In the middle of multithreading parsers.
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@@ -99,5 +99,483 @@
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||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppConditionalExpressionCanBeSimplified/@EntryIndexedValue" value="SUGGESTION" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppRedundantExportKeyword/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppRedundantZeroInitializerInAggregateInitialization/@EntryIndexedValue" value="SUGGESTION" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppUserDefinedLiteralSuffixDoesNotStartWithUnderscore/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppClassIsIncomplete/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppTemplateParameterShadowing/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppMutableSpecifierOnReferenceMember/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppDefaultInitializationWithNoUserConstructor/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppExplicitSpecializationInNonNamespaceScope/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppUnionMemberOfReferenceType/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppUninitializedDependentBaseClass/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppPrecompiledHeaderIsNotIncluded/@EntryIndexedValue" value="ERROR" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppPrecompiledHeaderNotFound/@EntryIndexedValue" value="ERROR" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppCoroutineCallResolveError/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppAwaiterTypeIsNotClass/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppOutParameterMustBeWritten/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppWarningDirective/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppStaticAssertFailure/@EntryIndexedValue" value="ERROR" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppEvaluationFailure/@EntryIndexedValue" value="ERROR" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppDeclaratorNeverUsed/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppTypeAliasNeverUsed/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppConceptNeverUsed/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppClassNeverUsed/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppEnumeratorNeverUsed/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppLambdaCaptureNeverUsed/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppLocalVariableWithNonTrivialDtorIsNeverUsed/@EntryIndexedValue" value="DO_NOT_SHOW" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppParameterNeverUsed/@EntryIndexedValue" value="HINT" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppTemplateParameterNeverUsed/@EntryIndexedValue" value="HINT" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppEntityAssignedButNoRead/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppEntityUsedOnlyInUnevaluatedContext/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppLocalVariableMightNotBeInitialized/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppObjectMemberMightNotBeInitialized/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppSomeObjectMembersMightNotBeInitialized/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppDeclaratorUsedBeforeInitialization/@EntryIndexedValue" value="ERROR" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppUnusedIncludeDirective/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppNotAllPathsReturnValue/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CDeclarationWithImplicitIntType/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppFunctionDoesntReturnValue/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppReturnNoValueInNonVoidFunction/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppCVQualifierCanNotBeAppliedToReference/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppDereferenceOperatorLimitExceeded/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppForwardEnumDeclarationWithoutUnderlyingType/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppUnmatchedPragmaRegionDirective/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppUnmatchedPragmaEndRegionDirective/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppStaticDataMemberInUnnamedStruct/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppDefaultIsUsedAsIdentifier/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppLongFloat/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppMsExtReinterpretCastFromNullptr/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppMsExtBindingRValueToLvalueReference/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppMsExtAddressOfClassRValue/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppMsExtDoubleUserConversionInCopyInit/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppMsExtCopyElisionInCopyInitDeclarator/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppMsExtNotInitializedStaticConstLocalVar/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppRemoveRedundantBraces/@EntryIndexedValue" value="DO_NOT_SHOW" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppEnforceIfStatementBraces/@EntryIndexedValue" value="DO_NOT_SHOW" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppEnforceForStatementBraces/@EntryIndexedValue" value="DO_NOT_SHOW" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppEnforceWhileStatementBraces/@EntryIndexedValue" value="DO_NOT_SHOW" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppEnforceDoStatementBraces/@EntryIndexedValue" value="DO_NOT_SHOW" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppWrongIncludesOrder/@EntryIndexedValue" value="HINT" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppWrongSlashesInIncludeDirective/@EntryIndexedValue" value="HINT" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppEnforceNestedNamespacesStyle/@EntryIndexedValue" value="HINT" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppEnforceTypeAliasCodeStyle/@EntryIndexedValue" value="DO_NOT_SHOW" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppEnforceFunctionDeclarationStyle/@EntryIndexedValue" value="DO_NOT_SHOW" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppMemberInitializersOrder/@EntryIndexedValue" value="SUGGESTION" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppEnforceOverridingFunctionStyle/@EntryIndexedValue" value="SUGGESTION" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppEnforceOverridingDestructorStyle/@EntryIndexedValue" value="SUGGESTION" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppUseAuto/@EntryIndexedValue" value="HINT" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppUseAutoForNumeric/@EntryIndexedValue" value="HINT" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppEnforceCVQualifiersPlacement/@EntryIndexedValue" value="DO_NOT_SHOW" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppEnforceCVQualifiersOrder/@EntryIndexedValue" value="DO_NOT_SHOW" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppUnnecessaryWhitespace/@EntryIndexedValue" value="DO_NOT_SHOW" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppTabsAreDisallowed/@EntryIndexedValue" value="DO_NOT_SHOW" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppDFAConstantConditions/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppDFANullDereference/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppDFANotInitializedField/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppDFALoopConditionNotUpdated/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppDFADeletedPointer/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppDFAMemoryLeak/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppDFAInvalidatedMemory/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppDFALocalValueEscapesScope/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppDFALocalValueEscapesFunction/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppDFAConstantParameter/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppDFAConstantFunctionResult/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppDFAArrayIndexOutOfBounds/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppDFAUnreachableCode/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppDFAUnreachableFunctionCall/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppDFAEndlessLoop/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppDFAInfiniteRecursion/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppDFAUnusedValue/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppDFAUnreadVariable/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppDFATimeOver/@EntryIndexedValue" value="HINT" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppInconsistentNaming/@EntryIndexedValue" value="DO_NOT_SHOW" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=StringLiteralTypo/@EntryIndexedValue" value="DO_NOT_SHOW" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CommentTypo/@EntryIndexedValue" value="DO_NOT_SHOW" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=IdentifierTypo/@EntryIndexedValue" value="DO_NOT_SHOW" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppSmartPointerVsMakeFunction/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppCStyleCast/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppFunctionalStyleCast/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppReinterpretCastFromVoidPtr/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppNonExplicitConvertingConstructor/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppNonExplicitConversionOperator/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppDiscardedPostfixOperatorResult/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppConstValueFunctionReturnType/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppMemberFunctionMayBeConst/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppMemberFunctionMayBeStatic/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppLocalVariableMayBeConst/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppParameterMayBeConst/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppVariableCanBeMadeConstexpr/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppParameterMayBeConstPtrOrRef/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppPassValueParameterByConstReference/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppThrowExpressionCanBeReplacedWithRethrow/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppZeroConstantCanBeReplacedWithNullptr/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppCompileTimeConstantCanBeReplacedWithBooleanConstant/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppIfCanBeReplacedByConstexprIf/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=IfStdIsConstantEvaluatedCanBeReplaced/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=StdIsConstantEvaluatedWillAlwaysEvaluateToConstant/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConstevalIfIsAlwaysConstant/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppClassCanBeFinal/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppUseStructuredBinding/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppUseTypeTraitAlias/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppUseAlgorithmWithCount/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppUseRangeAlgorithm/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppUseElementsView/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppUseStdSize/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppForLoopCanBeReplacedWithWhile/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppJoinDeclarationAndAssignment/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppReplaceTieWithStructuredBinding/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppReplaceMemsetWithZeroInitialization/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppUseAssociativeContains/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppUseEraseAlgorithm/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppUseFamiliarTemplateSyntaxForGenericLambdas/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppTooWideScope/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppTooWideScopeInitStatement/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppRedundantNamespaceDefinition/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppNonInlineFunctionDefinitionInHeaderFile/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppNonInlineVariableDefinitionInHeaderFile/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppFunctionIsNotImplemented/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppPrivateSpecialMemberFunctionIsNotImplemented/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppHiddenFunction/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppHidingFunction/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppPolymorphicClassWithNonVirtualPublicDestructor/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppAbstractClassWithoutSpecifier/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppIncompleteSwitchStatement/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppDefaultCaseNotHandledInSwitchStatement/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppPossiblyErroneousEmptyStatements/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppExpressionWithoutSideEffects/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppNoDiscardExpression/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppFunctionResultShouldBeUsed/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppMissingKeywordThrow/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppDependentTypeWithoutTypenameKeyword/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppDependentTemplateWithoutTemplateKeyword/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppImplicitDefaultConstructorNotAvailable/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppClassNeedsConstructorBecauseOfUninitializedMember/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppUninitializedNonStaticDataMember/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppRangeBasedForIncompatibleReference/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppZeroValuedExpressionUsedAsNullPointer/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppPossiblyUnintendedObjectSlicing/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppPossiblyUninitializedMember/@EntryIndexRemoved" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppDeclaratorDisambiguatedAsFunction/@EntryIndexRemoved" />
|
||||
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5
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generated
5
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generated
@@ -1,10 +1,5 @@
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||||
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|
||||
<option name="/Default/Housekeeping/GlobalSettingsUpgraded/IsUpgraded/@EntryValue" value="true" type="bool" />
|
||||
<option name="/Default/Environment/Hierarchy/GeneratedFilesCacheKey/Timestamp/@EntryValue" value="69" type="long" />
|
||||
<option name="/Default/Housekeeping/OptionsDialog/SelectedPageId/@EntryValue" value="CppFormatterOtherPage" type="string" />
|
||||
</component>
|
||||
<component name="CMakePythonSetting">
|
||||
<option name="pythonIntegrationState" value="YES" />
|
||||
</component>
|
||||
|
||||
@@ -14,7 +14,7 @@ add_executable(z3d main.cpp
|
||||
include/assets/data/material_data.hpp
|
||||
include/assets/data/mesh_data.hpp
|
||||
include/assets/data/point_cloud_data.hpp
|
||||
include/assets/file_parsers/kitti_loader.hpp
|
||||
include/assets/file_parsers/kitti_parser.hpp
|
||||
include/assets/file_parsers/obj_loader.hpp
|
||||
include/assets/file_parsers/stl_loader.hpp
|
||||
include/assets/file_parsers/uos_loader.hpp
|
||||
@@ -54,7 +54,7 @@ add_executable(z3d main.cpp
|
||||
source/opengl/handles/mesh_handle.ipp
|
||||
source/opengl/handles/point_cloud_handle.ipp
|
||||
source/opengl/handles/texture_handle.ipp
|
||||
include/assets/data/surface_properties.hpp
|
||||
include/assets/data/uniform_surface_properties.hpp
|
||||
include/util/unroll_bool_template.hpp
|
||||
include/rendering/batch_renderers/point_cloud_batch_renderer.hpp
|
||||
source/rendering/batches/mesh_batch.ipp
|
||||
@@ -62,7 +62,7 @@ add_executable(z3d main.cpp
|
||||
include/opengl/shading/uniform.hpp
|
||||
include/opengl/type_utils.hpp
|
||||
include/util/binary_ifstream.hpp
|
||||
source/assets/file_parsers/kitti_loader.cpp
|
||||
source/assets/file_parsers/kitti_parser.cpp
|
||||
include/assets/file_parsers/generic/generic_3dtk_loader.hpp
|
||||
include/assets/file_parsers/uosr_loader.hpp
|
||||
include/assets/file_parsers/uos_normal_loader.hpp
|
||||
@@ -86,9 +86,9 @@ add_executable(z3d main.cpp
|
||||
source/viewer/instance.cpp
|
||||
include/viewer/asset_loader.hpp
|
||||
source/viewer/asset_loader.cpp
|
||||
include/assets/file_parsers/glsl_loader.hpp
|
||||
include/assets/file_parsers/glsl_parser.hpp
|
||||
include/assets/data/shader_source_data.hpp
|
||||
source/assets/file_parsers/glsl_loader.cpp
|
||||
source/assets/file_parsers/glsl_parser.cpp
|
||||
include/viewer/settings.hpp
|
||||
include/opengl/data/shader_data.hpp
|
||||
source/opengl/data/shader_data.ipp
|
||||
@@ -149,11 +149,11 @@ add_executable(z3d main.cpp
|
||||
include/assets/prefetch_lookups/texture_prefetch_lookup.hpp
|
||||
include/assets/prefetch_lookups/pose_prefetch_lookup.hpp
|
||||
include/assets/data_stores/pose_store.hpp
|
||||
include/assets/file_parsers/kitti_pose_loader.hpp
|
||||
include/assets/file_parsers/kitti_pose_parser.hpp
|
||||
include/assets/file_parsers/threedtk_pose_loader.hpp
|
||||
source/assets/file_parsers/threedtk_pose_loader.cpp
|
||||
include/assets/data/pose_data.hpp
|
||||
source/assets/file_parsers/kitti_pose_loader.cpp
|
||||
source/assets/file_parsers/kitti_pose_parser.cpp
|
||||
include/assets/prefetch_queue.hpp
|
||||
include/util/string_list.hpp
|
||||
include/assets/data_stores/material_library_store.hpp
|
||||
@@ -178,13 +178,11 @@ add_executable(z3d main.cpp
|
||||
include/opengl/shading/shader_metadata_language.hpp
|
||||
include/opengl/shading/features/generic_features.hpp
|
||||
include/opengl/shading/features/combined_features.hpp
|
||||
include/opengl/shading/requirements/shader_source_requirements.hpp
|
||||
include/opengl/metadata/preprocessed_shader_source_metadata.hpp
|
||||
include/opengl/shading/requirements/shader_requirements.hpp
|
||||
include/opengl/metadata/shader_metadata.hpp
|
||||
include/opengl/metadata/shader_set_metadata.hpp
|
||||
include/opengl/handles/shader_handle_set.hpp
|
||||
include/opengl/shading/requirements/shader_set_requirements.hpp
|
||||
include/opengl/data_managers/shader_program_manager.hpp
|
||||
include/opengl/metadata/shader_program_metadata.hpp
|
||||
source/opengl/data_managers/shader_program_manager.cpp
|
||||
@@ -235,8 +233,20 @@ add_executable(z3d main.cpp
|
||||
include/config/primitives.hpp
|
||||
include/assets/data/generic/component_set.hpp
|
||||
include/assets/data_views/generic/generic_mesh_view.hpp
|
||||
include/assets/data_views/generic/generic_point_cloud_viwe.hpp
|
||||
include/assets/data_views/generic/generic_point_cloud_view.hpp
|
||||
include/assets/identifiers.hpp
|
||||
include/assets/fallback_data/fallback_texture.hpp
|
||||
source/assets/fallback_data/default_texture_data.cpp
|
||||
include/assets/fallback_data/fallback_material.hpp
|
||||
source/assets/fallback_data/fallback_material.cpp
|
||||
include/assets/components/mesh_shader_components.hpp
|
||||
include/assets/components/shader_components.hpp
|
||||
include/assets/model_geometry.hpp
|
||||
include/assets/path_id_lookups.hpp
|
||||
include/util/file_id_lookup.hpp
|
||||
include/assets/data/pose_list_data.hpp
|
||||
include/assets/data_stores/pose_list_store.hpp
|
||||
include/assets/data_views/pose_list_view.hpp
|
||||
)
|
||||
|
||||
target_include_directories(z3d PRIVATE include)
|
||||
|
||||
@@ -5,51 +5,67 @@
|
||||
#include "config/primitives.hpp"
|
||||
#include "assets/identifiers.hpp"
|
||||
#include "assets/data_stores/texture_store.hpp"
|
||||
#include "assets/data/surface_properties.hpp"
|
||||
#include "assets/data/uniform_surface_properties.hpp"
|
||||
#include "util/enum_bitfield_operators.hpp"
|
||||
|
||||
namespace assets::material_components
|
||||
{
|
||||
using surface_properties = surface_properties;
|
||||
using transparency = z3d::f32;
|
||||
using ambient_color_texture = texture_id;
|
||||
using diffuse_color_texture = texture_id;
|
||||
using specular_color_texture = texture_id;
|
||||
|
||||
using ambient_filter = z3d::vec3;
|
||||
using diffuse_filter = z3d::vec3;
|
||||
using specular_filter = z3d::vec3;
|
||||
using shininess = z3d::f32;
|
||||
using alpha = z3d::f32;
|
||||
using ambient_filter_texture = texture_id;
|
||||
using diffuse_filter_texture = texture_id;
|
||||
using specular_filter_texture = texture_id;
|
||||
using shininess_texture = texture_id;
|
||||
using alpha_texture = texture_id;
|
||||
using bump_texture = texture_id;
|
||||
|
||||
namespace indices
|
||||
{
|
||||
inline constexpr z3d::size surface_properties = 0;
|
||||
inline constexpr z3d::size transparency = 1;
|
||||
inline constexpr z3d::size ambient_color_texture = 2;
|
||||
inline constexpr z3d::size diffuse_color_texture = 3;
|
||||
inline constexpr z3d::size specular_color_texture = 4;
|
||||
inline constexpr z3d::size shininess_texture = 5;
|
||||
inline constexpr z3d::size alpha_texture = 6;
|
||||
inline constexpr z3d::size bump_texture = 7;
|
||||
enum : z3d::size
|
||||
{
|
||||
ambient_filter,
|
||||
diffuse_filter,
|
||||
specular_filter,
|
||||
shininess,
|
||||
alpha,
|
||||
ambient_filter_texture,
|
||||
diffuse_filter_texture,
|
||||
specular_filter_texture,
|
||||
shininess_texture,
|
||||
alpha_texture,
|
||||
bump_texture
|
||||
};
|
||||
}
|
||||
|
||||
enum class flags : z3d::u8
|
||||
{
|
||||
none = 0,
|
||||
surface_properties = 1 << indices::surface_properties,
|
||||
transparency = 1 << indices::transparency,
|
||||
ambient_filter_texture = 1 << indices::ambient_color_texture,
|
||||
diffuse_filter_texture = 1 << indices::diffuse_color_texture,
|
||||
specular_filter_texture = 1 << indices::specular_color_texture,
|
||||
ambient_filter = 1 << indices::ambient_filter,
|
||||
diffuse_filter = 1 << indices::diffuse_filter,
|
||||
specular_filter = 1 << indices::specular_filter,
|
||||
shininess = 1 << indices::shininess,
|
||||
alpha = 1 << indices::alpha,
|
||||
ambient_filter_texture = 1 << indices::ambient_filter_texture,
|
||||
diffuse_filter_texture = 1 << indices::diffuse_filter_texture,
|
||||
specular_filter_texture = 1 << indices::specular_filter_texture,
|
||||
shininess_texture = 1 << indices::shininess_texture,
|
||||
alpha_texture = 1 << indices::alpha_texture,
|
||||
bump_texture = 1 << indices::bump_texture
|
||||
};
|
||||
|
||||
using all = z3d::structure<
|
||||
surface_properties,
|
||||
transparency,
|
||||
ambient_color_texture,
|
||||
diffuse_color_texture,
|
||||
specular_color_texture,
|
||||
ambient_filter,
|
||||
diffuse_filter,
|
||||
specular_filter,
|
||||
shininess,
|
||||
alpha,
|
||||
ambient_filter_texture,
|
||||
diffuse_filter_texture,
|
||||
specular_filter_texture,
|
||||
shininess_texture,
|
||||
alpha_texture,
|
||||
bump_texture
|
||||
|
||||
58
include/assets/components/mesh_shader_components.hpp
Normal file
58
include/assets/components/mesh_shader_components.hpp
Normal file
@@ -0,0 +1,58 @@
|
||||
#pragma once
|
||||
|
||||
#include "config/primitives.hpp"
|
||||
#include "util/enum_bitfield_operators.hpp"
|
||||
#include <array>
|
||||
#include <string_view>
|
||||
|
||||
namespace assets::mesh_shader_components
|
||||
{
|
||||
|
||||
namespace indices
|
||||
{
|
||||
enum : z3d::size
|
||||
{
|
||||
face,
|
||||
line,
|
||||
point,
|
||||
luminance,
|
||||
color,
|
||||
alpha,
|
||||
color_texture,
|
||||
uniform_lighting,
|
||||
textured_lighting,
|
||||
uniform_color
|
||||
};
|
||||
}
|
||||
|
||||
enum class flags : std::uint16_t
|
||||
{
|
||||
none = 0,
|
||||
face = 1 << indices::face,
|
||||
line = 1 << indices::line,
|
||||
point = 1 << indices::point,
|
||||
luminance = 1 << indices::luminance,
|
||||
color = 1 << indices::color,
|
||||
alpha = 1 << indices::alpha,
|
||||
color_texture = 1 << indices::color_texture,
|
||||
uniform_lighting = 1 << indices::uniform_lighting,
|
||||
textured_lighting = 1 << indices::textured_lighting,
|
||||
uniform_color = 1 << indices::uniform_color
|
||||
};
|
||||
|
||||
constexpr inline auto names = std::array<std::string_view, 10>{
|
||||
"face",
|
||||
"line",
|
||||
"point",
|
||||
"luminance",
|
||||
"color",
|
||||
"alpha",
|
||||
"color_texture",
