17 lines
294 B
C++
17 lines
294 B
C++
#pragma once
|
|
|
|
#include "config/primitives.hpp"
|
|
|
|
namespace assets
|
|
{
|
|
|
|
struct surface_properties
|
|
{
|
|
z3d::vec3 ambient_filter{ 0.7f, 0.7f, 0.7f };
|
|
z3d::vec3 diffuse_filter{ 0.466f, 0.466f, 0.7922f };
|
|
z3d::vec3 specular_filter{ 0.5974f, 0.2084f, 0.2084f };
|
|
z3d::f32 shininess{ 100.2237f };
|
|
};
|
|
|
|
}
|