Commit Graph

15 Commits

Author SHA1 Message Date
zy4n
bc065bc657 Started obj port and gave up. 2025-03-31 21:41:24 +02:00
zy4n
0acfe36118 Made assets::data_stores thread safe. 2025-03-31 20:13:26 +02:00
zy4n
144126ee7a In the middle of multithreading parsers. 2025-03-30 22:38:06 +02:00
ZY4N
d18b40a7fc stuff... 2025-03-28 13:09:34 +01:00
ZY4N
6f60cc11c8 std140 implementation 2025-03-27 19:47:32 +01:00
ZY4N
70893c083b rubbish 2025-03-25 15:57:32 +01:00
ZY4N
bf0d85ec06 Fixed issue in point_cloud_vertex_buffer_manager.cpp 2025-03-25 02:34:26 +01:00
ZY4N
71ea2d9237 tried making naming more uniform and implemented most of the opengl managers 2025-03-25 02:22:44 +01:00
zy4n
fde6a2fd7b Fixed bugs in lazy shader compilation. 2025-03-03 20:45:30 +01:00
zy4n
925125e99b Started refactor to lazily compilable shaders. 2025-03-02 22:56:53 +01:00
ZY4N
447146b7f5 worked on obj and mtl prefetching nad parsing 2024-12-26 20:20:02 +01:00
ZY4N
b385b3b1c8 further fixes 2024-12-22 21:52:05 +01:00
ZY4N
db8db8f9d7 fixes 2024-12-22 16:58:40 +01:00
ZY4N
2704814de2 fixes 2024-12-22 16:56:44 +01:00
ZY4N
275d47b7c6 initial commit 2024-12-10 13:50:21 +01:00