|
||||
"uniform_lighting",
|
||||
"textured_lighting",
|
||||
"uniform_color"
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
DEFINE_ENUM_BITFIELD_OPERATORS(assets::mesh_shader_components::flags)
|
||||
@@ -16,11 +16,14 @@ using reflectance = z3d::f32;
|
||||
|
||||
namespace indices
|
||||
{
|
||||
inline constexpr z3d::size position = 0;
|
||||
inline constexpr z3d::size normal = 1;
|
||||
inline constexpr z3d::size tex_coord = 2;
|
||||
inline constexpr z3d::size color = 3;
|
||||
inline constexpr z3d::size reflectance = 4;
|
||||
enum : z3d::size
|
||||
{
|
||||
position,
|
||||
normal,
|
||||
tex_coord,
|
||||
color,
|
||||
reflectance
|
||||
};
|
||||
}
|
||||
|
||||
enum class flags : z3d::u8
|
||||
|
||||
46
include/assets/components/point_cloud_shader_components.hpp
Normal file
46
include/assets/components/point_cloud_shader_components.hpp
Normal file
@@ -0,0 +1,46 @@
|
||||
#pragma once
|
||||
|
||||
#include "config/primitives.hpp"
|
||||
#include "util/enum_bitfield_operators.hpp"
|
||||
#include <array>
|
||||
#include <string_view>
|
||||
|
||||
namespace assets::point_cloud_shader_components
|
||||
{
|
||||
|
||||
enum indices : z3d::size
|
||||
{
|
||||
square,
|
||||
lighting,
|
||||
luminance,
|
||||
color,
|
||||
alpha,
|
||||
uniform_color,
|
||||
rainbow
|
||||
};
|
||||
|
||||
enum class flags : std::uint16_t
|
||||
{
|
||||
none = 0,
|
||||
square = 1 << indices::square,
|
||||
lighting = 1 << indices::lighting,
|
||||
luminance = 1 << indices::luminance,
|
||||
color = 1 << indices::color,
|
||||
alpha = 1 << indices::alpha,
|
||||
uniform_color = 1 << indices::uniform_color,
|
||||
rainbow = 1 << indices::rainbow
|
||||
};
|
||||
|
||||
constexpr inline auto names = std::array<std::string_view, 7>{
|
||||
"square",
|
||||
"lighting",
|
||||
"luminance",
|
||||
"color",
|
||||
"alpha",
|
||||
"uniform_color",
|
||||
"rainbow"
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
DEFINE_ENUM_BITFIELD_OPERATORS(assets::point_cloud_shader_components::flags)
|
||||
@@ -15,10 +15,13 @@ using reflectance = z3d::f32;
|
||||
|
||||
namespace indices
|
||||
{
|
||||
inline constexpr z3d::size position = 0;
|
||||
inline constexpr z3d::size normal = 1;
|
||||
inline constexpr z3d::size color = 2;
|
||||
inline constexpr z3d::size reflectance = 3;
|
||||
enum : z3d::size
|
||||
{
|
||||
position,
|
||||
normal,
|
||||
color,
|
||||
reflectance
|
||||
};
|
||||
} // namespace indices
|
||||
|
||||
enum class flags : z3d::u8
|
||||
|
||||
35
include/assets/components/shader_components.hpp
Normal file
35
include/assets/components/shader_components.hpp
Normal file
@@ -0,0 +1,35 @@
|
||||
#pragma once
|
||||
|
||||
#include <type_traits>
|
||||
#include "mesh_shader_components.hpp"
|
||||
#include "point_cloud_shader_components.hpp"
|
||||
|
||||
namespace assets::shader_components
|
||||
{
|
||||
|
||||
enum class stage : z3d::u8
|
||||
{
|
||||
vertex = 0,
|
||||
tesselation_control = 1,
|
||||
tesselation_evaluation = 2,
|
||||
geometry = 3,
|
||||
fragment = 4
|
||||
};
|
||||
|
||||
inline constexpr std::size_t count = 5;
|
||||
|
||||
inline constexpr auto stage_names = std::array<std::string_view, count>{
|
||||
"vertex",
|
||||
"tesselation_control",
|
||||
"tesselation_evaluation",
|
||||
"geometry",
|
||||
"fragment"
|
||||
};
|
||||
|
||||
|
||||
using flags = std::make_unsigned_t<std::common_type_t<
|
||||
std::underlying_type_t<mesh_shader_components::flags>,
|
||||
std::underlying_type_t<point_cloud_shader_components::flags>
|
||||
>>;
|
||||
|
||||
}
|
||||
@@ -11,8 +11,12 @@ class component_array_set {};
|
||||
template<typename C, typename... Ts>
|
||||
class component_array_set<C, z3d::structure<Ts...>>
|
||||
{
|
||||
public:
|
||||
component_array_set() = default;
|
||||
|
||||
C component_flags;
|
||||
z3d::structure<z3d::vector<Ts>...> component_arrays{};
|
||||
|
||||
protected:
|
||||
void clear_component_arrays()
|
||||
{
|
||||
@@ -24,10 +28,6 @@ protected:
|
||||
component_arrays
|
||||
);
|
||||
}
|
||||
|
||||
C component_flags;
|
||||
z3d::structure<z3d::vector<Ts>...> component_arrays{};
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -1,7 +1,5 @@
|
||||
#pragma once
|
||||
|
||||
#include <optional>
|
||||
|
||||
#include "assets/components/material_components.hpp"
|
||||
#include "generic/component_set.hpp"
|
||||
|
||||
@@ -13,22 +11,27 @@ struct material_data : detail::component_set<material_components::all>
|
||||
|
||||
material_data() = default;
|
||||
|
||||
material_components::surface_properties& initialized_surface_properties();
|
||||
|
||||
[[nodiscard]] inline z3d::optional<material_components::surface_properties>& surface_properties();
|
||||
[[nodiscard]] inline z3d::optional<material_components::transparency>& transparency();
|
||||
[[nodiscard]] inline z3d::optional<material_components::ambient_color_texture>& ambient_color_texture_id();
|
||||
[[nodiscard]] inline z3d::optional<material_components::diffuse_color_texture>& diffuse_color_texture_id();
|
||||
[[nodiscard]] inline z3d::optional<material_components::specular_color_texture>& specular_color_texture_id();
|
||||
[[nodiscard]] inline z3d::optional<material_components::ambient_filter>& ambient_filter();
|
||||
[[nodiscard]] inline z3d::optional<material_components::diffuse_filter>& diffuse_filter();
|
||||
[[nodiscard]] inline z3d::optional<material_components::specular_filter>& specular_filter();
|
||||
[[nodiscard]] inline z3d::optional<material_components::shininess>& shininess();
|
||||
[[nodiscard]] inline z3d::optional<material_components::alpha>& alpha();
|
||||
[[nodiscard]] inline z3d::optional<material_components::ambient_filter_texture>& specular_filter_texture_id();
|
||||
[[nodiscard]] inline z3d::optional<material_components::diffuse_filter_texture>& diffuse_filter_texture_id();
|
||||
[[nodiscard]] inline z3d::optional<material_components::specular_filter_texture>& specular_filter_texture_id();
|
||||
[[nodiscard]] inline z3d::optional<material_components::shininess_texture>& shininess_texture_id();
|
||||
[[nodiscard]] inline z3d::optional<material_components::alpha_texture>& alpha_texture_id();
|
||||
[[nodiscard]] inline z3d::optional<material_components::bump_texture>& bump_texture_id();
|
||||
|
||||
[[nodiscard]] inline const z3d::optional<material_components::surface_properties>& surface_properties() const;
|
||||
[[nodiscard]] inline const z3d::optional<material_components::transparency>& transparency() const;
|
||||
[[nodiscard]] inline const z3d::optional<material_components::ambient_color_texture>& ambient_color_texture_id() const;
|
||||
[[nodiscard]] inline const z3d::optional<material_components::diffuse_color_texture>& diffuse_color_texture_id() const;
|
||||
[[nodiscard]] inline const z3d::optional<material_components::specular_color_texture>& specular_color_texture_id() const;
|
||||
[[nodiscard]] inline const z3d::optional<material_components::ambient_filter>& ambient_filter() const;
|
||||
[[nodiscard]] inline const z3d::optional<material_components::diffuse_filter>& diffuse_filter() const;
|
||||
[[nodiscard]] inline const z3d::optional<material_components::specular_filter>& specular_filter() const;
|
||||
[[nodiscard]] inline const z3d::optional<material_components::shininess>& shininess() const;
|
||||
[[nodiscard]] inline const z3d::optional<material_components::alpha>& alpha() const;
|
||||
[[nodiscard]] inline const z3d::optional<material_components::alpha>& transparency() const;
|
||||
[[nodiscard]] inline const z3d::optional<material_components::ambient_filter_texture>& specular_filter_texture_id() const;
|
||||
[[nodiscard]] inline const z3d::optional<material_components::diffuse_filter_texture>& diffuse_filter_texture_id() const;
|
||||
[[nodiscard]] inline const z3d::optional<material_components::specular_filter_texture>& specular_filter_texture_id() const;
|
||||
[[nodiscard]] inline const z3d::optional<material_components::shininess_texture>& shininess_texture_id() const;
|
||||
[[nodiscard]] inline const z3d::optional<material_components::alpha_texture>& alpha_texture_id() const;
|
||||
[[nodiscard]] inline const z3d::optional<material_components::bump_texture>& bump_texture_id() const;
|
||||
@@ -38,6 +41,6 @@ struct material_data : detail::component_set<material_components::all>
|
||||
|
||||
}
|
||||
|
||||
#define INCLUDE_DYNAMIC_MATERIAL_DATA_IMPLEMENTATION
|
||||
#define INCLUDE_MATERIAL_DATA_IMPLEMENTATION
|
||||
#include "assets/data/material_data.ipp"
|
||||
#undef INCLUDE_DYNAMIC_MATERIAL_DATA_IMPLEMENTATION
|
||||
#undef INCLUDE_MATERIAL_DATA_IMPLEMENTATION
|
||||
|
||||
@@ -9,11 +9,16 @@
|
||||
namespace assets
|
||||
{
|
||||
|
||||
class point_cloud_data : detail::component_array_set<
|
||||
class point_cloud_data : public detail::component_array_set<
|
||||
point_cloud_vertex_components::flags,
|
||||
point_cloud_vertex_components::all
|
||||
> {
|
||||
public:
|
||||
using detail::component_array_set<
|
||||
point_cloud_vertex_components::flags,
|
||||
point_cloud_vertex_components::all
|
||||
>::component_array_set;
|
||||
|
||||
[[nodiscard]] inline std::vector<point_cloud_vertex_components::position>& positions();
|
||||
[[nodiscard]] inline std::vector<point_cloud_vertex_components::normal>& normals();
|
||||
[[nodiscard]] inline std::vector<point_cloud_vertex_components::color>& colors();
|
||||
|
||||
11
include/assets/data/pose_list_data.hpp
Normal file
11
include/assets/data/pose_list_data.hpp
Normal file
@@ -0,0 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
#include "pose_data.hpp"
|
||||
|
||||
|
||||
namespace assets
|
||||
{
|
||||
|
||||
using pose_list_data = std::vector<pose_data>;
|
||||
|
||||
}
|
||||
@@ -1,6 +1,8 @@
|
||||
#pragma once
|
||||
|
||||
#include "config/primitives.hpp"
|
||||
#include "assets/components/shader_components.hpp"
|
||||
#include "assets/model_geometry.hpp"
|
||||
|
||||
namespace assets
|
||||
{
|
||||
@@ -9,9 +11,20 @@ struct shader_source_data
|
||||
{
|
||||
z3d::vector<char> source{};
|
||||
|
||||
struct metadata
|
||||
{
|
||||
model_geometry::types geometry_type;
|
||||
shader_components::stage stage{};
|
||||
shader_components::flags components{};
|
||||
shader_components::flags static_enable{};
|
||||
shader_components::flags dynamic_enable{};
|
||||
} meta;
|
||||
|
||||
void clear()
|
||||
{
|
||||
source.clear();
|
||||
meta.stage = {};
|
||||
meta.components = {};
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -1,16 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "config/primitives.hpp"
|
||||
|
||||
namespace assets
|
||||
{
|
||||
|
||||
struct surface_properties
|
||||
{
|
||||
z3d::vec3 ambient_filter{ 0.7f, 0.7f, 0.7f };
|
||||
z3d::vec3 diffuse_filter{ 0.466f, 0.466f, 0.7922f };
|
||||
z3d::vec3 specular_filter{ 0.5974f, 0.2084f, 0.2084f };
|
||||
z3d::f32 shininess{ 100.2237f };
|
||||
};
|
||||
|
||||
}
|
||||
9
include/assets/data/uniform_surface_properties.hpp
Normal file
9
include/assets/data/uniform_surface_properties.hpp
Normal file
@@ -0,0 +1,9 @@
|
||||
#pragma once
|
||||
|
||||
#include "config/primitives.hpp"
|
||||
|
||||
namespace assets
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
@@ -10,7 +10,7 @@
|
||||
#include "assets/prefetch_lookups/point_cloud_prefetch_lookup.hpp"
|
||||
#include "util/string_list.hpp"
|
||||
|
||||
#include "assets/file_parsers/kitti_loader.hpp"
|
||||
#include "assets/file_parsers/kitti_parser.hpp"
|
||||
#include "assets/file_parsers/uos_loader.hpp"
|
||||
#include "assets/file_parsers/uos_normal_loader.hpp"
|
||||
#include "assets/file_parsers/uos_rgb_loader.hpp"
|
||||
@@ -21,7 +21,7 @@ namespace assets
|
||||
|
||||
class point_cloud_loader : public base_dynamic_loader<
|
||||
point_cloud_vertex_components::flags,
|
||||
kitti_loader,
|
||||
kitti_parser,
|
||||
uos_loader,
|
||||
uos_normal_loader,
|
||||
uos_rgb_loader,
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
#include "data_stores/material_store.hpp"
|
||||
#include "data_stores/mesh_store.hpp"
|
||||
#include "data_stores/point_cloud_store.hpp"
|
||||
#include "data_stores/pose_list_store.hpp"
|
||||
#include "data_stores/pose_store.hpp"
|
||||
#include "data_stores/shader_source_store.hpp"
|
||||
#include "data_stores/texture_store.hpp"
|
||||
@@ -18,6 +19,7 @@ struct data_stores
|
||||
mesh_store meshes;
|
||||
point_cloud_store point_clouds;
|
||||
pose_store poses;
|
||||
pose_list_store pose_lists;
|
||||
shader_source_store shader_sources;
|
||||
texture_store textures;
|
||||
};
|
||||
|
||||
@@ -105,13 +105,12 @@ public:
|
||||
using count_type = ztu::u32;
|
||||
using component_flag_type = point_cloud_vertex_components::flags;
|
||||
|
||||
using data_type = point_cloud_data;
|
||||
using iterator_type = generic_point_cloud_store_iterator<Ts...>;
|
||||
using const_iterator = generic_point_cloud_store_iterator<std::add_const_t<Ts>...>;
|
||||
using view_type = std::ranges::subrange<iterator_type>;
|
||||
using const_view_type = std::ranges::subrange<const_iterator>;
|
||||
using id_type = point_cloud_id;
|
||||
|
||||
id_type add(const point_cloud_data& point_cloud);
|
||||
id_type add(id_type id, const data_type& point_cloud);
|
||||
|
||||
[[nodiscard]] std::pair<iterator_type, bool> find(id_type id);
|
||||
|
||||
@@ -133,10 +132,6 @@ public:
|
||||
|
||||
const_iterator cend() const;
|
||||
|
||||
view_type view();
|
||||
|
||||
const_view_type view() const;
|
||||
|
||||
protected:
|
||||
std::tuple<std::add_pointer_t<Ts>...> component_iterators();
|
||||
|
||||
|
||||
@@ -7,7 +7,7 @@ namespace assets
|
||||
|
||||
using material_store = detail::generic_material_store<
|
||||
material_components::surface_properties,
|
||||
material_components::transparency,
|
||||
material_components::alpha,
|
||||
texture_store::id_type,
|
||||
texture_store::id_type,
|
||||
texture_store::id_type,
|
||||
|
||||
137
include/assets/data_stores/pose_list_store.hpp
Normal file
137
include/assets/data_stores/pose_list_store.hpp
Normal file
@@ -0,0 +1,137 @@
|
||||
#pragma once
|
||||
|
||||
#include "generic/generic_basic_store.hpp"
|
||||
#include "assets/identifiers.hpp"
|
||||
#include "assets/data/pose_list_data.hpp"
|
||||
#include "assets/data_views/pose_list_view.hpp"
|
||||
|
||||
namespace assets
|
||||
{
|
||||
|
||||
class pose_list_store;
|
||||
|
||||
template<typename Char>
|
||||
class pose_list_store_iterator
|
||||
{
|
||||
public:
|
||||
using size_type = std::size_t;
|
||||
using length_type = ztu::u32;
|
||||
using id_type = pose_list_id;
|
||||
using value_type = std::pair<id_type, pose_list_view>;
|
||||
|
||||
using id_iterator_type = id_type const*;
|
||||
using pose_iterator_type = Char*;
|
||||
using length_iterator_type = const length_type*;
|
||||
|
||||
using offset_type = size_type;
|
||||
using difference_type = std::ptrdiff_t;
|
||||
using pointer = value_type*;
|
||||
using reference = value_type;
|
||||
using iterator_category = std::random_access_iterator_tag;
|
||||
|
||||
private:
|
||||
friend pose_list_store;
|
||||
|
||||
pose_list_store_iterator(
|
||||
id_iterator_type ids,
|
||||
pose_iterator_type poses,
|
||||
length_iterator_type lengths,
|
||||
std::size_t index,
|
||||
const offset_type& offset
|
||||
);
|
||||
|
||||
public:
|
||||
constexpr pose_list_store_iterator() noexcept = default;
|
||||
|
||||
constexpr pose_list_store_iterator(const pose_list_store_iterator&) noexcept = default;
|
||||
constexpr pose_list_store_iterator(pose_list_store_iterator&&) noexcept = default;
|
||||
|
||||
constexpr pose_list_store_iterator& operator=(const pose_list_store_iterator&) noexcept = default;
|
||||
constexpr pose_list_store_iterator& operator=(pose_list_store_iterator&&) noexcept = default;
|
||||
|
||||
reference operator*() const;
|
||||
|
||||
pose_list_store_iterator& operator++();
|
||||
pose_list_store_iterator operator++(int);
|
||||
pose_list_store_iterator& operator--();
|
||||
pose_list_store_iterator operator--(int);
|
||||
|
||||
pose_list_store_iterator& operator+=(difference_type n);
|
||||
pose_list_store_iterator& operator-=(difference_type n);
|
||||
pose_list_store_iterator operator+(difference_type n) const;
|
||||
pose_list_store_iterator operator-(difference_type n) const;
|
||||
difference_type operator-(const pose_list_store_iterator& other) const;
|
||||
|
||||
reference operator[](difference_type n) const;
|
||||
|
||||
bool operator==(const pose_list_store_iterator& other) const;
|
||||
bool operator!=(const pose_list_store_iterator& other) const;
|
||||
bool operator<(const pose_list_store_iterator& other) const;
|
||||
bool operator<=(const pose_list_store_iterator& other) const;
|
||||
bool operator>(const pose_list_store_iterator& other) const;
|
||||
bool operator>=(const pose_list_store_iterator& other) const;
|
||||
|
||||
protected:
|
||||
|
||||
void calc_offset(difference_type n);
|
||||
|
||||
reference dereference() const;
|
||||
|
||||
private:
|
||||
id_iterator_type m_ids{};
|
||||
pose_iterator_type m_poses{};
|
||||
length_iterator_type m_lengths{};
|
||||
size_type m_index{};
|
||||
offset_type m_offset{};
|
||||
};
|
||||
|
||||
|
||||
class pose_list_store
|
||||
{
|
||||
public:
|
||||
using size_type = std::size_t;
|
||||
using count_type = ztu::u32;
|
||||
|
||||
using iterator_type = pose_list_store_iterator<char>;
|
||||
using const_iterator = pose_list_store_iterator<const char>;
|
||||
using data_type = pose_list_data;
|
||||
using id_type = pose_list_id;
|
||||
|
||||
// TODO not storing metadata
|
||||
inline id_type add(
|
||||
id_type id,
|
||||
const data_type& pose_list
|
||||
);
|
||||
|
||||
[[nodiscard]] inline std::pair<iterator_type, bool> find(id_type id);
|
||||
|
||||
[[nodiscard]] inline std::pair<const_iterator, bool> find(id_type id) const;
|
||||
|
||||
inline void remove(const iterator_type& it);
|
||||
|
||||
inline void clear();
|
||||
|
||||
[[nodiscard]] inline iterator_type begin();
|
||||
|
||||
[[nodiscard]] inline iterator_type end();
|
||||
|
||||
[[nodiscard]] inline const_iterator begin() const;
|
||||
|
||||
[[nodiscard]] inline const_iterator end() const;
|
||||
|
||||
[[nodiscard]] inline const_iterator cbegin() const;
|
||||
|
||||
[[nodiscard]] inline const_iterator cend() const;
|
||||
|
||||
|
||||
private:
|
||||
std::vector<id_type> m_ids;
|
||||
std::vector<char> m_poses;
|
||||
std::vector<count_type> m_lengths;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#define INCLUDE_POSE_LIST_STORE_IMPLEMENTATION
|
||||
#include "assets/data_stores/pose_list_store.ipp"
|
||||
#undef INCLUDE_POSE_LIST_STORE_IMPLEMENTATION
|
||||
@@ -15,12 +15,14 @@ class shader_source_store_iterator
|
||||
public:
|
||||
using size_type = std::size_t;
|
||||
using length_type = ztu::u32;
|
||||
using id_type = ztu::id_type_for<shader_source_store, ztu::u32>;
|
||||
using id_type = shader_source_id;
|
||||
using metadata_type = shader_source_data::metadata;
|
||||
using value_type = std::pair<id_type, shader_source_view>;
|
||||
|
||||
using id_iterator_type = id_type const*;
|
||||
using string_iterator_type = Char*;
|
||||
using length_iterator_type = const length_type*;
|
||||
using metadata_iterator_type = const metadata_type*;
|
||||
|
||||
using offset_type = size_type;
|
||||
using difference_type = std::ptrdiff_t;
|
||||
@@ -35,6 +37,7 @@ private:
|
||||
id_iterator_type ids,
|
||||
string_iterator_type strings,
|
||||
length_iterator_type lengths,
|
||||
metadata_iterator_type metadata,
|
||||
std::size_t index,
|
||||
const offset_type& offset
|
||||
);
|
||||
@@ -80,6 +83,7 @@ private:
|
||||
id_iterator_type m_ids{};
|
||||
string_iterator_type m_strings{};
|
||||
length_iterator_type m_lengths{};
|
||||
metadata_iterator_type m_metadata{};
|
||||
size_type m_index{};
|
||||
offset_type m_offset{};
|
||||
};
|
||||
@@ -95,9 +99,13 @@ public:
|
||||
using const_iterator = shader_source_store_iterator<const char>;
|
||||
using view_type = std::ranges::subrange<iterator_type>;
|
||||
using const_view_type = std::ranges::subrange<const_iterator>;
|
||||
using id_type = ztu::id_type_for<shader_source_store, ztu::u32>;
|
||||
using id_type = shader_source_id;
|
||||
|
||||
inline id_type add(const shader_source_data& shader_source);
|
||||
// TODO not storing metadata
|
||||
inline id_type add(
|
||||
shader_source_id id,
|
||||
const shader_source_data& shader_source
|
||||
);
|
||||
|
||||
[[nodiscard]] inline std::pair<iterator_type, bool> find(id_type id);
|
||||
|
||||
@@ -119,15 +127,12 @@ public:
|
||||
|
||||
[[nodiscard]] inline const_iterator cend() const;
|
||||
|
||||
[[nodiscard]] inline view_type view();
|
||||
|
||||
[[nodiscard]] inline const_view_type view() const;
|
||||
|
||||
private:
|
||||
std::vector<id_type> m_ids;
|
||||
std::vector<char> m_strings;
|
||||
std::vector<count_type> m_lengths;
|
||||
id_type m_next_data_id{ 1 };
|
||||
std::vector<shader_source_data::metadata> m_metadata;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include "generic/generic_point_cloud_viwe.hpp"
|
||||
#include "generic/generic_point_cloud_view.hpp"
|
||||
|
||||
namespace assets
|
||||
{
|
||||
|
||||
11
include/assets/data_views/pose_list_view.hpp
Normal file
11
include/assets/data_views/pose_list_view.hpp
Normal file
@@ -0,0 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
#include "assets/data/pose_data.hpp"
|
||||
|
||||
|
||||
namespace assets
|
||||
{
|
||||
|
||||
using pose_list_view = std::span<pose_data>;
|
||||
|
||||
}
|
||||
@@ -1,5 +1,20 @@
|
||||
#pragma once
|
||||
|
||||
#include "config/primitives.hpp"
|
||||
#include <string_view>
|
||||
#include "assets/model_geometry.hpp"
|
||||
#include "assets/components/shader_components.hpp"
|
||||
|
||||
using shader_source_view = z3d::string_view;
|
||||
namespace assets
|
||||
{
|
||||
|
||||
struct shader_source_view
|
||||
{
|
||||
std::string_view source;
|
||||
model_geometry::types geometry_type;
|
||||
shader_components::stage stage;
|
||||
shader_components::flags components{};
|
||||
shader_components::flags static_enable{};
|
||||
shader_components::flags dynamic_enable{};
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
10
include/assets/fallback_data/fallback_material.hpp
Normal file
10
include/assets/fallback_data/fallback_material.hpp
Normal file
@@ -0,0 +1,10 @@
|
||||
#pragma once
|
||||
|
||||
#include "assets/data/material_data.hpp"
|
||||
|
||||
namespace assets
|
||||
{
|
||||
|
||||
material_data generate_fallback_material();
|
||||
|
||||
}
|
||||
28
include/assets/fallback_data/fallback_texture.hpp
Normal file
28
include/assets/fallback_data/fallback_texture.hpp
Normal file
@@ -0,0 +1,28 @@
|
||||
#pragma once
|
||||
|
||||
#include "assets/components/texture_components.hpp"
|
||||
#include "assets/data/texture_data.hpp"
|
||||
|
||||
namespace assets
|
||||
{
|
||||
|
||||
struct fallback_color
|
||||
{
|
||||
static constexpr auto components = (
|
||||
texture_components::flags::red |
|
||||
texture_components::flags::green |
|
||||
texture_components::flags::blue
|
||||
);
|
||||
texture_data::value_type r, g, b;
|
||||
};
|
||||
|
||||
texture_data generate_fallback_texture(
|
||||
int width = 4,
|
||||
int height = 4,
|
||||
std::span<const fallback_color> colors = std::array{
|
||||
fallback_color{ .r = 255, .g = 0, b = 255 },
|
||||
fallback_color{ .r = 0, .g = 0, b = 0 }
|
||||
}
|
||||
);
|
||||
|
||||
}
|
||||
@@ -1,35 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <filesystem>
|
||||
#include <vector>
|
||||
#include <string>
|
||||
|
||||
#include "assets/data_stores.hpp"
|
||||
#include "assets/prefetch_lookup.hpp"
|
||||
#include "assets/prefetch_queue.hpp"
|
||||
#include "assets/prefetch_lookups/mesh_prefetch_lookup.hpp"
|
||||
#include "assets/data/shader_source_data.hpp"
|
||||
#include "util/string_list.hpp"
|
||||
|
||||
namespace assets
|
||||
{
|
||||
|
||||
struct glsl_loader
|
||||
{
|
||||
static constexpr auto name = std::string_view("glsl");
|
||||
|
||||
[[nodiscard]] static std::error_code prefetch(
|
||||
const file_dir_list& paths,
|
||||
prefetch_queue& queue
|
||||
);
|
||||
|
||||
[[nodiscard]] static std::error_code load(
|
||||
shader_source_data& buffer,
|
||||
const file_dir_list& paths,
|
||||
prefetch_lookup& id_lookup,
|
||||
shader_source_store& store,
|
||||
bool pedantic = false
|
||||
);
|
||||
};
|
||||
|
||||
}
|
||||
122
include/assets/file_parsers/glsl_parser.hpp
Normal file
122
include/assets/file_parsers/glsl_parser.hpp
Normal file
@@ -0,0 +1,122 @@
|
||||
#pragma once
|
||||
|
||||
#include <filesystem>
|
||||
|
||||
#include "assets/path_id_lookups.hpp"
|
||||
#include "assets/data_stores/shader_source_store.hpp"
|
||||
#include "assets/data/shader_source_data.hpp"
|
||||
|
||||
namespace assets
|
||||
{
|
||||
|
||||
struct glsl_parser
|
||||
{
|
||||
static constexpr auto name = std::string_view("glsl");
|
||||
using data_type = shader_source_data;
|
||||
using store_type = shader_source_store;
|
||||
using lookup_type = shader_source_id_lookup;
|
||||
|
||||
[[nodiscard]] std::error_code prefetch(
|
||||
path_id_lookups& lookups
|
||||
);
|
||||
|
||||
[[nodiscard]] std::error_code load(
|
||||
const path_id_lookups& lookups,
|
||||
store_type& store,
|
||||
bool pedantic = false
|
||||
);
|
||||
|
||||
protected:
|
||||
class parser_context
|
||||
{
|
||||
public:
|
||||
parser_context(
|
||||
store_type& m_store,
|
||||
std::mutex& m_store_mutex
|
||||
);
|
||||
|
||||
void operator()(lookup_type::const_pointer entry) noexcept;
|
||||
|
||||
protected:
|
||||
void reset();
|
||||
|
||||
void tokenize_declarations();
|
||||
|
||||
[[nodiscard]] bool parse_metadata_from_tokens();
|
||||
|
||||
void remove_metadata_declarations();
|
||||
|
||||
private:
|
||||
store_type* m_store;
|
||||
std::mutex* m_store_mutex;
|
||||
shader_source_data m_buffer{};
|
||||
std::vector<std::string_view> m_value_buffer{};
|
||||
std::vector<std::size_t> m_declaration_value_count_buffer{};
|
||||
std::array<std::size_t, 4> m_declaration_type_index_buffer{};
|
||||
};
|
||||
|
||||
[[nodiscard]] static std::error_code read_file(
|
||||
const std::filesystem::path& filename,
|
||||
std::vector<char>& source
|
||||
);
|
||||
|
||||
static void tokenize_declarations(
|
||||
std::string_view source,
|
||||
std::vector<std::string_view>& value_buffer,
|
||||
std::vector<std::size_t>& declaration_value_count_buffer,
|
||||
std::array<std::size_t, 4>& declaration_type_index_buffer
|
||||
);
|
||||
|
||||
static [[nodiscard]] bool parse_metadata_from_tokens(
|
||||
const std::vector<std::string_view>& value_buffer,
|
||||
const std::vector<std::size_t>& declaration_value_count_buffer,
|
||||
const std::array<std::size_t, 4>& declaration_type_index_buffer,
|
||||
shader_source_data& buffer
|
||||
);
|
||||
|
||||
static void remove_metadata_declarations(
|
||||
const std::vector<std::string_view>& value_buffer,
|
||||
const std::vector<std::size_t>& declaration_value_count_buffer,
|
||||
const std::array<std::size_t, 4>& declaration_type_index_buffer,
|
||||
std::vector<char>& source
|
||||
);
|
||||
|
||||
[[nodiscard]] static bool parse_geometry_declaration(
|
||||
std::span<const std::string_view> values,
|
||||
model_geometry::types& geometry_type
|
||||
);
|
||||
|
||||
[[nodiscard]] static bool parse_stage_declaration(
|
||||
std::span<const std::string_view> values,
|
||||
shader_components::stage& stage
|
||||
);
|
||||
|
||||
[[nodiscard]] static bool parse_components_declaration(
|
||||
std::span<const std::string_view> values,
|
||||
shader_source_data& buffer
|
||||
);
|
||||
|
||||
[[nodiscard]] static bool parse_static_enable_declaration(
|
||||
std::span<const std::string_view> values,
|
||||
shader_source_data& buffer
|
||||
);
|
||||
|
||||
[[nodiscard]] static bool parse_dynamic_enable_declaration(
|
||||
std::span<const std::string_view> values,
|
||||
shader_source_data& buffer
|
||||
);
|
||||
|
||||
[[nodiscard]] static bool parse_component_tokens(
|
||||
std::span<const std::string_view> values,
|
||||
model_geometry::types geometry_type,
|
||||
shader_components::flags& components
|
||||
);
|
||||
|
||||
private:
|
||||
std::vector<std::string_view> m_value_token_buffer;
|
||||
std::vector<std::size_t> m_declaration_token_count_buffer;
|
||||
std::array<std::size_t, 4> m_declaration_type_index_buffer;
|
||||
std::vector<lookup_type::const_pointer> m_path_buffer;
|
||||
};
|
||||
|
||||
}
|
||||
@@ -1,19 +0,0 @@
|
||||
|
||||
|
||||
struct X {
|
||||
|
||||
[[nodiscard]] static std::error_code prefetch(
|
||||
const file_dir_list& paths,
|
||||
prefetch_queue& queue
|
||||
);
|
||||
|
||||
[[nodiscard]] static std::error_code load(
|
||||
// space stuff that has to persist
|
||||
dynamic_X_buffer& buffer,
|
||||
const file_dir_list& paths,
|
||||
dynamic_X_store& store,
|
||||
prefetch_lookup& id_lookup,
|
||||
bool pedantic = false
|
||||
);
|
||||
|
||||
}
|
||||
@@ -1,59 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <filesystem>
|
||||
#include <vector>
|
||||
#include <span>
|
||||
|
||||
#include "assets/data_stores.hpp"
|
||||
#include "assets/components/point_cloud_vertex_components.hpp"
|
||||
#include "assets/data/point_cloud_data.hpp"
|
||||
#include "assets/data_stores/point_cloud_store.hpp"
|
||||
#include "assets/prefetch_lookup.hpp"
|
||||
#include "assets/prefetch_queue.hpp"
|
||||
#include "glm/mat4x4.hpp"
|
||||
#include "util/result.hpp"
|
||||
|
||||
namespace assets
|
||||
{
|
||||
|
||||
struct kitti_loader
|
||||
{
|
||||
static constexpr auto name = std::string_view("kitti");
|
||||
|
||||
[[nodiscard]] static std::error_code prefetch(
|
||||
const file_dir_list& paths,
|
||||
prefetch_queue& queue
|
||||
);
|
||||
|
||||
[[nodiscard]] static std::error_code load(
|
||||
point_cloud_data& buffer,
|
||||
const file_dir_list& paths,
|
||||
prefetch_lookup& id_lookup,
|
||||
shader_source_store& store,
|
||||
bool pedantic = false
|
||||
);
|
||||
|
||||
private:
|
||||
inline static constexpr auto frame_folder = "frames";
|
||||
|
||||
[[nodiscard]] static ztu::result<std::size_t> frame_id_from_filename(
|
||||
std::string_view filename
|
||||
);
|
||||
|
||||
[[nodiscard]] static std::error_code load_point_file(
|
||||
const std::filesystem::path& filename,
|
||||
dynamic_point_cloud_buffer& point_cloud
|
||||
);
|
||||
|
||||
static void transform_point_cloud(
|
||||
std::span<point_cloud_vertex_components::position> points,
|
||||
const glm::mat4& pose
|
||||
);
|
||||
|
||||
[[nodiscard]] static ztu::result<std::string_view> parent_directory(std::string_view path);
|
||||
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
98
include/assets/file_parsers/kitti_parser.hpp
Normal file
98
include/assets/file_parsers/kitti_parser.hpp
Normal file
@@ -0,0 +1,98 @@
|
||||
#pragma once
|
||||
|
||||
#include <filesystem>
|
||||
|
||||
#include "assets/data_stores.hpp"
|
||||
#include "assets/path_id_lookups.hpp"
|
||||
#include "assets/components/point_cloud_vertex_components.hpp"
|
||||
#include "assets/data/point_cloud_data.hpp"
|
||||
#include "assets/data/pose_data.hpp"
|
||||
#include "assets/data_stores/point_cloud_store.hpp"
|
||||
#include "assets/data_stores/pose_list_store.hpp"
|
||||
#include "assets/data_views/pose_list_view.hpp"
|
||||
#include "util/result.hpp"
|
||||
|
||||
namespace assets
|
||||
{
|
||||
|
||||
struct kitti_parser
|
||||
{
|
||||
static constexpr auto name = std::string_view("kitti");
|
||||
using data_type = point_cloud_data;
|
||||
using store_type = point_cloud_store;
|
||||
using lookup_type = point_cloud_id_lookup;
|
||||
|
||||
[[nodiscard]] std::error_code prefetch(
|
||||
path_id_lookups& lookups
|
||||
);
|
||||
|
||||
[[nodiscard]] std::error_code load(
|
||||
path_id_lookups& lookups,
|
||||
data_stores& stores,
|
||||
bool pedantic = false
|
||||
);
|
||||
|
||||
protected:
|
||||
static constexpr auto frame_folder = "frames";
|
||||
|
||||
class parser_context
|
||||
{
|
||||
public:
|
||||
parser_context(
|
||||
const pose_list_id_lookup& pose_list_lookup,
|
||||
const pose_list_store& pose_list_store,
|
||||
store_type& m_store,
|
||||
std::mutex& m_store_mutex
|
||||
);
|
||||
|
||||
void operator()(lookup_type::const_pointer entry) noexcept;
|
||||
|
||||
protected:
|
||||
void reset();
|
||||
|
||||
void tokenize_declarations();
|
||||
|
||||
[[nodiscard]] bool parse_metadata_from_tokens();
|
||||
|
||||
void remove_metadata_declarations();
|
||||
|
||||
private:
|
||||
pose_list_id_lookup const* m_pose_list_lookup;
|
||||
pose_list_store const* m_pose_list_store;
|
||||
store_type* m_store;
|
||||
std::mutex* m_store_mutex;
|
||||
data_type m_buffer{};
|
||||
std::filesystem::path m_last_pose_path{};
|
||||
pose_list_view m_last_pose_list{};
|
||||
};
|
||||
|
||||
|
||||
[[nodiscard]] static ztu::result<std::size_t> frame_id_from_filename(
|
||||
std::string_view filename
|
||||
);
|
||||
|
||||
[[nodiscard]] static std::error_code load_point_file(
|
||||
const std::filesystem::path& filename,
|
||||
data_type& point_cloud
|
||||
);
|
||||
|
||||
static void transform_point_cloud(
|
||||
z3d::array_view<point_cloud_vertex_components::position> points,
|
||||
const pose_data& pose
|
||||
);
|
||||
|
||||
[[nodiscard]] static ztu::result<std::filesystem::path> parent_directory(
|
||||
const std::filesystem::path& path
|
||||
);
|
||||
#
|
||||
|
||||
[[nodiscard]] static ztu::result<std::filesystem::path> get_pose_path(
|
||||
const std::filesystem::path& path
|
||||
);
|
||||
|
||||
private:
|
||||
std::vector<lookup_type::const_pointer> m_path_buffer;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -1,37 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <filesystem>
|
||||
|
||||
#include "assets/data_stores.hpp"
|
||||
#include "assets/prefetch_lookup.hpp"
|
||||
#include "assets/prefetch_queue.hpp"
|
||||
#include "util/string_list.hpp"
|
||||
#include "../data_stores"
|
||||
#include "assets/data"
|
||||
#include "assets/prefetch_lookups/pose_prefetch_lookup.hpp"
|
||||
|
||||
struct kitti_pose_loader
|
||||
{
|
||||
static constexpr auto name = std::string_view("kitti_pose");
|
||||
|
||||
[[nodiscard]] static std::error_code prefetch(
|
||||
const file_dir_list& paths,
|
||||
prefetch_queue& queue
|
||||
);
|
||||
|
||||
[[nodiscard]] static std::error_code load(
|
||||
dynamic_pose_buffer& buffer,
|
||||
const file_dir_list& paths,
|
||||
prefetch_lookup& id_lookup,
|
||||
shader_source_store& store,
|
||||
bool pedantic = false
|
||||
);
|
||||
|
||||
private:
|
||||
static constexpr auto pose_filename = std::string_view{ "pose.txt" };
|
||||
|
||||
static std::error_code parse_pose(
|
||||
std::ifstream& in,
|
||||
dynamic_pose_buffer& pose
|
||||
);
|
||||
};
|
||||
66
include/assets/file_parsers/kitti_pose_parser.hpp
Normal file
66
include/assets/file_parsers/kitti_pose_parser.hpp
Normal file
@@ -0,0 +1,66 @@
|
||||
#pragma once
|
||||
|
||||
#include <filesystem>
|
||||
|
||||
#include "assets/path_id_lookups.hpp"
|
||||
#include "assets/data_stores/pose_list_store.hpp"
|
||||
#include "assets/data/pose_list_data.hpp"
|
||||
|
||||
|
||||
namespace assets
|
||||
{
|
||||
|
||||
struct kitti_pose_parser
|
||||
{
|
||||
static constexpr auto name = std::string_view("kitti_pose");
|
||||
using data_type = pose_list_data;
|
||||
using store_type = pose_list_store;
|
||||
using lookup_type = pose_list_id_lookup;
|
||||
|
||||
[[nodiscard]] std::error_code prefetch(
|
||||
path_id_lookups& lookups
|
||||
);
|
||||
|
||||
[[nodiscard]] std::error_code parse(
|
||||
const path_id_lookups& lookups,
|
||||
store_type& store,
|
||||
bool pedantic = false
|
||||
);
|
||||
|
||||
private:
|
||||
static constexpr auto pose_filename = std::string_view{ "pose.txt" };
|
||||
|
||||
class parser_context
|
||||
{
|
||||
public:
|
||||
parser_context(
|
||||
store_type& m_store,
|
||||
std::mutex& m_store_mutex
|
||||
);
|
||||
|
||||
void operator()(lookup_type::const_pointer entry) noexcept;
|
||||
|
||||
protected:
|
||||
void reset();
|
||||
|
||||
private:
|
||||
store_type* m_store;
|
||||
std::mutex* m_store_mutex;
|
||||
data_type m_buffer{};
|
||||
};
|
||||
|
||||
static std::error_code parse_file(
|
||||
const std::filesystem::path& filename,
|
||||
data_type &poses
|
||||
);
|
||||
|
||||
static std::error_code parse_pose(
|
||||
std::ifstream& in,
|
||||
pose_data& pose
|
||||
);
|
||||
|
||||
private:
|
||||
std::vector<lookup_type::const_pointer> m_path_buffer;
|
||||
};
|
||||
|
||||
}
|
||||
@@ -3,15 +3,17 @@
|
||||
#include <filesystem>
|
||||
#include <system_error>
|
||||
|
||||
#include "assets/data_stores.hpp"
|
||||
#include "assets/prefetch_lookup.hpp"
|
||||
#include "assets/prefetch_queue.hpp"
|
||||
#include "assets/data"
|
||||
#include "../data_stores"
|
||||
#include "../data_stores"
|
||||
#include "util/string_lookup.hpp"
|
||||
#include "assets/data/material_data.hpp"
|
||||
#include "assets/data/material_library_data.hpp"
|
||||
#include "assets/data_stores/material_store.hpp"
|
||||
#include "assets/data_stores/material_library_store.hpp"
|
||||
#include "util/result.hpp"
|
||||
|
||||
namespace assets
|
||||
{
|
||||
|
||||
namespace mtl_loader_error
|
||||
{
|
||||
enum class codes {
|
||||
@@ -54,3 +56,5 @@ protected:
|
||||
ztu::string_list& texture_filenames
|
||||
);
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -2,14 +2,15 @@
|
||||
|
||||
#include <filesystem>
|
||||
|
||||
#include "assets/data_stores.hpp"
|
||||
#include "assets/prefetch_lookup.hpp"
|
||||
#include "assets/prefetch_queue.hpp"
|
||||
#include "assets/data"
|
||||
#include "util/string_list.hpp"
|
||||
#include "assets/data/pose_data.hpp"
|
||||
#include "util/result.hpp"
|
||||
#include "assets/prefetch_lookups/pose_prefetch_lookup.hpp"
|
||||
|
||||
namespace assets
|
||||
{
|
||||
|
||||
struct threedtk_pose_loader
|
||||
{
|
||||
static constexpr auto name = std::string_view("3dtk_pose");
|
||||
@@ -20,7 +21,7 @@ struct threedtk_pose_loader
|
||||
);
|
||||
|
||||
[[nodiscard]] static std::error_code load(
|
||||
dynamic_pose_buffer& buffer,
|
||||
pose_data& buffer,
|
||||
const file_dir_list& paths,
|
||||
prefetch_lookup& id_lookup,
|
||||
shader_source_store& store,
|
||||
@@ -38,3 +39,5 @@ protected:
|
||||
std::string_view filename
|
||||
);
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -5,12 +5,27 @@
|
||||
namespace assets
|
||||
{
|
||||
|
||||
using material_id = z3d::identifier<0>;
|
||||
using material_library_id = z3d::identifier<1>;
|
||||
using mesh_id = z3d::identifier<2>;
|
||||
using point_cloud_id = z3d::identifier<3>;
|
||||
using pose_id = z3d::identifier<4>;
|
||||
using shader_source_id = z3d::identifier<5>;
|
||||
using texture_id = z3d::identifier<6>;
|
||||
namespace identifier_uuids
|
||||
{
|
||||
enum : int {
|
||||
material,
|
||||
material_library,
|
||||
mesh,
|
||||
point_cloud,
|
||||
pose,
|
||||
pose_list,
|
||||
shader_source,
|
||||
texture
|
||||
};
|
||||
}
|
||||
|
||||
using material_id = z3d::identifier<identifier_uuids::material>;
|
||||
using material_library_id = z3d::identifier<identifier_uuids::material_library>;
|
||||
using mesh_id = z3d::identifier<identifier_uuids::mesh>;
|
||||
using point_cloud_id = z3d::identifier<identifier_uuids::point_cloud>;
|
||||
using pose_id = z3d::identifier<identifier_uuids::pose>;
|
||||
using pose_list_id = z3d::identifier<identifier_uuids::pose_list>;
|
||||
using shader_source_id = z3d::identifier<identifier_uuids::shader_source>;
|
||||
using texture_id = z3d::identifier<identifier_uuids::texture>;
|
||||
|
||||
}
|
||||
|
||||
22
include/assets/model_geometry.hpp
Normal file
22
include/assets/model_geometry.hpp
Normal file
@@ -0,0 +1,22 @@
|
||||
#pragma once
|
||||
|
||||
#include "config/primitives.hpp"
|
||||
|
||||
namespace assets::model_geometry
|
||||
{
|
||||
|
||||
enum class types : z3d::u8
|
||||
{
|
||||
mesh = 0,
|
||||
point_cloud = 1
|
||||
};
|
||||
|
||||
inline constexpr z3d::size count = 2;
|
||||
|
||||
inline constexpr auto names = z3d::array<z3d::string_view, 2>{
|
||||
"mesh",
|
||||
"point_cloud"
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
30
include/assets/path_id_lookups.hpp
Normal file
30
include/assets/path_id_lookups.hpp
Normal file
@@ -0,0 +1,30 @@
|
||||
#pragma once
|
||||
|
||||
#include "identifiers.hpp"
|
||||
#include "util/file_id_lookup.hpp"
|
||||
|
||||
namespace assets
|
||||
{
|
||||
|
||||
using material_id_lookup = file_id_lookup<material_id>;
|
||||
using material_library_id_lookup = file_id_lookup<material_library_id>;
|
||||
using mesh_id_lookup = file_id_lookup<mesh_id>;
|
||||
using point_cloud_id_lookup = file_id_lookup<point_cloud_id>;
|
||||
using pose_id_lookup = file_id_lookup<pose_id>;
|
||||
using pose_list_id_lookup = file_id_lookup<pose_id>;
|
||||
using shader_source_id_lookup = file_id_lookup<shader_source_id>;
|
||||
using texture_id_lookup = file_id_lookup<texture_id>;
|
||||
|
||||
struct path_id_lookups
|
||||
{
|
||||
material_id_lookup materials;
|
||||
material_library_id_lookup material_libraries;
|
||||
mesh_id_lookup meshes;
|
||||
point_cloud_id_lookup point_clouds;
|
||||
pose_id_lookup poses;
|
||||
pose_list_id_lookup pose_lists;
|
||||
shader_source_id_lookup shader_sources;
|
||||
texture_id_lookup textures;
|
||||
};
|
||||
|
||||
}
|
||||
@@ -2,7 +2,14 @@
|
||||
|
||||
#include <tuple>
|
||||
#include <array>
|
||||
#include "glm/gtc/type_aligned.hpp"
|
||||
#include <vector>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <string_view>
|
||||
#include <expected>
|
||||
#include <system_error>
|
||||
|
||||
#include "glm/glm.hpp"
|
||||
#include "util/id_type.hpp"
|
||||
|
||||
namespace z3d
|
||||
@@ -53,10 +60,15 @@ using structure = std::tuple<Ts...>;
|
||||
|
||||
using string_view = std::string_view;
|
||||
|
||||
template<typename T>
|
||||
using result = std::expected<T, std::error_code>;
|
||||
|
||||
using vertex_index = u32;
|
||||
using index_triangle = array<vertex_index, 3>;
|
||||
|
||||
template<int ID>
|
||||
using identifier = ztu::id_type<u32, ID>;
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "assets/data/texture.hpp"
|
||||
#include "assets/data/surface_properties.hpp"
|
||||
#include "assets/data/uniform_surface_properties.hpp"
|
||||
#include "assets/components/material_components.hpp"
|
||||
|
||||
#include "opengl/handles/material_handle.hpp"
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
#include "opengl/handles/shader_handle_set.hpp"
|
||||
#include "opengl/shading/requirements/shader_requirements.hpp"
|
||||
#include "opengl/metadata/shader_set_metadata.hpp"
|
||||
#include "opengl/shading/requirements/shader_set_requirements.hpp"
|
||||
#include "opengl/shading/requirements/shader_program_requirements.hpp"
|
||||
|
||||
namespace zgl
|
||||
{
|
||||
@@ -33,9 +33,9 @@ public:
|
||||
|
||||
void process(const store_type& shader_sources);
|
||||
|
||||
void get_handles(
|
||||
void fetch(
|
||||
const assets::shader_source_store& shader_sources,
|
||||
std::span<const shading::shader_set_requirements> requirements,
|
||||
std::span<const shading::shader_program_requirements> requirements,
|
||||
std::span<shader_set_metadata> metadata,
|
||||
std::span<shader_handle_set> shader_sets
|
||||
);
|
||||
@@ -56,7 +56,7 @@ protected:
|
||||
std::vector<entry_type> m_shader_lookup{};
|
||||
|
||||
private:
|
||||
std::vector<shading::shader_source_requirements> m_source_requirement_buffer{};
|
||||
std::vector<shading::shader_requirements> m_source_requirement_buffer{};
|
||||
std::vector<preprocessed_shader_source_metadata> m_preprocessed_shader_source_metadata_buffer{};
|
||||
std::vector<const char*> m_source_strings_buffer{};
|
||||
};
|
||||
|
||||
@@ -21,7 +21,7 @@ public:
|
||||
|
||||
void process(const store_type& shader_sources);
|
||||
|
||||
void get_handles(
|
||||
void fetch(
|
||||
const assets::shader_source_store& shader_sources,
|
||||
std::span<const shading::shader_program_requirements> requirements,
|
||||
std::span<shader_program_metadata> metadata,
|
||||
@@ -41,7 +41,7 @@ protected:
|
||||
std::vector<entry_type> m_shader_program_lookup;
|
||||
|
||||
private:
|
||||
std::vector<shading::shader_set_requirements> m_shader_requirements_buffer;
|
||||
std::vector<shading::shader_program_requirements> m_shader_requirements_buffer;
|
||||
std::vector<shader_set_metadata> m_shader_metadata_buffer;
|
||||
std::vector<shader_handle_set> shader_set_buffer;
|
||||
};
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
#include "util/string_lookup.hpp"
|
||||
|
||||
#include "opengl/metadata/shader_source_metadata.hpp"
|
||||
#include "opengl/shading/requirements/shader_source_requirements.hpp"
|
||||
#include "opengl/shading/requirements/shader_requirements.hpp"
|
||||
#include "opengl/metadata/preprocessed_shader_source_metadata.hpp"
|
||||
|
||||
#include "assets/data_stores/shader_source_store.hpp"
|
||||
@@ -30,64 +30,21 @@ public:
|
||||
|
||||
void process(const store_type& shader_sources);
|
||||
|
||||
void get_shader_sources(
|
||||
void fetch(
|
||||
const assets::shader_source_store& shader_sources,
|
||||
std::span<const shading::shader_source_requirements> requirements,
|
||||
std::span<const shading::shader_requirements> requirements,
|
||||
std::span<preprocessed_shader_source_metadata> metadata,
|
||||
std::vector<const char*>& shader_strings
|
||||
);
|
||||
|
||||
protected:
|
||||
|
||||
void tokenize_declarations(std::string_view source);
|
||||
|
||||
std::optional<shader_source_metadata> parse_metadata_from_tokens();
|
||||
|
||||
[[nodiscard]] static bool parse_stage_declaration(
|
||||
std::span<const std::string_view> values,
|
||||
shader_source_metadata& metadata
|
||||
);
|
||||
|
||||
[[nodiscard]] static bool parse_geometry_declaration(
|
||||
std::span<const std::string_view> tokens,
|
||||
shader_source_metadata& metadata
|
||||
);
|
||||
|
||||
[[nodiscard]] static bool parse_features_declaration(
|
||||
std::span<const std::string_view> values,
|
||||
shader_source_metadata& metadata
|
||||
);
|
||||
|
||||
[[nodiscard]] static bool parse_static_enable_declaration(
|
||||
std::span<const std::string_view> values,
|
||||
shader_source_metadata& metadata
|
||||
);
|
||||
|
||||
[[nodiscard]] static bool parse_dynamic_enable_declaration(
|
||||
std::span<const std::string_view> values,
|
||||
shader_source_metadata& metadata
|
||||
);
|
||||
|
||||
template<typename T>
|
||||
static void parse_feature_tokens(
|
||||
std::span<const std::string_view> values,
|
||||
const ztu::string_lookup<T>& feature_lookup,
|
||||
T& features
|
||||
);
|
||||
|
||||
static void get_define_strings(
|
||||
shading::model_geometry::types geometry,
|
||||
shading::features::generic::type features,
|
||||
shading::features::generic::type& feature_count,
|
||||
assets::model_geometry::types geometry_type,
|
||||
assets::shader_components::flags components,
|
||||
assets::shader_components::flags& component_count,
|
||||
std::vector<const char*>& defines
|
||||
);
|
||||
|
||||
|
||||
std::vector<entry_type> m_shader_source_lookup;
|
||||
|
||||
private:
|
||||
std::vector<std::string_view> m_value_token_buffer;
|
||||
std::vector<std::size_t> m_declaration_token_count_buffer;
|
||||
std::array<std::size_t, 4> m_declaration_type_index_buffer;
|
||||
};
|
||||
}
|
||||
|
||||
@@ -1,9 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "GL/glew.h"
|
||||
#include "opengl/shader_uniform.hpp"
|
||||
|
||||
#include "opengl/shader_uniform.hpp"
|
||||
#include "opengl/shading/uniform.hpp"
|
||||
#include "util/uix.hpp"
|
||||
#include <span>
|
||||
|
||||
@@ -17,12 +15,12 @@ struct shader_program_handle
|
||||
inline void bind() const;
|
||||
static void unbind();
|
||||
|
||||
template<shader_uniform::info_type VariableInfo, typename T>
|
||||
template<shading::uniform U, typename T>
|
||||
void set_uniform(const T& value) const;
|
||||
|
||||
[[nodiscard]] attribute_support_type check_attribute_support(std::span<const shader_uniform> attributes) const;
|
||||
/*[[nodiscard]] attribute_support_type check_attribute_support(std::span<const shader_uniform> attributes) const;
|
||||
|
||||
[[nodiscard]] uniform_support_type check_uniform_support(std::span<const shader_uniform> uniforms) const;
|
||||
[[nodiscard]] uniform_support_type check_uniform_support(std::span<const shader_uniform> uniforms) const;*/
|
||||
|
||||
[[nodiscard]] bool valid() const;
|
||||
|
||||
|
||||
@@ -7,9 +7,9 @@ namespace zgl
|
||||
|
||||
struct material_metadata
|
||||
{
|
||||
texture_handle ambient_color_texture_handle;
|
||||
texture_handle diffuse_color_texture_handle;
|
||||
texture_handle specular_color_texture_handle;
|
||||
texture_handle specular_filter_texture_handle;
|
||||
texture_handle diffuse_filter_texture_handle;
|
||||
texture_handle specular_filter_texture_handle;
|
||||
texture_handle shininess_texture_handle;
|
||||
texture_handle alpha_texture_handle;
|
||||
texture_handle bump_texture_handle;
|
||||
|
||||
@@ -1,13 +1,15 @@
|
||||
#pragma once
|
||||
|
||||
#include "opengl/shading/features/generic_features.hpp"
|
||||
#include "assets/components/shader_components.hpp"
|
||||
|
||||
namespace zgl
|
||||
{
|
||||
struct preprocessed_shader_source_metadata
|
||||
{
|
||||
shading::features::generic::type static_enabled{};
|
||||
shading::features::generic::type dynamic_enable{};
|
||||
shading::features::generic::type string_count{};
|
||||
assets::shader_components::flags static_enabled{};
|
||||
assets::shader_components::flags dynamic_enable{};
|
||||
// Use same integer type as it guarantees good alignment.
|
||||
// (even an unsigned byte should hold the maximum number of defines.)
|
||||
assets::shader_components::flags string_count{};
|
||||
};
|
||||
}
|
||||
|
||||
@@ -1,16 +1,17 @@
|
||||
#pragma once
|
||||
|
||||
#include "opengl/shading/model_geometry.hpp"
|
||||
#include "opengl/shading/shader_stage.hpp"
|
||||
#include "opengl/shading/features/generic_features.hpp"
|
||||
#include "assets/model_geometry.hpp"
|
||||
#include "assets/components/shader_components.hpp"
|
||||
|
||||
namespace zgl
|
||||
{
|
||||
|
||||
struct shader_metadata
|
||||
{
|
||||
shading::model_geometry::types geometry;
|
||||
shading::stage::types stage;
|
||||
shading::features::generic::type static_enabled{};
|
||||
shading::features::generic::type dynamic_enable{};
|
||||
assets::model_geometry::types geometry_type;
|
||||
assets::shader_components::stage stage;
|
||||
assets::shader_components::flags static_enabled{};
|
||||
assets::shader_components::flags dynamic_enable{};
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -1,15 +1,16 @@
|
||||
#pragma once
|
||||
|
||||
#include "opengl/shading/model_geometry.hpp"
|
||||
#include "opengl/shading/features/generic_features.hpp"
|
||||
#include "assets/model_geometry.hpp"
|
||||
#include "assets/components/shader_components.hpp"
|
||||
|
||||
namespace zgl {
|
||||
namespace zgl
|
||||
{
|
||||
|
||||
struct shader_program_metadata
|
||||
{
|
||||
shading::model_geometry::types geometry;
|
||||
shading::features::generic::type static_enabled{};
|
||||
shading::features::generic::type dynamic_enable{};
|
||||
assets::model_geometry::types geometry_type;
|
||||
assets::shader_components::stage static_enabled{};
|
||||
assets::shader_components::stage dynamic_enable{};
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
#pragma once
|
||||
|
||||
#include "opengl/shading/features/generic_features.hpp"
|
||||
#include "assets/components/shader_components.hpp"
|
||||
|
||||
namespace zgl
|
||||
{
|
||||
struct shader_set_metadata
|
||||
{
|
||||
shading::features::generic::type static_enabled{};
|
||||
shading::features::generic::type dynamic_enable{};
|
||||
assets::shader_components::flags static_enabled{};
|
||||
assets::shader_components::flags dynamic_enable{};
|
||||
};
|
||||
}
|
||||
|
||||
@@ -1,91 +1,18 @@
|
||||
#pragma once
|
||||
|
||||
#include <limits>
|
||||
#include <utility>
|
||||
#include "assets/model_geometry.hpp"
|
||||
#include "assets/components/shader_components.hpp"
|
||||
|
||||
#include "../shading/model_geometry.hpp"
|
||||
#include "../shading/shader_stage.hpp"
|
||||
#include "../shading/features/mesh_features.hpp"
|
||||
#include "../shading/features/point_cloud_features.hpp"
|
||||
#include "../shading/features/generic_features.hpp"
|
||||
#include <algorithm>
|
||||
|
||||
// TODO move implementation to .ipp file
|
||||
namespace zgl
|
||||
{
|
||||
|
||||
template<typename T>
|
||||
struct shader_features_set
|
||||
{
|
||||
T features, static_enable, dynamic_enable;
|
||||
|
||||
template<typename U>
|
||||
[[nodiscard]] shader_features_set<U> cast() const noexcept
|
||||
{
|
||||
return {
|
||||
.features = static_cast<U>(features),
|
||||
.static_enable = static_cast<U>(static_enable),
|
||||
.dynamic_enable = static_cast<U>(dynamic_enable)
|
||||
};
|
||||
}
|
||||
|
||||
// TODO this may not compile
|
||||
[[nodiscard]] bool operator==(const shader_features_set& other) const noexcept = default;
|
||||
};
|
||||
|
||||
|
||||
struct shader_source_metadata
|
||||
{
|
||||
union combined_feature_set_type {
|
||||
shader_features_set<shading::features::mesh::flags> mesh;
|
||||
shader_features_set<shading::features::point_cloud::flags> point_cloud;
|
||||
};
|
||||
|
||||
using generic_feature_set_type = shader_features_set<shading::features::generic::type>;
|
||||
|
||||
shading::model_geometry::types geometry;
|
||||
combined_feature_set_type feature_set;
|
||||
shading::stage::types stage;
|
||||
|
||||
[[nodiscard]] generic_feature_set_type generic_feature_set() const noexcept
|
||||
{
|
||||
switch (geometry)
|
||||
{
|
||||
case shading::model_geometry::types::mesh:
|
||||
return feature_set.mesh.cast<shading::features::generic::type>();
|
||||
case shading::model_geometry::types::point_cloud:
|
||||
return feature_set.point_cloud.cast<shading::features::generic::type>();
|
||||
default:
|
||||
std::unreachable();
|
||||
}
|
||||
}
|
||||
|
||||
void from_generic_feature_set(const generic_feature_set_type& generic_feature_set) noexcept
|
||||
{
|
||||
switch (geometry)
|
||||
{
|
||||
case shading::model_geometry::types::mesh:
|
||||
feature_set.mesh = generic_feature_set.cast<shading::features::mesh::flags>();
|
||||
case shading::model_geometry::types::point_cloud:
|
||||
feature_set.point_cloud = generic_feature_set.cast<shading::features::point_cloud::flags>();
|
||||
}
|
||||
std::unreachable();
|
||||
}
|
||||
|
||||
bool operator==(const shader_source_metadata& other) const noexcept
|
||||
{
|
||||
if (this->stage != other.stage)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (this->geometry != other.geometry)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return this->generic_feature_set() == other.generic_feature_set();
|
||||
}
|
||||
assets::model_geometry::types geometry_type;
|
||||
assets::shader_components::stage stage;
|
||||
assets::shader_components::flags components{};
|
||||
assets::shader_components::flags static_enable{};
|
||||
assets::shader_components::flags dynamic_enable{};
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -21,16 +21,18 @@ struct type
|
||||
|
||||
namespace indices
|
||||
{
|
||||
using type = ztu::u8;
|
||||
constexpr inline type face = 0;
|
||||
constexpr inline type line = 1;
|
||||
constexpr inline type point = 2;
|
||||
constexpr inline type luminance = 3;
|
||||
constexpr inline type color = 4;
|
||||
constexpr inline type alpha = 5;
|
||||
constexpr inline type lighting = 6;
|
||||
constexpr inline type texture = 7;
|
||||
constexpr inline type uniform_color = 8;
|
||||
enum : z3d::size
|
||||
{
|
||||
face,
|
||||
line,
|
||||
point,
|
||||
luminance,
|
||||
color,
|
||||
alpha,
|
||||
lighting,
|
||||
texture,
|
||||
uniform_color
|
||||
};
|
||||
}
|
||||
|
||||
enum class flags : std::uint16_t
|
||||
|
||||
@@ -23,14 +23,16 @@ struct type
|
||||
|
||||
namespace indices
|
||||
{
|
||||
using type = ztu::u8;
|
||||
constexpr inline type square = 0;
|
||||
constexpr inline type lighting = 1;
|
||||
constexpr inline type luminance = 2;
|
||||
constexpr inline type color = 3;
|
||||
constexpr inline type alpha = 4;
|
||||
constexpr inline type uniform_color = 5;
|
||||
constexpr inline type rainbow = 6;
|
||||
enum : z3d::size
|
||||
{
|
||||
square,
|
||||
lighting,
|
||||
luminance,
|
||||
color,
|
||||
alpha,
|
||||
uniform_color,
|
||||
rainbow
|
||||
};
|
||||
}
|
||||
|
||||
enum class flags : std::uint8_t
|
||||
|
||||
@@ -1,57 +1,14 @@
|
||||
#pragma once
|
||||
|
||||
#include "opengl/shading/model_geometry.hpp"
|
||||
#include "opengl/shading/features/generic_features.hpp"
|
||||
#include "assets/model_geometry.hpp"
|
||||
#include "assets/components/shader_components.hpp"
|
||||
|
||||
namespace zgl::shading
|
||||
{
|
||||
|
||||
struct shader_program_requirements
|
||||
{
|
||||
model_geometry::types geometry;
|
||||
features::generic::type features;
|
||||
assets::model_geometry::types geometry_type;
|
||||
assets::shader_components::flags components{};
|
||||
};
|
||||
}
|
||||
/*
|
||||
struct shader_program_metadata
|
||||
{
|
||||
using generic_feature_type = std::common_type_t<
|
||||
std::underlying_type_t<features::mesh::flags>,
|
||||
std::underlying_type_t<features::point_cloud::flags>
|
||||
>;
|
||||
|
||||
static constexpr auto geometry_bits = static_cast<std::size_t>(std::bit_width(geometry::names.size()));
|
||||
static constexpr auto feature_bits = sizeof(generic_feature_type) * 8 - geometry_bits;
|
||||
|
||||
explicit shader_program_metadata(const features::mesh::flags static_enabled, const features::mesh::flags dynamic_enable) :
|
||||
shader_program_metadata(
|
||||
geometry::types::mesh,
|
||||
static_cast<generic_feature_type>(static_enabled),
|
||||
static_cast<generic_feature_type>(dynamic_enable)
|
||||
) {}
|
||||
|
||||
explicit shader_program_metadata(const features::point_cloud::flags static_enabled, const features::point_cloud::flags dynamic_enable) :
|
||||
shader_program_metadata(
|
||||
geometry::types::point_cloud,
|
||||
static_cast<generic_feature_type>(static_enabled),
|
||||
static_cast<generic_feature_type>(dynamic_enable)
|
||||
) {}
|
||||
|
||||
shader_program_metadata(const geometry::types geometry_type, const generic_feature_type static_enabled, generic_feature_type dynamic_enable) :
|
||||
m_geometry_type{ geometry_type }, m_static_enabled{ static_enabled }, m_dynamic_enable{ dynamic_enable } {}
|
||||
|
||||
|
||||
[[nodiscard]] auto operator<=>(const shader_program_metadata& other) const noexcept
|
||||
{
|
||||
return (
|
||||
std::tie(this->m_geometry_type, std::popcount(this->m_static_enabled), std::popcount(this->m_dynamic_enable)) <=>
|
||||
std::tie(other.m_geometry_type, std::popcount(other.m_static_enabled), std::popcount(other.m_dynamic_enable))
|
||||
);
|
||||
}
|
||||
|
||||
[[nodiscard]] bool operator==(const shader_program_metadata& other) const noexcept = default;
|
||||
|
||||
geometry::types m_geometry_type : geometry_bits;
|
||||
generic_feature_type m_static_enabled : feature_bits;
|
||||
generic_feature_type m_dynamic_enable;
|
||||
};*/
|
||||
|
||||
|
||||
@@ -1,8 +1,16 @@
|
||||
#pragma once
|
||||
|
||||
#include "shader_source_requirements.hpp"
|
||||
#include "assets/model_geometry.hpp"
|
||||
#include "assets/components/shader_components.hpp"
|
||||
|
||||
namespace zgl::shading
|
||||
{
|
||||
using shader_requirements = shader_source_requirements;
|
||||
|
||||
struct shader_requirements
|
||||
{
|
||||
assets::model_geometry::types geometry_type;
|
||||
assets::shader_components::stage stage;
|
||||
assets::shader_components::flags components{};
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -1,13 +0,0 @@
|
||||
#pragma once
|
||||
#include "opengl/shading/features/generic_features.hpp"
|
||||
|
||||
namespace zgl::shading
|
||||
{
|
||||
|
||||
struct shader_set_requirements
|
||||
{
|
||||
model_geometry::types geometry;
|
||||
features::generic::type features;
|
||||
};
|
||||
|
||||
}
|
||||
@@ -1,16 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "opengl/shading/model_geometry.hpp"
|
||||
#include "opengl/shading/shader_stage.hpp"
|
||||
#include "opengl/shading/features/generic_features.hpp"
|
||||
|
||||
|
||||
namespace zgl::shading
|
||||
{
|
||||
struct shader_source_requirements
|
||||
{
|
||||
model_geometry::types geometry;
|
||||
stage::types stage;
|
||||
features::generic::type features;
|
||||
};
|
||||
}
|
||||
@@ -11,34 +11,34 @@ namespace zgl::shading::mesh_sampler_uniforms
|
||||
enum class flags : std::uint16_t
|
||||
{
|
||||
none = 0,
|
||||
ambient_color_texture = 1 << 0,
|
||||
diffuse_color_texture = 1 << 1,
|
||||
specular_color_texture = 1 << 2,
|
||||
specular_filter_texture = 1 << 0,
|
||||
diffuse_filter_texture = 1 << 1,
|
||||
specular_filter_texture = 1 << 2,
|
||||
shininess_texture = 1 << 3,
|
||||
alpha_texture = 1 << 4,
|
||||
bump_texture = 1 << 5
|
||||
};
|
||||
|
||||
constexpr inline auto ambient_color_texture = sampler_uniform{ 0 };
|
||||
constexpr inline auto diffuse_color_texture = sampler_uniform{ 1 };
|
||||
constexpr inline auto specular_color_texture = sampler_uniform{ 2 };
|
||||
constexpr inline auto specular_filter_texture = sampler_uniform{ 0 };
|
||||
constexpr inline auto diffuse_filter_texture = sampler_uniform{ 1 };
|
||||
constexpr inline auto specular_filter_texture = sampler_uniform{ 2 };
|
||||
constexpr inline auto shininess_texture = sampler_uniform{ 3 };
|
||||
constexpr inline auto alpha_texture = sampler_uniform{ 4 };
|
||||
constexpr inline auto bump_texture = sampler_uniform{ 5 };
|
||||
|
||||
constexpr inline auto all = std::array{
|
||||
ambient_color_texture,
|
||||
diffuse_color_texture,
|
||||
specular_color_texture,
|
||||
specular_filter_texture,
|
||||
diffuse_filter_texture,
|
||||
specular_filter_texture,
|
||||
shininess_texture,
|
||||
alpha_texture,
|
||||
bump_texture
|
||||
};
|
||||
|
||||
constexpr inline auto names = std::array{
|
||||
"ambient_color_texture",
|
||||
"diffuse_color_texture",
|
||||
"specular_color_texture",
|
||||
"specular_filter_texture",
|
||||
"diffuse_filter_texture",
|
||||
"specular_filter_texture",
|
||||
"shininess_texture",
|
||||
"alpha_texture",
|
||||
"bump_texture"
|
||||
|
||||
104
include/util/file_id_lookup.hpp
Normal file
104
include/util/file_id_lookup.hpp
Normal file
@@ -0,0 +1,104 @@
|
||||
#pragma once
|
||||
|
||||
#include <unordered_map>
|
||||
#include <filesystem>
|
||||
#include <ranges>
|
||||
#include <vector>
|
||||
|
||||
template<typename ID>
|
||||
class file_id_lookup
|
||||
{
|
||||
public:
|
||||
using container_type = std::unordered_map<std::filesystem::path, ID>;
|
||||
using key_type = typename container_type::key_type;
|
||||
using mapped_type = typename container_type::mapped_type;
|
||||
using value_type = typename container_type::value_type;
|
||||
using size_type = typename container_type::size_type;
|
||||
using difference_type = typename container_type::difference_type;
|
||||
using hasher = typename container_type::hasher;
|
||||
using key_equal = typename container_type::key_equal;
|
||||
using allocator_type = typename container_type::allocator_type;
|
||||
using reference = typename container_type::reference;
|
||||
using const_reference = typename container_type::const_reference;
|
||||
using pointer = typename container_type::pointer;
|
||||
using const_pointer = typename container_type::const_pointer;
|
||||
using iterator = typename container_type::iterator;
|
||||
using const_iterator = typename container_type::const_iterator;
|
||||
using local_iterator = typename container_type::local_iterator;
|
||||
using const_local_iterator = typename container_type::const_local_iterator;
|
||||
using node_type = typename container_type::node_type;
|
||||
using insert_return_type = typename container_type::insert_return_type;
|
||||
|
||||
[[nodiscard]] iterator begin() noexcept { return m_container.begin(); }
|
||||
[[nodiscard]] const_iterator begin() const noexcept { return m_container.begin(); }
|
||||
[[nodiscard]] const_iterator cbegin() const noexcept { return m_container.cbegin(); }
|
||||
[[nodiscard]] iterator end() noexcept { return m_container.end(); }
|
||||
[[nodiscard]] const_iterator end() const noexcept { return m_container.end(); }
|
||||
[[nodiscard]] const_iterator cend() const noexcept { return m_container.cend(); }
|
||||
[[nodiscard]] bool empty() const noexcept { return m_container.empty(); }
|
||||
[[nodiscard]] size_type size() const noexcept { return m_container.size(); }
|
||||
[[nodiscard]] size_type max_size() const noexcept { return m_container.max_size(); }
|
||||
|
||||
void by_extension(
|
||||
const std::string_view extension,
|
||||
std::vector<const_pointer>& dst
|
||||
) const {
|
||||
std::ranges::copy(
|
||||
m_container |
|
||||
std::views::filter(
|
||||
[&](const value_type& entry)
|
||||
{
|
||||
return entry.first.extension() == extension;
|
||||
}
|
||||
) |
|
||||
std::views::transform(
|
||||
[&](const value_type& entry)
|
||||
{
|
||||
return &entry;
|
||||
}
|
||||
),
|
||||
std::back_inserter(dst)
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
std::pair<iterator, bool> try_emplace(const key_type& path)
|
||||
{
|
||||
auto it = m_container.find(path);
|
||||
|
||||
const auto is_new = it == m_container.end();
|
||||
|
||||
if (not is_new)
|
||||
{
|
||||
it = m_container.emplace_hint(it, path, ID::next());
|
||||
}
|
||||
|
||||
return { it, is_new };
|
||||
}
|
||||
|
||||
[[nodiscard]] bool contains(const key_type& key) const { return m_container.contains(key); }
|
||||
[[nodiscard]] size_type count(const key_type& key) const { return m_container.count(key); }
|
||||
[[nodiscard]] iterator find(const key_type& key) { return m_container.find(key); }
|
||||
[[nodiscard]] const_iterator find(const key_type& key) const { return m_container.find(key); }
|
||||
|
||||
iterator erase(iterator pos) { return m_container.erase(pos); }
|
||||
iterator erase(const_iterator pos) { return m_container.erase(pos); }
|
||||
iterator erase(const_iterator first, const_iterator last) { return m_container.erase(first, last); }
|
||||
size_type erase(const key_type& key) { return m_container.erase(key); }
|
||||
void clear() noexcept { m_container.clear(); }
|
||||
|
||||
|
||||
|
||||
private:
|
||||
static auto extension_filter(const std::string_view& extension)
|
||||
{
|
||||
return std::views::filter(
|
||||
[extension](const key_type& path)
|
||||
{
|
||||
return path.extension() == extension;
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
container_type m_container;
|
||||
};
|
||||
@@ -39,9 +39,9 @@ layout (std140, binding = 1) uniform Lighting
|
||||
layout (location = 8) uniform vec3 ambient_light_color;
|
||||
};
|
||||
|
||||
uniform sampler2D ambient_color_texture;
|
||||
uniform sampler2D diffuse_color_texture;
|
||||
uniform sampler2D specular_color_texture;
|
||||
uniform sampler2D specular_filter_texture;
|
||||
uniform sampler2D diffuse_filter_texture;
|
||||
uniform sampler2D specular_filter_texture;
|
||||
uniform sampler2D shininess_texture;
|
||||
uniform sampler2D alpha_texture;
|
||||
uniform sampler2D bump_texture;
|
||||
|
||||
@@ -1,27 +1,39 @@
|
||||
#ifndef INCLUDE_DYNAMIC_MATERIAL_DATA_IMPLEMENTATION
|
||||
# error Never include this file directly include 'dynamic_material_buffer.hpp'
|
||||
#ifndef INCLUDE_MATERIAL_DATA_IMPLEMENTATION
|
||||
# error Never include this file directly include 'material_data.hpp'
|
||||
#endif
|
||||
|
||||
inline std::optional<assets::material_components::ambient_filter>& assets::material_data::specular_filter()
|
||||
{
|
||||
return std::get<material_components::indices::ambient_filter>(components);
|
||||
}
|
||||
inline std::optional<assets::material_components::diffuse_filter>& assets::material_data::diffuse_filter()
|
||||
{
|
||||
return std::get<material_components::indices::diffuse_filter>(components);
|
||||
}
|
||||
inline std::optional<assets::material_components::specular_filter>& assets::material_data::specular_filter()
|
||||
{
|
||||
return std::get<material_components::indices::specular_filter>(components);
|
||||
}
|
||||
inline std::optional<assets::material_components::shininess>& assets::material_data::shininess()
|
||||
{
|
||||
return std::get<material_components::indices::shininess>(components);
|
||||
}
|
||||
inline std::optional<assets::material_components::alpha>& assets::material_data::alpha()
|
||||
{
|
||||
return std::get<material_components::indices::alpha>(components);
|
||||
}
|
||||
|
||||
inline std::optional<assets::material_components::surface_properties>& assets::material_data::surface_properties()
|
||||
inline std::optional<assets::material_components::ambient_filter_texture>& assets::material_data::specular_filter_texture_id()
|
||||
{
|
||||
return std::get<material_components::indices::surface_properties>(components);
|
||||
return std::get<material_components::indices::ambient_filter_texture>(components);
|
||||
}
|
||||
inline std::optional<assets::material_components::transparency>& assets::material_data::transparency()
|
||||
inline std::optional<assets::material_components::diffuse_filter_texture>& assets::material_data::diffuse_filter_texture_id()
|
||||
{
|
||||
return std::get<material_components::indices::transparency>(components);
|
||||
return std::get<material_components::indices::diffuse_filter_texture>(components);
|
||||
}
|
||||
inline std::optional<assets::material_components::ambient_color_texture>& assets::material_data::ambient_color_texture_id()
|
||||
inline std::optional<assets::material_components::specular_filter_texture>& assets::material_data::specular_filter_texture_id()
|
||||
{
|
||||
return std::get<material_components::indices::ambient_color_texture>(components);
|
||||
}
|
||||
inline std::optional<assets::material_components::diffuse_color_texture>& assets::material_data::diffuse_color_texture_id()
|
||||
{
|
||||
return std::get<material_components::indices::diffuse_color_texture>(components);
|
||||
}
|
||||
inline std::optional<assets::material_components::specular_color_texture>& assets::material_data::specular_color_texture_id()
|
||||
{
|
||||
return std::get<material_components::indices::specular_color_texture>(components);
|
||||
return std::get<material_components::indices::specular_filter_texture>(components);
|
||||
}
|
||||
inline std::optional<assets::material_components::shininess_texture>& assets::material_data::shininess_texture_id()
|
||||
{
|
||||
@@ -36,29 +48,40 @@ inline std::optional<assets::material_components::bump_texture>& assets::materia
|
||||
return std::get<material_components::indices::bump_texture(components);
|
||||
}
|
||||
|
||||
inline const std::optional<assets::material_components::surface_properties>& assets::material_data::surface_properties() const
|
||||
inline const std::optional<assets::material_components::ambient_filter>& assets::material_data::specular_filter() const
|
||||
{
|
||||
return std::get<material_components::indices::surface_properties>(components);
|
||||
return std::get<material_components::indices::ambient_filter>(components);
|
||||
}
|
||||
inline const std::optional<assets::material_components::diffuse_filter>& assets::material_data::diffuse_filter() const
|
||||
{
|
||||
return std::get<material_components::indices::diffuse_filter>(components);
|
||||
}
|
||||
inline const std::optional<assets::material_components::specular_filter>& assets::material_data::specular_filter() const
|
||||
{
|
||||
return std::get<material_components::indices::specular_filter>(components);
|
||||
}
|
||||
inline const std::optional<assets::material_components::shininess>& assets::material_data::shininess() const
|
||||
{
|
||||
return std::get<material_components::indices::shininess>(components);
|
||||
}
|
||||
inline const std::optional<assets::material_components::alpha>& assets::material_data::alpha() const
|
||||
{
|
||||
return std::get<material_components::indices::alpha>(components);
|
||||
}
|
||||
|
||||
inline const std::optional<assets::material_components::transparency>& assets::material_data::transparency() const
|
||||
inline const std::optional<assets::material_components::ambient_filter_texture>& assets::material_data::specular_filter_texture_id() const
|
||||
{
|
||||
return std::get<material_components::indices::transparency>(components);
|
||||
return std::get<material_components::indices::ambient_filter_texture>(components);
|
||||
}
|
||||
|
||||
inline const std::optional<assets::material_components::ambient_color_texture>& assets::material_data::ambient_color_texture_id() const
|
||||
inline const std::optional<assets::material_components::diffuse_filter_texture>& assets::material_data::diffuse_filter_texture_id() const
|
||||
{
|
||||
return std::get<material_components::indices::ambient_color_texture>(components);
|
||||
return std::get<material_components::indices::diffuse_filter_texture>(components);
|
||||
}
|
||||
|
||||
inline const std::optional<assets::material_components::diffuse_color_texture>& assets::material_data::diffuse_color_texture_id() const
|
||||
inline const std::optional<assets::material_components::specular_filter_texture>& assets::material_data::specular_filter_texture_id() const
|
||||
{
|
||||
return std::get<material_components::indices::diffuse_color_texture>(components);
|
||||
}
|
||||
|
||||
inline const std::optional<assets::material_components::specular_color_texture>& assets::material_data::specular_color_texture_id() const
|
||||
{
|
||||
return std::get<material_components::indices::specular_color_texture>(components);
|
||||
return std::get<material_components::indices::specular_filter_texture>(components);
|
||||
}
|
||||
|
||||
inline const std::optional<assets::material_components::shininess_texture>& assets::material_data::shininess_texture_id() const
|
||||
@@ -76,17 +99,6 @@ inline const std::optional<assets::material_components::bump_texture>& assets::m
|
||||
return std::get<material_components::indices::bump_texture>(components);
|
||||
}
|
||||
|
||||
|
||||
inline assets::material_components::surface_properties& assets::material_data::initialized_surface_properties()
|
||||
{
|
||||
auto& surface_properties_opt = surface_properties();
|
||||
if (not surface_properties_opt)
|
||||
{
|
||||
surface_properties_opt = material_components::surface_properties{};
|
||||
}
|
||||
return *surface_properties_opt;
|
||||
}
|
||||
|
||||
inline void assets::material_data::clear()
|
||||
{
|
||||
clear_components();
|
||||
|
||||
@@ -230,13 +230,13 @@ assets::detail::generic_point_cloud_store<Ts...>::array_counts() const
|
||||
|
||||
template<typename... Ts>
|
||||
typename assets::detail::generic_point_cloud_store<Ts...>::id_type assets::detail::generic_point_cloud_store<Ts...>::add(
|
||||
const point_cloud_data& point_cloud
|
||||
const id_type id,
|
||||
const data_type& point_cloud
|
||||
) {
|
||||
|
||||
const auto id = id_type{ m_next_data_id.index++ };
|
||||
m_ids.push_back(id);
|
||||
|
||||
const auto& vertices = point_cloud.vertices;
|
||||
const auto& vertices = point_cloud.component_arrays;
|
||||
|
||||
auto component_flags = component_flag_type{};
|
||||
auto min_component_count = count_type{};
|
||||
@@ -403,14 +403,3 @@ typename assets::detail::generic_point_cloud_store<Ts...>::const_iterator assets
|
||||
{
|
||||
return const_cast<const generic_point_cloud_store*>(this)->end();
|
||||
}
|
||||
|
||||
template<typename... Ts>
|
||||
typename assets::detail::generic_point_cloud_store<Ts...>::view_type assets::detail::generic_point_cloud_store<Ts...>::view()
|
||||
{
|
||||
return { begin(), end() };
|
||||
}
|
||||
template<typename... Ts>
|
||||
typename assets::detail::generic_point_cloud_store<Ts...>::const_view_type assets::detail::generic_point_cloud_store<Ts...>::view() const
|
||||
{
|
||||
return { begin(), end() };
|
||||
}
|
||||
|
||||
289
source/assets/data_stores/pose_list_store.ipp
Normal file
289
source/assets/data_stores/pose_list_store.ipp
Normal file
@@ -0,0 +1,289 @@
|
||||
#ifndef INCLUDE_POSE_LIST_STORE_IMPLEMENTATION
|
||||
# error Never include this file directly include 'pose_list_store.hpp'
|
||||
#endif
|
||||
|
||||
#include <vector>
|
||||
#include <span>
|
||||
#include <tuple>
|
||||
#include <cstddef>
|
||||
#include <type_traits>
|
||||
#include <algorithm>
|
||||
|
||||
|
||||
template<typename Char>
|
||||
assets::pose_list_store_iterator<Char>::pose_list_store_iterator(
|
||||
id_iterator_type ids,
|
||||
pose_iterator_type poses,
|
||||
length_iterator_type lengths,
|
||||
std::size_t index,
|
||||
const offset_type& offset
|
||||
) :
|
||||
m_ids{ ids },
|
||||
m_poses{ poses },
|
||||
m_lengths{ lengths },
|
||||
m_index{ index },
|
||||
m_offset{ offset } {}
|
||||
|
||||
|
||||
template<typename Char>
|
||||
typename assets::pose_list_store_iterator<Char>::reference assets::pose_list_store_iterator<Char>::operator*() const {
|
||||
return dereference(std::index_sequence_for<Char>{});
|
||||
}
|
||||
|
||||
template<typename Char>
|
||||
assets::pose_list_store_iterator<Char>& assets::pose_list_store_iterator<Char>::operator++() {
|
||||
adjust_offsets(std::index_sequence_for<Char>{}, 1);
|
||||
++m_index;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename Char>
|
||||
assets::pose_list_store_iterator<Char> assets::pose_list_store_iterator<Char>::operator++(int) {
|
||||
pose_list_store_iterator tmp = *this;
|
||||
++(*this);
|
||||
return tmp;
|
||||
}
|
||||
|
||||
template<typename Char>
|
||||
assets::pose_list_store_iterator<Char>& assets::pose_list_store_iterator<Char>::operator--() {
|
||||
adjust_offsets(std::index_sequence_for<Char>{}, -1);
|
||||
--m_index;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename Char>
|
||||
assets::pose_list_store_iterator<Char> assets::pose_list_store_iterator<Char>::operator--(int) {
|
||||
auto tmp = *this;
|
||||
--(*this);
|
||||
return tmp;
|
||||
}
|
||||
|
||||
template<typename Char>
|
||||
assets::pose_list_store_iterator<Char>& assets::pose_list_store_iterator<Char>::operator+=(const difference_type n)
|
||||
{
|
||||
adjust_offsets(std::index_sequence_for<Char>{}, n);
|
||||
m_index += n;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename Char>
|
||||
assets::pose_list_store_iterator<Char>& assets::pose_list_store_iterator<Char>::operator-=(const difference_type n)
|
||||
{
|
||||
return (*this) += -n;
|
||||
}
|
||||
|
||||
template<typename Char>
|
||||
assets::pose_list_store_iterator<Char> assets::pose_list_store_iterator<Char>::operator+(const difference_type n) const
|
||||
{
|
||||
auto tmp = *this;
|
||||
return tmp += n; // TODO clion says n is unused
|
||||
}
|
||||
|
||||
template<typename Char>
|
||||
assets::pose_list_store_iterator<Char> assets::pose_list_store_iterator<Char>::operator-(const difference_type n) const
|
||||
{
|
||||
auto tmp = *this;
|
||||
return tmp -= n; // TODO clion says n is unused
|
||||
}
|
||||
|
||||
template<typename Char>
|
||||
typename assets::pose_list_store_iterator<Char>::difference_type
|
||||
assets::pose_list_store_iterator<Char>::operator-(const pose_list_store_iterator& other) const
|
||||
{
|
||||
return static_cast<difference_type>(m_index) - static_cast<difference_type>(other.m_index);
|
||||
}
|
||||
|
||||
template<typename Char>
|
||||
typename assets::pose_list_store_iterator<Char>::reference assets::pose_list_store_iterator<Char>::operator[](
|
||||
const difference_type n
|
||||
) const {
|
||||
return *(*this + n);
|
||||
}
|
||||
|
||||
template<typename Char>
|
||||
bool assets::pose_list_store_iterator<Char>::operator==(const pose_list_store_iterator& other) const
|
||||
{
|
||||
return m_ids == other.m_ids and m_index == other.m_index;
|
||||
}
|
||||
|
||||
template<typename Char>
|
||||
bool assets::pose_list_store_iterator<Char>::operator!=(const pose_list_store_iterator& other) const
|
||||
{
|
||||
return not (*this == other);
|
||||
}
|
||||
|
||||
template<typename Char>
|
||||
bool assets::pose_list_store_iterator<Char>::operator<(const pose_list_store_iterator& other) const
|
||||
{
|
||||
return m_index < other.m_index;
|
||||
}
|
||||
|
||||
template<typename Char>
|
||||
bool assets::pose_list_store_iterator<Char>::operator<=(const pose_list_store_iterator& other) const
|
||||
{
|
||||
return m_index <= other.m_index;
|
||||
}
|
||||
|
||||
template<typename Char>
|
||||
bool assets::pose_list_store_iterator<Char>::operator>(const pose_list_store_iterator& other) const
|
||||
{
|
||||
return m_index > other.m_index;
|
||||
}
|
||||
|
||||
template<typename Char>
|
||||
bool assets::pose_list_store_iterator<Char>::operator>=(const pose_list_store_iterator& other) const
|
||||
{
|
||||
return m_index >= other.m_index;
|
||||
}
|
||||
|
||||
template<typename Char>
|
||||
void assets::pose_list_store_iterator<Char>::calc_offset(
|
||||
difference_type n
|
||||
) {
|
||||
|
||||
const auto negative = n < difference_type{ 0 };
|
||||
const auto positive = n > difference_type{ 0 };
|
||||
const auto step = difference_type{ positive } - difference_type{ negative };
|
||||
n = negative ? -n : n;
|
||||
|
||||
// TODO template optimize for single steps
|
||||
|
||||
while (n--)
|
||||
{
|
||||
const auto& count = m_lengths[m_index];
|
||||
m_offset += step * count;
|
||||
m_index += step;
|
||||
}
|
||||
}
|
||||
|
||||
template<typename Char>
|
||||
typename assets::pose_list_store_iterator<Char>::reference
|
||||
assets::pose_list_store_iterator<Char>::dereference() const
|
||||
{
|
||||
return std::make_pair(
|
||||
m_ids[m_index],
|
||||
pose_list_view{
|
||||
m_poses[m_offset],
|
||||
m_lengths[m_index]
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
assets::pose_list_store::id_type assets::pose_list_store::add(
|
||||
const pose_list_id id,
|
||||
const pose_list_data& pose_list
|
||||
) {
|
||||
|
||||
m_ids.push_back(id);
|
||||
|
||||
m_poses.insert(m_poses.end(), pose_list.begin(), pose_list.end());
|
||||
|
||||
m_lengths.push_back(pose_list.size());
|
||||
return id;
|
||||
}
|
||||
|
||||
std::pair<assets::pose_list_store::iterator_type, bool> assets::pose_list_store::find(id_type id)
|
||||
{
|
||||
const auto id_it = std::ranges::upper_bound(m_ids, id);
|
||||
|
||||
const auto match = (
|
||||
id_it != m_ids.begin() and
|
||||
*std::prev(id_it) == id
|
||||
);
|
||||
|
||||
const auto index = id_it - m_ids.begin() - match;
|
||||
|
||||
auto it = begin();
|
||||
it += index;
|
||||
|
||||
return { it, match };
|
||||
}
|
||||
|
||||
std::pair<assets::pose_list_store::const_iterator, bool> assets::pose_list_store::find(id_type id) const
|
||||
{
|
||||
const auto id_it = std::ranges::upper_bound(m_ids, id);
|
||||
|
||||
const auto match = (
|
||||
id_it != m_ids.begin() and
|
||||
*std::prev(id_it) == id
|
||||
);
|
||||
|
||||
const auto index = id_it - m_ids.begin() - match;
|
||||
|
||||
auto it = begin();
|
||||
it += index;
|
||||
|
||||
return { it, match };
|
||||
}
|
||||
|
||||
void assets::pose_list_store::remove(const iterator_type& it)
|
||||
{
|
||||
m_ids.erase(m_ids.begin() + it.m_index);
|
||||
|
||||
const auto begin = m_poses.begin() + it.m_offset;
|
||||
const auto end = begin + it.m_lengths[it.m_index];
|
||||
m_poses.erase(begin, end);
|
||||
|
||||
m_lengths.erase(m_lengths.begin() + it.m_index);
|
||||
}
|
||||
|
||||
void assets::pose_list_store::clear()
|
||||
{
|
||||
m_ids.clear();
|
||||
m_poses.clear();
|
||||
m_lengths.clear();
|
||||
}
|
||||
|
||||
assets::pose_list_store::iterator_type assets::pose_list_store::begin()
|
||||
{
|
||||
return iterator_type{
|
||||
m_ids.data(),
|
||||
m_poses.data(),
|
||||
m_lengths.data(),
|
||||
0,
|
||||
{}
|
||||
};
|
||||
}
|
||||
|
||||
assets::pose_list_store::iterator_type assets::pose_list_store::end()
|
||||
{
|
||||
return iterator_type{
|
||||
m_ids.data(),
|
||||
m_poses.data(),
|
||||
m_lengths.data(),
|
||||
m_lengths.size(),
|
||||
m_poses.size()
|
||||
};
|
||||
}
|
||||
|
||||
assets::pose_list_store::const_iterator assets::pose_list_store::begin() const
|
||||
{
|
||||
return const_iterator{
|
||||
m_ids.data(),
|
||||
m_poses.data(),
|
||||
m_lengths.data(),
|
||||
0,
|
||||
{}
|
||||
};
|
||||
}
|
||||
|
||||
assets::pose_list_store::const_iterator assets::pose_list_store::end() const
|
||||
{
|
||||
return const_iterator{
|
||||
m_ids.data(),
|
||||
m_poses.data(),
|
||||
m_lengths.data(),
|
||||
m_lengths.size(),
|
||||
m_poses.size()
|
||||
};
|
||||
}
|
||||
|
||||
assets::pose_list_store::const_iterator assets::pose_list_store::cbegin() const
|
||||
{
|
||||
return this->begin();
|
||||
}
|
||||
|
||||
assets::pose_list_store::const_iterator assets::pose_list_store::cend() const
|
||||
{
|
||||
return this->end();
|
||||
}
|
||||
@@ -9,17 +9,21 @@
|
||||
#include <type_traits>
|
||||
#include <algorithm>
|
||||
|
||||
#include "opengl/metadata/shader_source_metadata.hpp"
|
||||
|
||||
template<typename Char>
|
||||
assets::shader_source_store_iterator<Char>::shader_source_store_iterator(
|
||||
id_iterator_type ids,
|
||||
string_iterator_type strings,
|
||||
length_iterator_type lengths,
|
||||
metadata_iterator_type metadata,
|
||||
std::size_t index,
|
||||
const offset_type& offset
|
||||
) :
|
||||
m_ids{ ids },
|
||||
m_strings{ strings },
|
||||
m_lengths{ lengths },
|
||||
m_metadata{ metadata },
|
||||
m_index{ index },
|
||||
m_offset{ offset } {}
|
||||
|
||||
@@ -156,25 +160,23 @@ void assets::shader_source_store_iterator<Char>::calc_offset(
|
||||
}
|
||||
|
||||
template<typename Char>
|
||||
template<std::size_t... Is>
|
||||
typename assets::shader_source_store_iterator<Char>::reference
|
||||
assets::shader_source_store_iterator<Char>::dereference(std::index_sequence<Is...>) const
|
||||
assets::shader_source_store_iterator<Char>::dereference() const
|
||||
{
|
||||
return std::make_pair(
|
||||
m_ids[m_index],
|
||||
shader_source_view(
|
||||
m_strings[m_offset],
|
||||
m_lengths[m_index]
|
||||
)
|
||||
shader_source_view{
|
||||
.source = { m_strings[m_offset], m_lengths[m_index] },
|
||||
.meta = m_metadata[m_index]
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
assets::shader_source_store::id_type assets::shader_source_store::add(
|
||||
const shader_source_id id,
|
||||
const shader_source_data& shader_source
|
||||
) {
|
||||
|
||||
const auto id = id_type{ m_next_data_id.index++ };
|
||||
m_ids.push_back(id);
|
||||
|
||||
m_strings.reserve(m_strings.size() + shader_source.source.size() + 1);
|
||||
@@ -183,6 +185,8 @@ assets::shader_source_store::id_type assets::shader_source_store::add(
|
||||
|
||||
m_lengths.push_back(shader_source.source.size());
|
||||
|
||||
m_metadata.push_back(shader_source.meta);
|
||||
|
||||
return id;
|
||||
}
|
||||
|
||||
@@ -229,6 +233,7 @@ void assets::shader_source_store::remove(const iterator_type& it)
|
||||
m_strings.erase(begin, end);
|
||||
|
||||
m_lengths.erase(m_lengths.begin() + it.m_index);
|
||||
m_metadata.erase(m_metadata.begin() + it.m_index);
|
||||
}
|
||||
|
||||
void assets::shader_source_store::clear()
|
||||
@@ -236,6 +241,7 @@ void assets::shader_source_store::clear()
|
||||
m_ids.clear();
|
||||
m_strings.clear();
|
||||
m_lengths.clear();
|
||||
m_metadata.clear();
|
||||
}
|
||||
|
||||
assets::shader_source_store::iterator_type assets::shader_source_store::begin()
|
||||
@@ -244,6 +250,7 @@ assets::shader_source_store::iterator_type assets::shader_source_store::begin()
|
||||
m_ids.data(),
|
||||
m_strings.data(),
|
||||
m_lengths.data(),
|
||||
m_metadata.data(),
|
||||
0,
|
||||
{}
|
||||
};
|
||||
@@ -255,6 +262,7 @@ assets::shader_source_store::iterator_type assets::shader_source_store::end()
|
||||
m_ids.data(),
|
||||
m_strings.data(),
|
||||
m_lengths.data(),
|
||||
m_metadata.data(),
|
||||
m_lengths.size(),
|
||||
m_strings.size()
|
||||
};
|
||||
@@ -266,6 +274,7 @@ assets::shader_source_store::const_iterator assets::shader_source_store::begin()
|
||||
m_ids.data(),
|
||||
m_strings.data(),
|
||||
m_lengths.data(),
|
||||
m_metadata.data(),
|
||||
0,
|
||||
{}
|
||||
};
|
||||
@@ -277,6 +286,7 @@ assets::shader_source_store::const_iterator assets::shader_source_store::end() c
|
||||
m_ids.data(),
|
||||
m_strings.data(),
|
||||
m_lengths.data(),
|
||||
m_metadata.data(),
|
||||
m_lengths.size(),
|
||||
m_strings.size()
|
||||
};
|
||||
@@ -284,20 +294,10 @@ assets::shader_source_store::const_iterator assets::shader_source_store::end() c
|
||||
|
||||
assets::shader_source_store::const_iterator assets::shader_source_store::cbegin() const
|
||||
{
|
||||
return const_cast<const shader_source_store*>(this)->begin();
|
||||
return this->begin();
|
||||
}
|
||||
|
||||
assets::shader_source_store::const_iterator assets::shader_source_store::cend() const
|
||||
{
|
||||
return const_cast<const shader_source_store*>(this)->end();
|
||||
}
|
||||
|
||||
assets::shader_source_store::view_type assets::shader_source_store::view()
|
||||
{
|
||||
return { begin(), end() };
|
||||
}
|
||||
|
||||
assets::shader_source_store::const_view_type assets::shader_source_store::view() const
|
||||
{
|
||||
return { begin(), end() };
|
||||
return this->end();
|
||||
}
|
||||
|
||||
29
source/assets/fallback_data/default_texture_data.cpp
Normal file
29
source/assets/fallback_data/default_texture_data.cpp
Normal file
@@ -0,0 +1,29 @@
|
||||
#include "assets/fallback_data/fallback_texture.hpp"
|
||||
|
||||
assets::texture_data assets::generate_fallback_texture(
|
||||
const int width,
|
||||
const int height,
|
||||
const std::span<const fallback_color> colors
|
||||
) {
|
||||
const auto pixel_count = width * height;
|
||||
|
||||
auto data = std::make_unique<texture_data::value_type[]>(pixel_count * sizeof(fallback_color));
|
||||
|
||||
auto pixels = reinterpret_cast<fallback_color*>(data.get());
|
||||
|
||||
for (int y{}; y != height; ++y)
|
||||
{
|
||||
for (int x{}; x != width; ++x)
|
||||
{
|
||||
const auto index = (x + y) % colors.size();
|
||||
*pixels++ = colors[index];
|
||||
}
|
||||
}
|
||||
|
||||
return {
|
||||
std::move(data),
|
||||
width,
|
||||
height,
|
||||
fallback_color::components
|
||||
};
|
||||
}
|
||||
8
source/assets/fallback_data/fallback_material.cpp
Normal file
8
source/assets/fallback_data/fallback_material.cpp
Normal file
@@ -0,0 +1,8 @@
|
||||
#include "assets/fallback_data/fallback_material.hpp"
|
||||
|
||||
assets::material_data generate_fallback_material()
|
||||
{
|
||||
|
||||
|
||||
|
||||
}
|
||||
@@ -1,36 +0,0 @@
|
||||
#include "../../../include/assets/data_parsers"
|
||||
|
||||
#include <fstream>
|
||||
|
||||
std::error_code glsl_loader::load(
|
||||
const std::filesystem::path& filename,
|
||||
std::string& source
|
||||
) {
|
||||
|
||||
auto file = std::ifstream(filename);
|
||||
if (not file.is_open())
|
||||
{
|
||||
return std::make_error_code(std::errc::no_such_file_or_directory);
|
||||
}
|
||||
|
||||
file.seekg(0, std::ios::end);
|
||||
const auto size = file.tellg();
|
||||
|
||||
if (size == 0 or size == std::numeric_limits<std::streamsize>::max())
|
||||
{
|
||||
return std::make_error_code(std::errc::invalid_seek);
|
||||
}
|
||||
|
||||
source.reserve(size);
|
||||
|
||||
file.seekg(0, std::ios::beg);
|
||||
|
||||
source.assign(
|
||||
std::istreambuf_iterator<char>(file),
|
||||
std::istreambuf_iterator<char>()
|
||||
);
|
||||
|
||||
file.close();
|
||||
|
||||
return {};
|
||||
}
|
||||
463
source/assets/file_parsers/glsl_parser.cpp
Normal file
463
source/assets/file_parsers/glsl_parser.cpp
Normal file
@@ -0,0 +1,463 @@
|
||||
#include "assets/file_parsers/glsl_parser.hpp"
|
||||
|
||||
#include <fstream>
|
||||
#include <numeric>
|
||||
|
||||
#include "assets/components/mesh_shader_components.hpp"
|
||||
#include "assets/components/point_cloud_shader_components.hpp"
|
||||
#include "util/logger.hpp"
|
||||
#include <mutex>
|
||||
#include <execution>
|
||||
|
||||
namespace assets::language
|
||||
{
|
||||
enum class declaration_type : std::size_t
|
||||
{
|
||||
stage = 0,
|
||||
geometry = 1,
|
||||
features = 2,
|
||||
static_enable = 3,
|
||||
dynamic_enable = 4,
|
||||
invalid = std::numeric_limits<std::size_t>::max()
|
||||
};
|
||||
|
||||
using stage = shader_components::stage;
|
||||
|
||||
inline constexpr auto declaration_prefix = std::string_view("\n#pragma ");
|
||||
inline constexpr auto title_separator = ':';
|
||||
inline constexpr auto value_separator = ' ';
|
||||
|
||||
inline auto declaration_lookup = ztu::string_lookup<declaration_type>{
|
||||
{ "STAGE", declaration_type::stage },
|
||||
{ "GEOMETRY", declaration_type::geometry },
|
||||
{ "FEATURES", declaration_type::features },
|
||||
{ "STATIC_ENABLE", declaration_type::static_enable },
|
||||
{ "DYNAMIC_ENABLE", declaration_type::dynamic_enable }
|
||||
};
|
||||
|
||||
inline auto stage_lookup = ztu::string_lookup<shader_components::stage>{
|
||||
{ "VERTEX", stage::vertex },
|
||||
{ "TESSELATION_CONTROL", stage::tesselation_control },
|
||||
{ "TESSELATION_EVALUATION", stage::tesselation_evaluation },
|
||||
{ "GEOMETRY", stage::geometry },
|
||||
{ "FRAGMENT", stage::fragment },
|
||||
};
|
||||
|
||||
inline auto geometry_lookup = ztu::string_lookup<model_geometry::types>{
|
||||
{ "MESH", model_geometry::types::mesh },
|
||||
{ "POINT_CLOUD", model_geometry::types::point_cloud }
|
||||
};
|
||||
|
||||
inline auto mesh_feature_lookup = ztu::string_lookup<shader_components::flags>{
|
||||
{ "FACE", static_cast<shader_components::flags>(mesh_shader_components::flags::face) },
|
||||
{ "LINE", static_cast<shader_components::flags>(mesh_shader_components::flags::line) },
|
||||
{ "POINT", static_cast<shader_components::flags>(mesh_shader_components::flags::point) },
|
||||
{ "V_L", static_cast<shader_components::flags>(mesh_shader_components::flags::luminance) },
|
||||
{ "V_RGB", static_cast<shader_components::flags>(mesh_shader_components::flags::color) },
|
||||
{ "V_R", static_cast<shader_components::flags>(mesh_shader_components::flags::alpha) },
|
||||
{ "COLOR_TEXTURE", static_cast<shader_components::flags>(mesh_shader_components::flags::color_texture) },
|
||||
{ "U_LIGHTING", static_cast<shader_components::flags>(mesh_shader_components::flags::uniform_lighting) },
|
||||
{ "T_LIGHTING", static_cast<shader_components::flags>(mesh_shader_components::flags::textured_lighting) },
|
||||
{ "U_RGBA", static_cast<shader_components::flags>(mesh_shader_components::flags::uniform_color) }
|
||||
};
|
||||
|
||||
inline auto point_cloud_feature_lookup = ztu::string_lookup<shader_components::flags>{
|
||||
{ "SQUARE", static_cast<shader_components::flags>(point_cloud_shader_components::flags::square) },
|
||||
{ "LIGHTING", static_cast<shader_components::flags>(point_cloud_shader_components::flags::lighting) },
|
||||
{ "V_L", static_cast<shader_components::flags>(point_cloud_shader_components::flags::luminance) },
|
||||
{ "V_RGB", static_cast<shader_components::flags>(point_cloud_shader_components::flags::color) },
|
||||
{ "V_A", static_cast<shader_components::flags>(point_cloud_shader_components::flags::alpha) },
|
||||
{ "U_RGBA", static_cast<shader_components::flags>(point_cloud_shader_components::flags::uniform_color) },
|
||||
{ "RAINBOW", static_cast<shader_components::flags>(point_cloud_shader_components::flags::rainbow) }
|
||||
};
|
||||
}
|
||||
|
||||
assets::glsl_parser::parser_context::parser_context(
|
||||
store_type& m_store,
|
||||
std::mutex& m_store_mutex
|
||||
) : m_store{ &m_store }, m_store_mutex{ &m_store_mutex }
|
||||
{
|
||||
m_buffer.source.reserve(4096);
|
||||
m_value_buffer.reserve(64);
|
||||
m_declaration_value_count_buffer.reserve(8);
|
||||
}
|
||||
|
||||
void assets::glsl_parser::parser_context::reset()
|
||||
{
|
||||
m_buffer.clear();
|
||||
m_value_buffer.clear();
|
||||
m_declaration_value_count_buffer.clear();
|
||||
std::ranges::fill(
|
||||
m_declaration_type_index_buffer,
|
||||
static_cast<std::size_t>(language::declaration_type::invalid)
|
||||
);
|
||||
}
|
||||
|
||||
void assets::glsl_parser::parser_context::operator()(lookup_type::const_pointer entry) noexcept
|
||||
{
|
||||
const auto& [ filename, id ] = *entry;
|
||||
|
||||
if (const auto e = read_file(filename, m_buffer.source))
|
||||
{
|
||||
ztu::logger::warn("Could not load shader source %: %.", filename, e.message());
|
||||
return;
|
||||
}
|
||||
|
||||
tokenize_declarations();
|
||||
|
||||
if (not parse_metadata_from_tokens())
|
||||
{
|
||||
ztu::logger::warn("Ignoring shader % as it contains malformed metadata.", id);
|
||||
return;
|
||||
}
|
||||
|
||||
remove_metadata_declarations();
|
||||
|
||||
{
|
||||
auto lock = std::lock_guard{ *m_store_mutex };
|
||||
m_store->add(id, m_buffer);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void assets::glsl_parser::parser_context::tokenize_declarations()
|
||||
{
|
||||
auto source_rest = std::string_view( m_buffer.source.data(), m_buffer.source.size() );
|
||||
auto offset = std::string_view::size_type{};
|
||||
|
||||
while ((offset = source_rest.find(language::declaration_prefix)) != std::string_view::npos)
|
||||
{
|
||||
const auto current_token_count = m_value_buffer.size();
|
||||
|
||||
auto line_end = source_rest.find('\n', offset);
|
||||
if (line_end == std::string_view::npos)
|
||||
{
|
||||
line_end = source_rest.length();
|
||||
}
|
||||
|
||||
auto declaration = source_rest.substr(offset, line_end - offset);
|
||||
|
||||
if ((offset = declaration.find(language::title_separator)) == std::string_view::npos)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto title = declaration.substr(0, offset);
|
||||
if (const auto it = language::declaration_lookup.find(title); it != language::declaration_lookup.end())
|
||||
{
|
||||
const auto declaration_type = static_cast<std::size_t>(it->second);
|
||||
m_declaration_type_index_buffer[declaration_type] = m_declaration_value_count_buffer.size();
|
||||
}
|
||||
else
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
declaration = declaration.substr(offset);
|
||||
|
||||
if (not declaration.empty() and declaration.front() == language::value_separator)
|
||||
{
|
||||
declaration = declaration.substr(sizeof(language::value_separator), declaration.length());
|
||||
}
|
||||
|
||||
while ((offset = declaration.find(language::value_separator)) != std::string_view::npos)
|
||||
{
|
||||
m_value_buffer.emplace_back(declaration.substr(0, offset));
|
||||
declaration = declaration.substr(offset + sizeof(language::value_separator));
|
||||
}
|
||||
|
||||
if (not declaration.empty())
|
||||
{
|
||||
m_value_buffer.emplace_back(declaration);
|
||||
}
|
||||
|
||||
m_declaration_value_count_buffer.emplace_back(
|
||||
m_value_buffer.size() - current_token_count
|
||||
);
|
||||
|
||||
// Preserve line break
|
||||
source_rest = source_rest.substr(line_end);
|
||||
}
|
||||
}
|
||||
|
||||
bool assets::glsl_parser::parser_context::parse_metadata_from_tokens()
|
||||
{
|
||||
using namespace std::string_view_literals;
|
||||
|
||||
for (const auto [ type, name, parser ] :
|
||||
{
|
||||
std::make_tuple(language::declaration_type::stage, "stage"sv, &parse_stage_declaration),
|
||||
std::make_tuple(language::declaration_type::geometry, "geometry"sv, &parse_geometry_declaration),
|
||||
std::make_tuple(language::declaration_type::features, "features"sv, &parse_components_declaration),
|
||||
std::make_tuple(language::declaration_type::static_enable, "static_enable"sv, &parse_static_enable_declaration),
|
||||
std::make_tuple(language::declaration_type::dynamic_enable, "dynamic_enable"sv, &parse_dynamic_enable_declaration)
|
||||
}
|
||||
) {
|
||||
const auto index = m_declaration_type_index_buffer[static_cast<std::size_t>(type)];
|
||||
|
||||
if (index == static_cast<std::size_t>(language::declaration_type::invalid))
|
||||
{
|
||||
ztu::logger::warn("Shader metadata error: Missing % declaration.", name);
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto value_token_offset = std::accumulate(
|
||||
m_declaration_value_count_buffer.begin(),
|
||||
m_declaration_value_count_buffer.begin() + index,
|
||||
std::size_t{}
|
||||
);
|
||||
const auto value_token_count = m_declaration_value_count_buffer[index];
|
||||
|
||||
if (not parser(std::span(m_value_buffer).subspan(value_token_offset, value_token_count), m_buffer))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void assets::glsl_parser::parser_context::remove_metadata_declarations()
|
||||
{
|
||||
|
||||
if (m_declaration_value_count_buffer.empty())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// 1. For every declaration expand the first value view to the size of the line.
|
||||
// 2. Delete all other value views as they are not needed anymore.
|
||||
// 3. Delete all declaration lines by overwriting them with the following source code.
|
||||
// 4. Resize the source vector to the new character count.
|
||||
|
||||
const auto source_view = std::string_view{ m_buffer.source.data(), m_buffer.source.size() };
|
||||
const auto value_span = std::span(m_value_buffer);
|
||||
|
||||
auto offset = std::size_t{};
|
||||
for (auto [ index, count ] : std::ranges::views::enumerate(m_declaration_value_count_buffer))
|
||||
{
|
||||
const auto values = value_span.subspan(offset, count);
|
||||
const auto value = values.front();
|
||||
|
||||
std::size_t begin_pos = value.data() - source_view.data();
|
||||
std::size_t end_pos = begin_pos + value.size();
|
||||
|
||||
begin_pos = source_view.rfind('\n', begin_pos);
|
||||
if (begin_pos == std::string_view::npos)
|
||||
{
|
||||
begin_pos = 0;
|
||||
}
|
||||
|
||||
end_pos = source_view.find('\n', end_pos);
|
||||
if (end_pos == std::string_view::npos)
|
||||
{
|
||||
end_pos = source_view.length();
|
||||
}
|
||||
else
|
||||
{
|
||||
end_pos += sizeof('\n');
|
||||
}
|
||||
|
||||
m_value_buffer[index] = source_view.substr(begin_pos, end_pos - begin_pos);
|
||||
|
||||
offset += count;
|
||||
}
|
||||
|
||||
const auto lines = std::span(m_value_buffer.data(), m_declaration_value_count_buffer.size());
|
||||
|
||||
const auto& first_line = lines.front();
|
||||
auto source_end = first_line.begin();
|
||||
auto line_end = first_line.end();
|
||||
|
||||
for (const auto& line : lines.subspan(1))
|
||||
{
|
||||
std::copy(line_end, line.begin(), source_end);
|
||||
source_end += line.size();
|
||||
line_end = line.end();
|
||||
}
|
||||
|
||||
const auto source_rest_size = m_buffer.source.end().base() - line_end;
|
||||
std::copy_n(line_end, source_rest_size, source_end);
|
||||
|
||||
source_end += source_rest_size;
|
||||
|
||||
m_buffer.source.resize(source_end - m_buffer.source.data());
|
||||
}
|
||||
|
||||
|
||||
|
||||
std::error_code assets::glsl_parser::read_file(
|
||||
const std::filesystem::path& filename,
|
||||
std::vector<char>& source
|
||||
) {
|
||||
auto file = std::ifstream{ filename };
|
||||
|
||||
if (not file.is_open())
|
||||
{
|
||||
return std::make_error_code(std::errc::no_such_file_or_directory);
|
||||
}
|
||||
|
||||
file.seekg(0, std::ios::end);
|
||||
const std::streampos size = file.tellg();
|
||||
|
||||
if (size == 0 or size == std::numeric_limits<std::streampos>::max())
|
||||
{
|
||||
return std::make_error_code(std::errc::invalid_seek);
|
||||
}
|
||||
|
||||
file.seekg(0, std::ios::beg);
|
||||
|
||||
source.clear();
|
||||
source.reserve(sizeof('\n') + size);
|
||||
source.push_back('\n');
|
||||
|
||||
std::copy(
|
||||
std::istreambuf_iterator<char>(file),
|
||||
std::istreambuf_iterator<char>(),
|
||||
std::back_inserter(source)
|
||||
);
|
||||
|
||||
file.close();
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
std::error_code assets::glsl_parser::prefetch(
|
||||
path_id_lookups&
|
||||
) {
|
||||
// Nothing to prefetch
|
||||
return {};
|
||||
}
|
||||
|
||||
std::error_code assets::glsl_parser::load(
|
||||
const path_id_lookups& lookups,
|
||||
shader_source_store& store,
|
||||
bool
|
||||
) {
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
m_path_buffer.clear();
|
||||
lookups.shader_sources.by_extension(".glsl", m_path_buffer);
|
||||
|
||||
auto store_mutex = std::mutex{};
|
||||
|
||||
std::for_each(
|
||||
std::execution::parallel_unsequenced_policy{},
|
||||
m_path_buffer.begin(),
|
||||
m_path_buffer.end(),
|
||||
parser_context{ store, store_mutex }
|
||||
);
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
bool assets::glsl_parser::parse_geometry_declaration(
|
||||
const std::span<const std::string_view> values,
|
||||
model_geometry::types& geometry_type
|
||||
) {
|
||||
|
||||
if (values.size() != 1)
|
||||
{
|
||||
ztu::logger::warn("Invalid geometry declaration: Expected exactly one token but got %.", values.size());
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto value = values.front();
|
||||
|
||||
if (const auto it = language::geometry_lookup.find(value); it != language::geometry_lookup.end())
|
||||
{
|
||||
geometry_type = it->second;
|
||||
}
|
||||
else
|
||||
{
|
||||
ztu::logger::warn("Invalid geometry declaration: Unknown geometry %.", value);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool assets::glsl_parser::parse_stage_declaration(
|
||||
const std::span<const std::string_view> values,
|
||||
shader_components::stage& stage
|
||||
) {
|
||||
|
||||
if (values.size() != 1)
|
||||
{
|
||||
ztu::logger::warn("Invalid stage declaration: Expected exactly one token but got %.", values.size());
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto value = values.front();
|
||||
|
||||
if (const auto it = language::stage_lookup.find(value); it != language::stage_lookup.end())
|
||||
{
|
||||
stage = it->second;
|
||||
}
|
||||
else
|
||||
{
|
||||
ztu::logger::warn("Invalid stage declaration: Unknown stage %.", value);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool assets::glsl_parser::parse_components_declaration(
|
||||
const std::span<const std::string_view> values,
|
||||
shader_source_data& buffer
|
||||
) {
|
||||
return parse_component_tokens(values, buffer.geometry_type, buffer.components);
|
||||
}
|
||||
|
||||
bool assets::glsl_parser::parse_static_enable_declaration(
|
||||
const std::span<const std::string_view> values,
|
||||
shader_source_data& buffer
|
||||
) {
|
||||
return parse_component_tokens(values, buffer.geometry_type, buffer.static_enable);
|
||||
}
|
||||
|
||||
bool assets::glsl_parser::parse_dynamic_enable_declaration(
|
||||
const std::span<const std::string_view> values,
|
||||
shader_source_data& buffer
|
||||
) {
|
||||
return parse_component_tokens(values, buffer.geometry_type, buffer.dynamic_enable);
|
||||
}
|
||||
|
||||
bool assets::glsl_parser::parse_component_tokens(
|
||||
const std::span<const std::string_view> values,
|
||||
const model_geometry::types geometry_type,
|
||||
shader_components::flags& components
|
||||
) {
|
||||
components = {};
|
||||
|
||||
const ztu::string_lookup<shader_components::flags>* component_lookup{};
|
||||
|
||||
switch (geometry_type)
|
||||
{
|
||||
case model_geometry::types::mesh:
|
||||
component_lookup = &language::mesh_feature_lookup;
|
||||
break;
|
||||
case model_geometry::types::point_cloud:
|
||||
component_lookup = &language::point_cloud_feature_lookup;
|
||||
break;
|
||||
default:
|
||||
ztu::logger::warn("Internal error: Unknown geometry index %.", static_cast<int>(geometry_type));
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
for (const auto value : values)
|
||||
{
|
||||
if (const auto it = component_lookup->find(value); it != component_lookup->end())
|
||||
{
|
||||
components |= it->second;
|
||||
}
|
||||
else
|
||||
{
|
||||
ztu::logger::warn("Ignoring unknown feature token %.", value);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -1,301 +0,0 @@
|
||||
#include "../../../include/assets/data_parsers"
|
||||
|
||||
#include "glm/glm.hpp"
|
||||
|
||||
#include <charconv>
|
||||
#include <fstream>
|
||||
#include <glm/ext/matrix_transform.hpp>
|
||||
|
||||
#include "assets/components/point_cloud_vertex_components.hpp"
|
||||
#include "util/binary_ifstream.hpp"
|
||||
#include "util/logger.hpp"
|
||||
|
||||
|
||||
ztu::result<std::string_view> kitti_loader::parent_directory(const std::string_view path)
|
||||
{
|
||||
const auto sep_index = path.rfind(std::filesystem::path::preferred_separator);
|
||||
|
||||
if (sep_index == std::string_view::npos)
|
||||
{
|
||||
return std::unexpected(std::make_error_code(std::errc::no_such_file_or_directory));
|
||||
}
|
||||
|
||||
return path.substr(0, sep_index);
|
||||
};
|
||||
|
||||
std::error_code kitti_loader::prefetch(
|
||||
const file_dir_list& paths,
|
||||
prefetch_queue& queue
|
||||
) {
|
||||
|
||||
// Directories can simply be passed on
|
||||
queue.kitti_pose_queue.directories.push_back(paths.directories);
|
||||
|
||||
// For files, we just forward the files directory
|
||||
for (const auto file : queue.kitti_pose_queue.files)
|
||||
{
|
||||
if (const auto base_directory = parent_directory(file).and_then(parent_directory))
|
||||
{
|
||||
queue.kitti_pose_queue.directories.push_back(*base_directory);
|
||||
}
|
||||
else
|
||||
{
|
||||
// TODO remove from list
|
||||
ztu::logger::error("Malformed kitti file path: %.", file);
|
||||
}
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
std::error_code kitti_loader::load(
|
||||
dynamic_point_cloud_buffer& buffer,
|
||||
const file_dir_list& paths,
|
||||
prefetch_lookup& id_lookup,
|
||||
dynamic_shader_source_store& store,
|
||||
bool
|
||||
) {
|
||||
namespace fs = std::filesystem;
|
||||
std::error_code error;
|
||||
|
||||
std::vector<dynamic_pose_store::iterator_type> pose_its;
|
||||
pose_its.reserve(paths.files.size());
|
||||
|
||||
auto processed_filenames = ztu::string_list{};
|
||||
|
||||
auto path_buffer = fs::path{};
|
||||
|
||||
const auto preprocess_filename = [&](
|
||||
std::string_view path,
|
||||
const auto& directory,
|
||||
std::string_view filename,
|
||||
const pose_prefetch_lookup::directory_iterator& dir_it
|
||||
) {
|
||||
const auto pose_index = frame_id_from_filename(filename);
|
||||
if (not pose_index) [[unlikely]]
|
||||
{
|
||||
ztu::logger::error("Could not parse frame id from kitti file path: %.", filename);
|
||||
return;
|
||||
}
|
||||
|
||||
const auto [ index_it, pose_id_match ] = id_lookup.poses.find_index(dir_it, *pose_index);
|
||||
|
||||
if (not pose_id_match) [[unlikely]]
|
||||
{
|
||||
ztu::logger::error("No matching pose index (%) found in directory (%).", directory, *pose_index);
|
||||
return;
|
||||
}
|
||||
|
||||
const auto [ pose_it, pose_match ] = store.poses.find(pose_id_match);
|
||||
if (not pose_id_match) [[unlikely]]
|
||||
{
|
||||
ztu::logger::error("No matching pose found for id: %.", pose_id_match);
|
||||
return;
|
||||
}
|
||||
|
||||
processed_filenames.push_back(path);
|
||||
pose_its.push_back(pose_it);
|
||||
};
|
||||
|
||||
for (const auto file : paths.files)
|
||||
{
|
||||
path_buffer.assign(file.begin(), file.end());
|
||||
|
||||
if (not fs::is_regular_file(path_buffer))
|
||||
{
|
||||
ztu::logger::error("Given kitti file does not exist: %.", path_buffer);
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto sep_index = file.rfind(fs::path::preferred_separator);
|
||||
|
||||
if (sep_index == std::string_view::npos) [[unlikely]]
|
||||
{
|
||||
ztu::logger::error("Could not parse frame directory from kitti file path: %.", file);
|
||||
continue;
|
||||
}
|
||||
|
||||
// TODO find out if the path splitting is consistent
|
||||
const auto base_directory = parent_directory(file.substr(0, sep_index));
|
||||
if (not base_directory) [[unlikely]]
|
||||
{
|
||||
ztu::logger::error("Could not parse base directory from kitti file path: %.", file);
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto [ dir_it, dir_match ] = id_lookup.poses.find_directory(*base_directory);
|
||||
if (not dir_match) [[unlikely]]
|
||||
{
|
||||
ztu::logger::error("No matching pose directory found for %.", file);
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto filename = file.substr(sep_index + 1);
|
||||
|
||||
preprocess_filename(
|
||||
file,
|
||||
*base_directory,
|
||||
filename,
|
||||
dir_it
|
||||
);
|
||||
}
|
||||
|
||||
for (const auto directory : paths.directories)
|
||||
{
|
||||
path_buffer.assign(directory.begin(), directory.end());
|
||||
|
||||
const auto [ dir_it, dir_match ] = id_lookup.poses.find_directory(path_buffer);
|
||||
if (not dir_match) [[unlikely]]
|
||||
{
|
||||
ztu::logger::error("No matching pose directory found for %.", path_buffer);
|
||||
continue;
|
||||
}
|
||||
|
||||
path_buffer /= frame_folder;
|
||||
|
||||
if (not fs::is_directory(path_buffer))
|
||||
{
|
||||
ztu::logger::error("Given kitti directory does not exist: %.", directory);
|
||||
continue;
|
||||
}
|
||||
|
||||
for (const auto& file : fs::directory_iterator{ path_buffer })
|
||||
{
|
||||
const auto file_path = std::string_view{ file.path().c_str() };
|
||||
|
||||
if (not file_path.ends_with(".bin"))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
auto filename_begin = file_path.rfind(fs::path::preferred_separator);
|
||||
filename_begin = filename_begin == std::string_view::npos ? 0 : filename_begin + 1;
|
||||
|
||||
const auto filename_only = file_path.substr(filename_begin);
|
||||
|
||||
const auto pose_index = frame_id_from_filename(filename_only);
|
||||
if (not pose_index) [[unlikely]]
|
||||
{
|
||||
ztu::logger::error("Could not parse frame id from kitti filename: %.", filename_only);
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto [ index_it, pose_id_match ] = id_lookup.poses.find_index(dir_it, *pose_index);
|
||||
|
||||
if (not pose_id_match) [[unlikely]]
|
||||
{
|
||||
ztu::logger::error("No matching pose index (%) found in directory (%).", directory, *pose_index);
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto [ pose_it, pose_match ] = store.poses.find(pose_id_match);
|
||||
if (not pose_id_match) [[unlikely]]
|
||||
{
|
||||
ztu::logger::error("No matching pose found for id: %.", pose_id_match);
|
||||
continue;
|
||||
}
|
||||
|
||||
processed_filenames.push_back(file_path);
|
||||
pose_its.push_back(pose_it);
|
||||
|
||||
preprocess_filename(
|
||||
file_path,
|
||||
directory,
|
||||
filename_only,
|
||||
dir_it
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
for (const auto [ filename, pose_it ] : std::ranges::views::zip(processed_filenames, pose_its))
|
||||
{
|
||||
buffer.clear();
|
||||
|
||||
if ((error = load_point_file(filename, buffer)))
|
||||
{
|
||||
return error;
|
||||
}
|
||||
|
||||
transform_point_cloud(buffer.positions(), *pose_it);
|
||||
|
||||
store.point_clouds.add(buffer);
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
void kitti_loader::transform_point_cloud(
|
||||
std::span<point_cloud_vertex_components::position> points,
|
||||
const glm::mat4& pose
|
||||
) {
|
||||
for (auto& [ x, y, z ] : points) {
|
||||
auto vec = glm::vec4{ x, y, z, 1.0f };
|
||||
vec = pose * vec;
|
||||
x = vec.x;
|
||||
y = vec.y;
|
||||
z = vec.z;
|
||||
}
|
||||
}
|
||||
|
||||
std::error_code kitti_loader::load_point_file(
|
||||
const std::filesystem::path& filename,
|
||||
dynamic_point_cloud_buffer& point_cloud
|
||||
) {
|
||||
|
||||
auto in = binary_ifstream{};
|
||||
|
||||
auto error = std::error_code{};
|
||||
|
||||
if ((error == in.open(filename, true)))
|
||||
{
|
||||
return error;
|
||||
}
|
||||
|
||||
const auto read_vector = [&in](auto& vector) -> std::error_code
|
||||
{
|
||||
for (auto& component : vector)
|
||||
{
|
||||
float component32;
|
||||
if (const auto e = in.read_ieee754<std::endian::little>(component32))
|
||||
{
|
||||
return e;
|
||||
}
|
||||
component = component32;
|
||||
}
|
||||
return {};
|
||||
};
|
||||
|
||||
point_cloud_vertex_components::position position;
|
||||
|
||||
auto& positions = point_cloud.positions();
|
||||
|
||||
while (not ((error = read_vector(position)))) {
|
||||
positions.push_back(position);
|
||||
if ((error = in.skip<float>())) // TODO what am I skipping here?!?
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (static_cast<std::errc>(error.value()) != std::errc::result_out_of_range)
|
||||
{
|
||||
return error;
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
ztu::result<std::size_t> kitti_loader::frame_id_from_filename(
|
||||
std::string_view filename
|
||||
) {
|
||||
std::size_t id;
|
||||
const auto result = std::from_chars(filename.cbegin(), filename.cend(), id);
|
||||
|
||||
if (result.ec != std::errc{})
|
||||
{
|
||||
return std::unexpected(std::make_error_code(result.ec));
|
||||
}
|
||||
|
||||
return id;
|
||||
}
|
||||
239
source/assets/file_parsers/kitti_parser.cpp
Normal file
239
source/assets/file_parsers/kitti_parser.cpp
Normal file
@@ -0,0 +1,239 @@
|
||||
#include "assets/file_parsers/kitti_parser.hpp"
|
||||
|
||||
#include "glm/glm.hpp"
|
||||
|
||||
#include <charconv>
|
||||
#include <fstream>
|
||||
#include <glm/ext/matrix_transform.hpp>
|
||||
|
||||
#include "assets/components/point_cloud_vertex_components.hpp"
|
||||
#include "assets/data/pose_data.hpp"
|
||||
#include "util/binary_ifstream.hpp"
|
||||
#include "util/logger.hpp"
|
||||
#include <execution>
|
||||
|
||||
|
||||
assets::kitti_parser::parser_context::parser_context(
|
||||
const pose_list_id_lookup& pose_list_lookup,
|
||||
const pose_list_store& pose_list_store,
|
||||
store_type& m_store,
|
||||
std::mutex& m_store_mutex
|
||||
) :
|
||||
m_pose_list_lookup{ &pose_list_lookup },
|
||||
m_pose_list_store{ &pose_list_store },
|
||||
m_store{ &m_store },
|
||||
m_store_mutex{ &m_store_mutex }
|
||||
{
|
||||
m_buffer.positions().reserve(8192);
|
||||
m_buffer.normals().reserve(8192);
|
||||
m_buffer.colors().reserve(8192);
|
||||
}
|
||||
|
||||
void assets::kitti_parser::parser_context::reset()
|
||||
{
|
||||
m_buffer.clear();
|
||||
}
|
||||
|
||||
void assets::kitti_parser::parser_context::operator()(lookup_type::const_pointer entry) noexcept
|
||||
{
|
||||
const auto& [ filename, id ] = *entry;
|
||||
|
||||
pose_data pose;
|
||||
|
||||
if (const auto pose_path = get_pose_path(filename); not pose_path)
|
||||
{
|
||||
if (pose_path != m_last_pose_path)
|
||||
{
|
||||
if (const auto pose_list_id_it = m_pose_list_lookup->find(*pose_path); pose_list_id_it != m_pose_list_lookup->end())
|
||||
{
|
||||
m_last_pose_path = *pose_path;
|
||||
const auto pose_list_id = pose_list_id_it->second;
|
||||
|
||||
if (const auto [ pose_list_it, found ] = m_pose_list_store->find(pose_list_id); found)
|
||||
{
|
||||
m_last_pose_path = *pose_path;
|
||||
m_last_pose_list = pose_list_it->second;
|
||||
}
|
||||
else
|
||||
{
|
||||
ztu::logger::error("No matching pose found in store for %.", *pose_path);
|
||||
return;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ztu::logger::error("No matching pose registered in lookup %.", *pose_path);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ztu::logger::error("Malformed kitti file path %.", filename);
|
||||
return;
|
||||
}
|
||||
|
||||
clear();
|
||||
|
||||
if (const auto e = load_point_file(filename, m_buffer))
|
||||
{
|
||||
ztu::logger::error("Could not load kitti file %: %", filename, e.message());
|
||||
return;
|
||||
}
|
||||
|
||||
transform_point_cloud(m_buffer.positions(), pose);
|
||||
|
||||
{
|
||||
auto lock = std::lock_guard{ *m_store_mutex };
|
||||
m_store->add(id, m_buffer);
|
||||
}
|
||||
}
|
||||
|
||||
ztu::result<std::filesystem::path> assets::kitti_parser::parent_directory(
|
||||
const std::filesystem::path& path
|
||||
) {
|
||||
try
|
||||
{
|
||||
return path.parent_path();
|
||||
}
|
||||
catch (const std::exception&)
|
||||
{
|
||||
return std::unexpected(std::make_error_code(std::errc::no_such_file_or_directory));
|
||||
}
|
||||
};
|
||||
|
||||
ztu::result<std::filesystem::path> assets::kitti_parser::get_pose_path(
|
||||
const std::filesystem::path& path
|
||||
) {
|
||||
return parent_directory(path)
|
||||
.and_then(parent_directory)
|
||||
.and_then(
|
||||
[](const auto& base_dir)
|
||||
{
|
||||
return base_dir / "pose.txt";
|
||||
}
|
||||
);
|
||||
};
|
||||
|
||||
std::error_code assets::kitti_parser::prefetch(
|
||||
path_id_lookups& lookups
|
||||
) {
|
||||
m_path_buffer.clear();
|
||||
lookups.point_clouds.by_extension(".bin", m_path_buffer);
|
||||
|
||||
for (const auto entry : m_path_buffer)
|
||||
{
|
||||
|
||||
if (const auto pose_path = pose_path(entry->second))
|
||||
{
|
||||
lookups.poses.try_emplace(std::filesystem::absolute(pose_path));
|
||||
}
|
||||
else
|
||||
{
|
||||
ztu::logger::error("Malformed kitti file path %.", entry->second);
|
||||
}
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
std::error_code assets::kitti_parser::load(
|
||||
path_id_lookups& lookups,
|
||||
data_stores& stores,
|
||||
bool pedantic
|
||||
) {
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
m_path_buffer.clear();
|
||||
lookups.point_clouds.by_extension(".bin", m_path_buffer);
|
||||
|
||||
auto store_mutex = std::mutex{};
|
||||
|
||||
std::for_each(
|
||||
std::execution::parallel_unsequenced_policy{},
|
||||
m_path_buffer.begin(),
|
||||
m_path_buffer.end(),
|
||||
parser_context{
|
||||
lookups.pose_lists,
|
||||
stores.pose_lists,
|
||||
stores.point_clouds,
|
||||
store_mutex
|
||||
}
|
||||
);
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
void assets::kitti_parser::transform_point_cloud(
|
||||
std::span<point_cloud_vertex_components::position> points,
|
||||
const glm::mat4& pose
|
||||
) {
|
||||
for (auto& point : points)
|
||||
{
|
||||
point = pose * glm::vec4{ point, 1.0f };
|
||||
}
|
||||
}
|
||||
|
||||
std::error_code assets::kitti_parser::load_point_file(
|
||||
const std::filesystem::path& filename,
|
||||
point_cloud_data& point_cloud
|
||||
) {
|
||||
|
||||
auto in = binary_ifstream{};
|
||||
|
||||
if (const auto e = in.open(filename, true))
|
||||
{
|
||||
return e;
|
||||
}
|
||||
|
||||
const auto read_vector = [&in](auto& vector) -> std::error_code
|
||||
{
|
||||
for (auto& component : vector)
|
||||
{
|
||||
float component32;
|
||||
if (const auto e = in.read_ieee754<std::endian::little>(component32))
|
||||
{
|
||||
return e;
|
||||
}
|
||||
component = component32;
|
||||
}
|
||||
return {};
|
||||
};
|
||||
|
||||
point_cloud_vertex_components::position position;
|
||||
|
||||
auto& positions = point_cloud.positions();
|
||||
|
||||
auto parsing_error = std::error_code{};
|
||||
|
||||
while (not ((parsing_error = read_vector(position))))
|
||||
{
|
||||
positions.push_back(position);
|
||||
|
||||
if ((parsing_error = in.skip<float>())) // TODO what am I skipping here?!?
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (static_cast<std::errc>(parsing_error.value()) != std::errc::result_out_of_range)
|
||||
{
|
||||
return parsing_error;
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
ztu::result<std::size_t> assets::kitti_parser::frame_id_from_filename(
|
||||
const std::string_view filename
|
||||
) {
|
||||
std::size_t id;
|
||||
const auto result = std::from_chars(filename.cbegin(), filename.cend(), id);
|
||||
|
||||
if (result.ec != std::errc{})
|
||||
{
|
||||
return std::unexpected(std::make_error_code(result.ec));
|
||||
}
|
||||
|
||||
return id;
|
||||
}
|
||||
@@ -1,120 +0,0 @@
|
||||
#include "../../../include/assets/data_parsers"
|
||||
|
||||
#include "../../../include/assets/read_buffers"
|
||||
#include <fstream>
|
||||
#include <glm/ext/matrix_transform.hpp>
|
||||
#include "util/logger.hpp"
|
||||
|
||||
inline std::error_code kitti_pose_loader::parse_pose(
|
||||
std::ifstream& in,
|
||||
dynamic_pose_buffer& pose
|
||||
) {
|
||||
for (dynamic_pose_buffer::length_type row{}; row != 3; ++row)
|
||||
{
|
||||
for (dynamic_pose_buffer::length_type col{}; col != 4; ++col)
|
||||
{
|
||||
if (not (in >> pose[row][col]))
|
||||
{
|
||||
return std::make_error_code(std::errc::result_out_of_range);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
|
||||
std::error_code kitti_pose_loader::prefetch(
|
||||
const file_dir_list& paths,
|
||||
prefetch_queue& queue
|
||||
) {
|
||||
// Nothing to be done here
|
||||
}
|
||||
|
||||
std::error_code kitti_pose_loader::load(
|
||||
dynamic_pose_buffer& buffer,
|
||||
const file_dir_list& paths,
|
||||
prefetch_lookup& id_lookup,
|
||||
dynamic_shader_source_store& store,
|
||||
bool pedantic
|
||||
) {
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
auto path_buffer = fs::path{};
|
||||
auto in = std::ifstream{}; // TODO disable exceptions (for other loaders as well)
|
||||
|
||||
// Needed to initialize 4th row and col
|
||||
buffer = glm::identity<glm::mat4>();
|
||||
|
||||
auto processed_filenames = ztu::string_list{};
|
||||
|
||||
processed_filenames.reserve(
|
||||
paths.files.character_count() +
|
||||
paths.directories.character_count() +
|
||||
paths.directories.size() * pose_filename.size(),
|
||||
paths.files.size() + paths.directories.size()
|
||||
);
|
||||
|
||||
const auto preprocess_file = [&]()
|
||||
{
|
||||
if (not fs::is_regular_file(path_buffer))
|
||||
{
|
||||
ztu::logger::error("Kitti pose file does not exist: %", path_buffer);
|
||||
return;
|
||||
}
|
||||
processed_filenames.push_back(path_buffer.c_str());
|
||||
};
|
||||
|
||||
for (const auto directory : paths.directories) {
|
||||
path_buffer.assign(directory.begin(), directory.end());
|
||||
path_buffer /= pose_filename;
|
||||
preprocess_file();
|
||||
}
|
||||
|
||||
for (const auto file : paths.files) {
|
||||
path_buffer.assign(file.begin(), file.end());
|
||||
preprocess_file();
|
||||
}
|
||||
|
||||
for (const auto filename : processed_filenames)
|
||||
{
|
||||
// TODO if (not) removing the path separator creates issues.
|
||||
const auto directory = filename.substr(0, filename.length() - pose_filename.length());
|
||||
|
||||
auto [ dir_it, dir_match ] = id_lookup.poses.find_directory(directory);
|
||||
|
||||
if (not dir_match) [[unlikely]]
|
||||
{
|
||||
dir_it = id_lookup.poses.emplace_dir(dir_it, directory);
|
||||
}
|
||||
|
||||
in.open(filename.data()); // Safe because string list adds null terminator
|
||||
if (not in.is_open())
|
||||
{
|
||||
ztu::logger::error("Cannot open kitti pose file %", path_buffer);
|
||||
continue;
|
||||
}
|
||||
|
||||
in >> std::skipws;
|
||||
|
||||
for (auto i = pose_prefetch_lookup::index_type{}; in.peek() != std::ifstream::traits_type::eof(); ++i)
|
||||
{
|
||||
if (const auto error = parse_pose(in, buffer))
|
||||
{
|
||||
ztu::logger::error(
|
||||
"Error occurred while parsing kitti pose % in file %: [%] %",
|
||||
i,
|
||||
path_buffer,
|
||||
error.category().name(),
|
||||
error.message()
|
||||
);
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto id = store.poses.add(buffer);
|
||||
id_lookup.poses.emplace_hint_dir(dir_it, i, id);
|
||||
}
|
||||
|
||||
in.close();
|
||||
}
|
||||
}
|
||||
125
source/assets/file_parsers/kitti_pose_parser.cpp
Normal file
125
source/assets/file_parsers/kitti_pose_parser.cpp
Normal file
@@ -0,0 +1,125 @@
|
||||
#include "assets/file_parsers/kitti_pose_parser.hpp"
|
||||
|
||||
#include <fstream>
|
||||
#include <execution>
|
||||
#include <glm/ext/matrix_transform.hpp>
|
||||
#include "util/logger.hpp"
|
||||
|
||||
|
||||
assets::kitti_pose_parser::parser_context::parser_context(
|
||||
store_type& m_store,
|
||||
std::mutex& m_store_mutex
|
||||
) : m_store{ &m_store }, m_store_mutex{ &m_store_mutex }
|
||||
{
|
||||
m_buffer.reserve(128);
|
||||
}
|
||||
|
||||
void assets::kitti_pose_parser::parser_context::reset()
|
||||
{
|
||||
m_buffer.clear();
|
||||
}
|
||||
|
||||
void assets::kitti_pose_parser::parser_context::operator()(lookup_type::const_pointer entry) noexcept
|
||||
{
|
||||
const auto& [ filename, id ] = *entry;
|
||||
|
||||
if (const auto e = parse_file(filename, m_buffer))
|
||||
{
|
||||
ztu::logger::warn("Could not load pose_list %: %.", filename, e.message());
|
||||
return;
|
||||
}
|
||||
|
||||
{
|
||||
auto lock = std::lock_guard{ *m_store_mutex };
|
||||
m_store->add(id, m_buffer);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
std::error_code assets::kitti_pose_parser::prefetch(
|
||||
path_id_lookups& lookups
|
||||
) {
|
||||
return {};
|
||||
}
|
||||
|
||||
std::error_code assets::kitti_pose_parser::parse(
|
||||
const path_id_lookups& lookups,
|
||||
store_type& store,
|
||||
bool
|
||||
) {
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
auto path_buffer = fs::path{};
|
||||
auto in = std::ifstream{}; // TODO disable exceptions (for other loaders as well)
|
||||
|
||||
m_path_buffer.clear();
|
||||
lookups.pose_lists.by_extension(".glsl", m_path_buffer);
|
||||
|
||||
auto store_mutex = std::mutex{};
|
||||
|
||||
std::for_each(
|
||||
std::execution::parallel_unsequenced_policy{},
|
||||
m_path_buffer.begin(),
|
||||
m_path_buffer.end(),
|
||||
parser_context{ store, store_mutex }
|
||||
);
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
|
||||
std::error_code assets::kitti_pose_parser::parse_file(
|
||||
const std::filesystem::path& filename,
|
||||
data_type &poses
|
||||
) {
|
||||
|
||||
auto in = std::ifstream{};
|
||||
|
||||
in.open(filename);
|
||||
if (not in.is_open())
|
||||
{
|
||||
return std::make_error_code(std::errc::no_such_file_or_directory);
|
||||
}
|
||||
|
||||
in >> std::skipws;
|
||||
|
||||
while (in.peek() != std::ifstream::traits_type::eof())
|
||||
{
|
||||
auto pose = glm::identity<pose_data>();
|
||||
|
||||
if (const auto error = parse_pose(in, pose))
|
||||
{
|
||||
ztu::logger::error(
|
||||
"Error occurred while parsing kitti pose file %: [%] %",
|
||||
filename,
|
||||
error.category().name(),
|
||||
error.message()
|
||||
);
|
||||
continue;
|
||||
}
|
||||
|
||||
poses.emplace_back(pose);
|
||||
}
|
||||
|
||||
in.close();
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
std::error_code assets::kitti_pose_parser::parse_pose(
|
||||
std::ifstream& in,
|
||||
pose_data& pose
|
||||
) {
|
||||
for (pose_data::length_type row{}; row != 3; ++row)
|
||||
{
|
||||
for (pose_data::length_type col{}; col != 4; ++col)
|
||||
{
|
||||
if (not (in >> pose[row][col]))
|
||||
{
|
||||
return std::make_error_code(std::errc::result_out_of_range);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "../../../include/assets/data_parsers"
|
||||
#include "assets/file_parsers/mtl_loader.hpp"
|
||||
|
||||
#include <charconv>
|
||||
#include <fstream>
|
||||
@@ -435,15 +435,14 @@ std::error_code mtl_loader::load(
|
||||
}),
|
||||
ztu::make_line_parser("Ka ", ztu::is_not_repeating, [&](const auto& param)
|
||||
{
|
||||
if (surface_properties_disabled) return codes::ok;
|
||||
|
||||
auto& properties = material.initialized_surface_properties();
|
||||
if (parse_numeric_vector(param, properties.ambient_filter) != std::errc{}) [[unlikely]]
|
||||
material_components::ambient_filter ambient_filter;
|
||||
if (parse_numeric_vector(param, ambient_filter) != std::errc{}) [[unlikely]]
|
||||
{
|
||||
return codes::malformed_ambient_color;
|
||||
return codes::malformed_ambient_color; // TODO rename to filter
|
||||
}
|
||||
|
||||
material.components() |= flags::surface_properties;
|
||||
material.ambient_filter = mbient_filter;
|
||||
material.components() |= flags::ambient_filter;
|
||||
|
||||
return codes::ok;
|
||||
}),
|
||||
@@ -511,7 +510,7 @@ std::error_code mtl_loader::load(
|
||||
if (textures_disabled) return codes::ok;
|
||||
|
||||
load_texture(param, "ambient color", [&](const auto id) {
|
||||
material.ambient_color_texture_id() = id;
|
||||
material.specular_filter_texture_id() = id;
|
||||
material.components() |= flags::ambient_filter_texture;
|
||||
});
|
||||
|
||||
@@ -522,7 +521,7 @@ std::error_code mtl_loader::load(
|
||||
if (textures_disabled) return codes::ok;
|
||||
|
||||
load_texture(param, "diffuse color", [&](const auto id) {
|
||||
material.diffuse_color_texture_id() = id;
|
||||
material.diffuse_filter_texture_id() = id;
|
||||
material.components() |= flags::diffuse_filter_texture;
|
||||
});
|
||||
|
||||
@@ -533,7 +532,7 @@ std::error_code mtl_loader::load(
|
||||
if (textures_disabled) return codes::ok;
|
||||
|
||||
load_texture(param, "specular color", [&](const auto id) {
|
||||
material.specular_color_texture_id() = id;
|
||||
material.specular_filter_texture_id() = id;
|
||||
material.components() |= flags::specular_filter_texture;
|
||||
});
|
||||
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
#include "../../../include/assets/data_parsers"
|
||||
#include "assets/file_parsers/obj_loader.hpp"
|
||||
|
||||
#include <charconv>
|
||||
#include <fstream>
|
||||
#include <array>
|
||||
|
||||
#include "assets/components/mesh_vertex_components.hpp"
|
||||
#include "../../../include/assets/data_loaders"
|
||||
#include "assets/data_loaders/"
|
||||
|
||||
#include "util/logger.hpp"
|
||||
#include "util/for_each.hpp"
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "../../../include/assets/data_parsers"
|
||||
#include "assets/file_parsers/stl_loader.hpp"
|
||||
|
||||
#include "util/binary_ifstream.hpp"
|
||||
#include "util/unroll_bool_template.hpp"
|
||||
|
||||
@@ -1,13 +1,14 @@
|
||||
#include "../../../include/assets/data_parsers"
|
||||
#include "assets/file_parsers/threedtk_pose_loader.hpp"
|
||||
|
||||
|
||||
#include "../../../include/assets/read_buffers"
|
||||
|
||||
#include <fstream>
|
||||
#include <glm/ext/matrix_transform.hpp>
|
||||
#include <glm/gtx/euler_angles.hpp>
|
||||
|
||||
#include "util/logger.hpp"
|
||||
|
||||
#include <fstream>
|
||||
|
||||
|
||||
|
||||
inline std::error_code threedtk_pose_loader::parse_transform_info(
|
||||
|
||||
@@ -13,9 +13,9 @@ struct prioritized_metadata_comparator
|
||||
|
||||
bool operator()(const type& a, const type& b) const noexcept
|
||||
{
|
||||
if (a.geometry != b.geometry)
|
||||
if (a.geometry_type != b.geometry_type)
|
||||
{
|
||||
return a.geometry > b.geometry;
|
||||
return a.geometry_type > b.geometry_type;
|
||||
}
|
||||
|
||||
if (a.stage != b.stage)
|
||||
@@ -48,24 +48,24 @@ std::optional<std::pair<zgl::shader_metadata, zgl::shader_handle>> zgl::shader_m
|
||||
) {
|
||||
auto shader_it = std::ranges::lower_bound(
|
||||
m_shader_lookup,
|
||||
std::pair{ requirements.geometry, requirements.stage },
|
||||
std::pair{ requirements.geometry_type, requirements.stage },
|
||||
std::greater{},
|
||||
[](const shader_lookup_entry_type& entry)
|
||||
[](const entry_type& entry)
|
||||
{
|
||||
const auto& meta = entry.first;
|
||||
return std::pair{ meta.geometry, meta.stage };
|
||||
return std::pair{ meta.geometry_type, meta.stage };
|
||||
}
|
||||
);
|
||||
|
||||
while (
|
||||
shader_it != m_shader_lookup.end() and
|
||||
shader_it->first.geometry == requirements.geometry and
|
||||
shader_it->first.geometry_type == requirements.geometry_type and
|
||||
shader_it->first.stage == requirements.stage
|
||||
) {
|
||||
const auto& [ meta, data ] = *shader_it;
|
||||
|
||||
const auto unwanted_static_features = meta.static_enabled & ~requirements.features;
|
||||
const auto required_dynamic_features = requirements.features & ~meta.static_enabled;
|
||||
const auto unwanted_static_features = meta.static_enabled & ~requirements.components;
|
||||
const auto required_dynamic_features = requirements.components & ~meta.static_enabled;
|
||||
const auto missing_dynamic_features = required_dynamic_features & ~meta.dynamic_enable;
|
||||
|
||||
if (unwanted_static_features == 0 and missing_dynamic_features == 0)
|
||||
@@ -84,9 +84,9 @@ void zgl::shader_manager::process(const store_type& shader_sources)
|
||||
m_preprocessor.process(shader_sources);
|
||||
}
|
||||
|
||||
void zgl::shader_manager::get_handles(
|
||||
void zgl::shader_manager::fetch(
|
||||
const assets::shader_source_store& shader_sources,
|
||||
std::span<const shading::shader_set_requirements> requirements,
|
||||
std::span<const shading::shader_program_requirements> requirements,
|
||||
std::span<shader_set_metadata> metadata,
|
||||
std::span<shader_handle_set> shader_sets
|
||||
) {
|
||||
@@ -99,14 +99,14 @@ void zgl::shader_manager::get_handles(
|
||||
shader_set_meta = {};
|
||||
|
||||
auto shader_req = shading::shader_requirements{
|
||||
.geometry = req.geometry,
|
||||
.geometry_type = req.geometry_type,
|
||||
.stage = {},
|
||||
.features = req.features
|
||||
.components = req.components
|
||||
};
|
||||
|
||||
for (auto [ stage_index, handle ] : std::ranges::views::enumerate(shader_set.stages))
|
||||
{
|
||||
shader_req.stage = static_cast<shading::stage::types>(stage_index);
|
||||
shader_req.stage = static_cast<assets::shader_components::stage>(stage_index);
|
||||
|
||||
if (auto shader_match = find_shader(shader_req))
|
||||
{
|
||||
@@ -127,7 +127,7 @@ void zgl::shader_manager::get_handles(
|
||||
m_preprocessed_shader_source_metadata_buffer.resize(m_source_requirement_buffer.size());
|
||||
m_source_strings_buffer.clear();
|
||||
|
||||
m_preprocessor.get_shader_sources(
|
||||
m_preprocessor.fetch(
|
||||
shader_sources,
|
||||
m_source_requirement_buffer,
|
||||
m_preprocessed_shader_source_metadata_buffer,
|
||||
@@ -161,7 +161,7 @@ void zgl::shader_manager::get_handles(
|
||||
)) {
|
||||
handle = shader.handle;
|
||||
auto shader_meta = shader_metadata{
|
||||
.geometry = source_req_it->geometry,
|
||||
.geometry_type = source_req_it->geometry_type,
|
||||
.stage = source_req_it->stage,
|
||||
.static_enabled = source_meta_it->static_enabled,
|
||||
.dynamic_enable = source_meta_it->dynamic_enable
|
||||
@@ -194,14 +194,14 @@ void zgl::shader_manager::get_handles(
|
||||
std::ranges::sort(
|
||||
new_shaders,
|
||||
prioritized_metadata_comparator{},
|
||||
&shader_lookup_entry_type::first
|
||||
&entry_type::first
|
||||
);
|
||||
|
||||
std::ranges::inplace_merge(
|
||||
m_shader_lookup,
|
||||
m_shader_lookup.begin() + prev_shader_count,
|
||||
prioritized_metadata_comparator{},
|
||||
&shader_lookup_entry_type::first
|
||||
&entry_type::first
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
@@ -7,12 +7,12 @@ struct prioritized_metadata_comparator
|
||||
|
||||
bool operator()(const type& a, const type& b) const noexcept
|
||||
{
|
||||
if (a.geometry != b.geometry)
|
||||
if (a.geometry_type != b.geometry_type)
|
||||
{
|
||||
return a.geometry > b.geometry;
|
||||
return a.geometry_type > b.geometry_type;
|
||||
}
|
||||
|
||||
static constexpr auto more_features = std::popcount<zgl::shading::features::generic::type>;
|
||||
static constexpr auto more_features = std::popcount<assets::shader_components::stage>;
|
||||
|
||||
return std::ranges::lexicographical_compare(
|
||||
std::array{ a.dynamic_enable, a.static_enabled },
|
||||
@@ -29,7 +29,7 @@ void zgl::shader_program_manager::process(const store_type& shader_sources)
|
||||
m_shader_manager.process(shader_sources);
|
||||
}
|
||||
|
||||
void zgl::shader_program_manager::get_handles(
|
||||
void zgl::shader_program_manager::fetch(
|
||||
const assets::shader_source_store& shader_sources,
|
||||
std::span<const shading::shader_program_requirements> requirements,
|
||||
std::span<shader_program_metadata> metadata,
|
||||
@@ -55,8 +55,8 @@ void zgl::shader_program_manager::get_handles(
|
||||
program_meta = {};
|
||||
program_handle = {};
|
||||
m_shader_requirements_buffer.emplace_back(
|
||||
req.geometry,
|
||||
req.features
|
||||
req.geometry_type,
|
||||
req.components
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -66,7 +66,7 @@ void zgl::shader_program_manager::get_handles(
|
||||
m_shader_metadata_buffer.resize(m_shader_requirements_buffer.size());
|
||||
shader_set_buffer.clear();
|
||||
|
||||
m_shader_manager.get_handles(
|
||||
m_shader_manager.fetch(
|
||||
shader_sources,
|
||||
m_shader_requirements_buffer,
|
||||
m_shader_metadata_buffer,
|
||||
@@ -92,7 +92,7 @@ void zgl::shader_program_manager::get_handles(
|
||||
program_handle = program.handle;
|
||||
|
||||
program_meta = shader_program_metadata{
|
||||
.geometry = shader_set_req_it->geometry,
|
||||
.geometry_type = shader_set_req_it->geometry_type,
|
||||
.static_enabled = shader_set_meta_it->static_enabled,
|
||||
.dynamic_enable = shader_set_meta_it->dynamic_enable
|
||||
};
|
||||
@@ -113,14 +113,14 @@ void zgl::shader_program_manager::get_handles(
|
||||
std::ranges::sort(
|
||||
new_shader_programs,
|
||||
prioritized_metadata_comparator{},
|
||||
&shader_program_lookup_entry_type::first
|
||||
&entry_type::first
|
||||
);
|
||||
|
||||
std::ranges::inplace_merge(
|
||||
m_shader_program_lookup,
|
||||
m_shader_program_lookup.begin() + prev_shader_program_count,
|
||||
prioritized_metadata_comparator{},
|
||||
&shader_program_lookup_entry_type::first
|
||||
&entry_type::first
|
||||
);
|
||||
}
|
||||
|
||||
@@ -130,23 +130,23 @@ std::optional<std::pair<zgl::shader_program_metadata, zgl::shader_program_handle
|
||||
|
||||
auto shader_program_it = std::ranges::lower_bound(
|
||||
m_shader_program_lookup,
|
||||
requirements.geometry,
|
||||
requirements.geometry_type,
|
||||
std::greater{},
|
||||
[](const shader_program_lookup_entry_type& entry)
|
||||
[](const entry_type& entry)
|
||||
{
|
||||
const auto& meta = entry.first;
|
||||
return meta.geometry;
|
||||
return meta.geometry_type;
|
||||
}
|
||||
);
|
||||
|
||||
while (
|
||||
shader_program_it != m_shader_program_lookup.end() and
|
||||
shader_program_it->first.geometry == requirements.geometry
|
||||
shader_program_it->first.geometry_type == requirements.geometry_type
|
||||
) {
|
||||
const auto& [ meta, data ] = *shader_program_it;
|
||||
|
||||
const auto unwanted_static_features = meta.static_enabled & ~requirements.features;
|
||||
const auto required_dynamic_features = requirements.features & ~meta.static_enabled;
|
||||
const auto unwanted_static_features = meta.static_enabled & ~requirements.components;
|
||||
const auto required_dynamic_features = requirements.components & ~meta.static_enabled;
|
||||
const auto missing_dynamic_features = required_dynamic_features & ~meta.dynamic_enable;
|
||||
|
||||
if (unwanted_static_features == 0 and missing_dynamic_features == 0)
|
||||
|
||||
@@ -4,10 +4,11 @@
|
||||
#include <algorithm>
|
||||
#include <cassert>
|
||||
#include <numeric>
|
||||
#include <utility>
|
||||
|
||||
#include "opengl/shading/shader_metadata_language.hpp"
|
||||
|
||||
static auto mesh_feature_defines = std::array{
|
||||
static auto mesh_component_defines = std::array{
|
||||
"#define FACE\n",
|
||||
"#define LINE\n",
|
||||
"#define POINT\n",
|
||||
@@ -19,7 +20,7 @@ static auto mesh_feature_defines = std::array{
|
||||
"#define U_RGBA\n",
|
||||
};
|
||||
|
||||
static auto point_cloud_feature_defines = std::array{
|
||||
static auto point_cloud_component_defines = std::array{
|
||||
"#define SQUARE\n",
|
||||
"#define LIGHTING\n",
|
||||
"#define V_L\n",
|
||||
@@ -29,34 +30,15 @@ static auto point_cloud_feature_defines = std::array{
|
||||
"#define RAINBOW\n"
|
||||
};
|
||||
|
||||
|
||||
struct prioritized_feature_set_comparator
|
||||
{
|
||||
using type = zgl::shader_features_set<zgl::shading::features::generic::type>;
|
||||
|
||||
bool operator()(const type& a, const type& b) const noexcept
|
||||
{
|
||||
static constexpr auto more_features = std::popcount<zgl::shading::features::generic::type>;
|
||||
|
||||
return std::ranges::lexicographical_compare(
|
||||
std::array{ a.dynamic_enable, a.features, a.static_enable },
|
||||
std::array{ b.dynamic_enable, b.features, b.static_enable },
|
||||
std::greater{},
|
||||
more_features,
|
||||
more_features
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct prioritized_metadata_comparator
|
||||
{
|
||||
using type = zgl::shader_source_metadata;
|
||||
|
||||
bool operator()(const type& a, const type& b) const noexcept
|
||||
{
|
||||
if (a.geometry != b.geometry)
|
||||
if (a.geometry_type != b.geometry_type)
|
||||
{
|
||||
return a.geometry > b.geometry;
|
||||
return a.geometry_type > b.geometry_type;
|
||||
}
|
||||
|
||||
if (a.stage != b.stage)
|
||||
@@ -64,62 +46,56 @@ struct prioritized_metadata_comparator
|
||||
return a.stage > b.stage;
|
||||
}
|
||||
|
||||
const auto features_a = a.generic_feature_set();
|
||||
const auto features_b = b.generic_feature_set();
|
||||
static constexpr auto more_components = std::popcount<assets::shader_components::flags>;
|
||||
|
||||
return feature_set_comparator(features_a, features_b);
|
||||
// Sort by dynamic components first to make sure when compatible components are found
|
||||
// the compiled shader will have maximum dynamic compatibility.
|
||||
|
||||
return std::ranges::lexicographical_compare(
|
||||
std::array{ a.dynamic_enable, a.components, a.static_enable },
|
||||
std::array{ b.dynamic_enable, b.components, b.static_enable },
|
||||
std::greater{},
|
||||
more_components,
|
||||
more_components
|
||||
);
|
||||
}
|
||||
|
||||
private:
|
||||
prioritized_feature_set_comparator feature_set_comparator{};
|
||||
};
|
||||
|
||||
|
||||
|
||||
void zgl::shader_source_manager::process(const store_type& shader_sources)
|
||||
{
|
||||
namespace language = shading::shader_metadata_language;
|
||||
|
||||
for (const auto& [ id, shader_source ] : shader_sources)
|
||||
{
|
||||
m_value_token_buffer.clear();
|
||||
m_declaration_token_count_buffer.clear();
|
||||
std::ranges::fill(
|
||||
m_declaration_type_index_buffer,
|
||||
static_cast<std::size_t>(language::declaration_type::invalid)
|
||||
);
|
||||
|
||||
tokenize_declarations(shader_source);
|
||||
|
||||
const auto metadata = parse_metadata_from_tokens();
|
||||
|
||||
if (not metadata)
|
||||
{
|
||||
ztu::logger::warn("Ignoring shader % as it contains malformed metadata.", id);
|
||||
continue;
|
||||
}
|
||||
const auto meta = metadata_type{
|
||||
.stage = shader_source.stage,
|
||||
.components = shader_source.components,
|
||||
.static_enable = shader_source.static_enable,
|
||||
.dynamic_enable = shader_source.dynamic_enable
|
||||
};
|
||||
|
||||
// Sorted insert should be faster than std::sort and std::unique
|
||||
// for small numbers of elements and high numbers of duplicates.
|
||||
const auto it = std::ranges::upper_bound(
|
||||
m_shader_source_lookup,
|
||||
*metadata,
|
||||
meta,
|
||||
prioritized_metadata_comparator{},
|
||||
&std::pair<shader_source_metadata, dynamic_shader_source_store::id_type>::first
|
||||
&entry_type::first
|
||||
);
|
||||
|
||||
if (it != m_shader_source_lookup.end() and it->first == *metadata)
|
||||
if (it != m_shader_source_lookup.end() and it->first == meta)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
m_shader_source_lookup.emplace(it, *metadata, id);
|
||||
m_shader_source_lookup.emplace(it, meta, id);
|
||||
}
|
||||
}
|
||||
|
||||
void zgl::shader_source_manager::get_shader_sources(
|
||||
void zgl::shader_source_manager::fetch(
|
||||
const assets::shader_source_store& shader_sources,
|
||||
std::span<const shading::shader_source_requirements> requirements,
|
||||
std::span<const shading::shader_requirements> requirements,
|
||||
std::span<preprocessed_shader_source_metadata> metadata,
|
||||
std::vector<const char*>& shader_strings
|
||||
) {
|
||||
@@ -127,8 +103,8 @@ void zgl::shader_source_manager::get_shader_sources(
|
||||
assert(requirements.size() == metadata.size());
|
||||
|
||||
static constexpr auto max_shader_strings = std::max(
|
||||
mesh_feature_defines.size(),
|
||||
point_cloud_feature_defines.size()
|
||||
mesh_component_defines.size(),
|
||||
point_cloud_component_defines.size()
|
||||
) + 1;
|
||||
|
||||
shader_strings.reserve(max_shader_strings);
|
||||
@@ -136,43 +112,42 @@ void zgl::shader_source_manager::get_shader_sources(
|
||||
std::ranges::transform(
|
||||
requirements,
|
||||
metadata.begin(),
|
||||
[&](const shading::shader_source_requirements& req)
|
||||
[&](const shading::shader_requirements& req)
|
||||
{
|
||||
auto res = preprocessed_shader_source_metadata{};
|
||||
|
||||
auto source_it = std::ranges::lower_bound(
|
||||
m_shader_source_lookup,
|
||||
std::pair{ req.geometry, req.stage },
|
||||
std::pair{ req.geometry_type, req.stage },
|
||||
std::greater{},
|
||||
[](const source_lookup_entry_type& entry)
|
||||
[](const entry_type& entry)
|
||||
{
|
||||
const auto& meta = entry.first;
|
||||
return std::pair{ meta.geometry, meta.stage };
|
||||
return std::pair{ meta.geometry_type, meta.stage };
|
||||
}
|
||||
);
|
||||
|
||||
assets::shader_source_store::id_type source_id{};
|
||||
shading::features::generic::type to_be_enabled{};
|
||||
assets::shader_components::flags to_be_enabled{};
|
||||
|
||||
while (
|
||||
source_it != m_shader_source_lookup.end() and
|
||||
source_it->first.geometry == req.geometry and
|
||||
source_it->first.geometry == req.geometry_type and
|
||||
source_it->first.stage == req.stage
|
||||
) {
|
||||
const auto& [ meta, id ] = *source_it;
|
||||
const auto& [ features, static_enable, dynamic_enable ] = meta.generic_feature_set();
|
||||
|
||||
const auto missing_features = req.features & ~features;
|
||||
const auto unwanted_features = ~req.features & features;
|
||||
const auto fixed_unwanted_features = unwanted_features & ~static_enable & ~dynamic_enable;
|
||||
const auto missing_components = req.components & ~meta.components;
|
||||
const auto unwanted_components = ~req.components & meta.components;
|
||||
const auto fixed_unwanted_components = unwanted_components & ~meta.static_enable & ~meta.dynamic_enable;
|
||||
|
||||
if (missing_features == 0 and fixed_unwanted_features == 0)
|
||||
if (missing_components == 0 and fixed_unwanted_components == 0)
|
||||
{
|
||||
to_be_enabled = req.features & static_enable;
|
||||
to_be_enabled = req.components & meta.static_enable;
|
||||
source_id = id;
|
||||
|
||||
res.static_enabled = features & ~dynamic_enable & ~unwanted_features;
|
||||
res.dynamic_enable = dynamic_enable;
|
||||
res.static_enabled = meta.commponents & ~meta.dynamic_enable & ~unwanted_components;
|
||||
res.dynamic_enable = meta.dynamic_enable;
|
||||
|
||||
break;
|
||||
}
|
||||
@@ -186,7 +161,7 @@ void zgl::shader_source_manager::get_shader_sources(
|
||||
if (source_found)
|
||||
{
|
||||
get_define_strings(
|
||||
req.geometry,
|
||||
req.geometry_type,
|
||||
to_be_enabled,
|
||||
res.string_count,
|
||||
shader_strings
|
||||
@@ -200,276 +175,34 @@ void zgl::shader_source_manager::get_shader_sources(
|
||||
}
|
||||
|
||||
void zgl::shader_source_manager::get_define_strings(
|
||||
const shading::model_geometry::types geometry,
|
||||
shading::features::generic::type features,
|
||||
shading::features::generic::type& feature_count,
|
||||
const assets::model_geometry::types geometry_type,
|
||||
assets::shader_components::flags components,
|
||||
assets::shader_components::flags& component_count,
|
||||
std::vector<const char*>& defines
|
||||
) {
|
||||
std::span<const char*> all_defines;
|
||||
|
||||
switch (geometry)
|
||||
switch (geometry_type)
|
||||
{
|
||||
case shading::model_geometry::types::mesh:
|
||||
all_defines = mesh_feature_defines;
|
||||
all_defines = mesh_component_defines;
|
||||
break;
|
||||
case shading::model_geometry::types::point_cloud:
|
||||
all_defines = point_cloud_feature_defines;
|
||||
all_defines = point_cloud_component_defines;
|
||||
break;
|
||||
default:
|
||||
std::unreachable();
|
||||
}
|
||||
|
||||
auto index = std::size_t{};
|
||||
while (features != 0)
|
||||
while (components != 0)
|
||||
{
|
||||
if ((features & 1) != 0)
|
||||
if ((components & 1) != 0)
|
||||
{
|
||||
defines.push_back(all_defines[index]);
|
||||
++feature_count;
|
||||
++component_count;
|
||||
}
|
||||
features >>= 1;
|
||||
components >>= 1;
|
||||
++index;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void zgl::shader_source_manager::tokenize_declarations(
|
||||
std::string_view source_rest
|
||||
) {
|
||||
namespace language = shading::shader_metadata_language;
|
||||
|
||||
auto offset = std::string_view::size_type{};
|
||||
|
||||
auto keyword = language::declaration_prefix;
|
||||
|
||||
while ((offset = source_rest.find(keyword)) != std::string_view::npos)
|
||||
{
|
||||
const auto current_token_count = m_value_token_buffer.size();
|
||||
|
||||
auto line_end = source_rest.find('\n', offset);
|
||||
if (line_end == std::string_view::npos)
|
||||
{
|
||||
line_end = source_rest.length();
|
||||
}
|
||||
|
||||
auto declaration = source_rest.substr(offset, line_end - offset);
|
||||
|
||||
if ((offset = declaration.find(language::title_separator)) == std::string_view::npos)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto title = declaration.substr(0, offset);
|
||||
if (const auto it = language::declaration_lookup.find(title); it != language::declaration_lookup.end())
|
||||
{
|
||||
const auto declaration_type = static_cast<std::size_t>(it->second);
|
||||
m_declaration_type_index_buffer[declaration_type] = m_declaration_token_count_buffer.size();
|
||||
}
|
||||
else
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
declaration = declaration.substr(offset);
|
||||
|
||||
if (not declaration.empty() and declaration.front() == language::value_separator)
|
||||
{
|
||||
declaration = declaration.substr(sizeof(language::value_separator), declaration.length());
|
||||
}
|
||||
|
||||
while ((offset = declaration.find(language::value_separator)) != std::string_view::npos)
|
||||
{
|
||||
m_value_token_buffer.emplace_back(declaration.substr(0, offset));
|
||||
declaration = declaration.substr(offset + sizeof(language::value_separator));
|
||||
}
|
||||
|
||||
if (not declaration.empty())
|
||||
{
|
||||
m_value_token_buffer.emplace_back(declaration);
|
||||
}
|
||||
|
||||
m_declaration_token_count_buffer.emplace_back(
|
||||
m_value_token_buffer.size() - current_token_count
|
||||
);
|
||||
source_rest = source_rest.substr(line_end + sizeof('\n'));
|
||||
keyword = language::declaration_prefix.substr(sizeof('\n'));
|
||||
}
|
||||
}
|
||||
|
||||
bool zgl::shader_source_manager::parse_stage_declaration(
|
||||
std::span<const std::string_view> values,
|
||||
shader_source_metadata& metadata
|
||||
) {
|
||||
namespace language = shading::shader_metadata_language;
|
||||
|
||||
if (values.size() != 1)
|
||||
{
|
||||
ztu::logger::warn("Invalid stage declaration: Expected exactly one token but got %.", values.size());
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto value = values.front();
|
||||
|
||||
if (const auto it = language::stage_lookup.find(value); it != language::stage_lookup.end())
|
||||
{
|
||||
metadata.stage = it->second;
|
||||
}
|
||||
else
|
||||
{
|
||||
ztu::logger::warn("Invalid stage declaration: Unknown stage %.", value);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool zgl::shader_source_manager::parse_geometry_declaration(
|
||||
std::span<const std::string_view> values,
|
||||
shader_source_metadata& metadata
|
||||
) {
|
||||
namespace language = shading::shader_metadata_language;
|
||||
|
||||
if (values.size() != 1)
|
||||
{
|
||||
ztu::logger::warn("Invalid geometry declaration: Expected exactly one token but got %.", values.size());
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto value = values.front();
|
||||
|
||||
if (const auto it = language::geometry_lookup.find(value); it != language::geometry_lookup.end())
|
||||
{
|
||||
metadata.geometry = it->second;
|
||||
}
|
||||
else
|
||||
{
|
||||
ztu::logger::warn("Invalid geometry declaration: Unknown geometry %.", value);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void zgl::shader_source_manager::parse_feature_tokens(
|
||||
std::span<const std::string_view> values,
|
||||
const ztu::string_lookup<T>& feature_lookup,
|
||||
T& features
|
||||
) {
|
||||
features = {};
|
||||
|
||||
for (const auto value : values)
|
||||
{
|
||||
if (const auto it = feature_lookup.find(value); it != feature_lookup.end())
|
||||
{
|
||||
features |= it->second;
|
||||
}
|
||||
else
|
||||
{
|
||||
ztu::logger::warn("Ignoring unknown feature token %.", value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool zgl::shader_source_manager::parse_features_declaration(
|
||||
std::span<const std::string_view> values,
|
||||
shader_source_metadata& metadata
|
||||
) {
|
||||
namespace language = shading::shader_metadata_language;
|
||||
|
||||
switch (metadata.geometry)
|
||||
{
|
||||
case shading::model_geometry::types::mesh:
|
||||
parse_feature_tokens(values, language::mesh_feature_lookup, metadata.feature_set.mesh.features);
|
||||
break;
|
||||
case shading::model_geometry::types::point_cloud:
|
||||
parse_feature_tokens(values, language::point_cloud_feature_lookup, metadata.feature_set.point_cloud.features);
|
||||
break;
|
||||
default:
|
||||
ztu::logger::warn("Internal error: Unknown geometry index %.", static_cast<int>(metadata.geometry));
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool zgl::shader_source_manager::parse_static_enable_declaration(
|
||||
std::span<const std::string_view> values,
|
||||
shader_source_metadata& metadata
|
||||
) {
|
||||
namespace language = shading::shader_metadata_language;
|
||||
|
||||
switch (metadata.geometry)
|
||||
{
|
||||
case shading::model_geometry::types::mesh:
|
||||
parse_feature_tokens(values, language::mesh_feature_lookup, metadata.feature_set.mesh.static_enable);
|
||||
break;
|
||||
case shading::model_geometry::types::point_cloud:
|
||||
parse_feature_tokens(values, language::point_cloud_feature_lookup, metadata.feature_set.point_cloud.static_enable);
|
||||
break;
|
||||
default:
|
||||
ztu::logger::warn("Internal error: Unknown geometry index %.", static_cast<int>(metadata.geometry));
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool zgl::shader_source_manager::parse_dynamic_enable_declaration(
|
||||
std::span<const std::string_view> values,
|
||||
shader_source_metadata& metadata
|
||||
) {
|
||||
namespace language = shading::shader_metadata_language;
|
||||
|
||||
switch (metadata.geometry)
|
||||
{
|
||||
case shading::model_geometry::types::mesh:
|
||||
parse_feature_tokens(values, language::mesh_feature_lookup, metadata.feature_set.mesh.dynamic_enable);
|
||||
break;
|
||||
case shading::model_geometry::types::point_cloud:
|
||||
parse_feature_tokens(values, language::point_cloud_feature_lookup, metadata.feature_set.point_cloud.dynamic_enable);
|
||||
break;
|
||||
default:
|
||||
ztu::logger::warn("Internal error: Unknown geometry index %.", static_cast<int>(metadata.geometry));
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
std::optional<zgl::shader_source_metadata> zgl::shader_source_manager::parse_metadata_from_tokens()
|
||||
{
|
||||
namespace language = shading::shader_metadata_language;
|
||||
using namespace std::string_view_literals;
|
||||
|
||||
shader_source_metadata data;
|
||||
|
||||
for (const auto [ type, name, parser ] :
|
||||
{
|
||||
std::make_tuple(language::declaration_type::stage, "stage"sv, &parse_stage_declaration),
|
||||
std::make_tuple(language::declaration_type::geometry, "geometry"sv, &parse_geometry_declaration),
|
||||
std::make_tuple(language::declaration_type::features, "features"sv, &parse_features_declaration),
|
||||
std::make_tuple(language::declaration_type::static_enable, "static_enable"sv, &parse_static_enable_declaration),
|
||||
std::make_tuple(language::declaration_type::dynamic_enable, "dynamic_enable"sv, &parse_dynamic_enable_declaration)
|
||||
}
|
||||
) {
|
||||
const auto index = m_declaration_type_index_buffer[static_cast<std::size_t>(type)];
|
||||
|
||||
if (index == static_cast<std::size_t>(language::declaration_type::invalid))
|
||||
{
|
||||
ztu::logger::warn("Shader metadata error: Missing % declaration.", name);
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
const auto value_token_offset = std::accumulate(
|
||||
m_declaration_token_count_buffer.begin(),
|
||||
m_declaration_token_count_buffer.begin() + index,
|
||||
std::size_t{}
|
||||
);
|
||||
const auto value_token_count = m_declaration_token_count_buffer[index];
|
||||
|
||||
if (not parser(std::span(m_value_token_buffer).subspan(value_token_offset, value_token_count), data))
|
||||
{
|
||||
return std::nullopt;
|
||||
}
|
||||
}
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user