zy4n
|
bc065bc657
|
Started obj port and gave up.
|
2025-03-31 21:41:24 +02:00 |
|
zy4n
|
0acfe36118
|
Made assets::data_stores thread safe.
|
2025-03-31 20:13:26 +02:00 |
|
zy4n
|
144126ee7a
|
In the middle of multithreading parsers.
|
2025-03-30 22:38:06 +02:00 |
|
ZY4N
|
d18b40a7fc
|
stuff...
|
2025-03-28 13:09:34 +01:00 |
|
ZY4N
|
6f60cc11c8
|
std140 implementation
|
2025-03-27 19:47:32 +01:00 |
|
ZY4N
|
70893c083b
|
rubbish
|
2025-03-25 15:57:32 +01:00 |
|
ZY4N
|
bf0d85ec06
|
Fixed issue in point_cloud_vertex_buffer_manager.cpp
|
2025-03-25 02:34:26 +01:00 |
|
ZY4N
|
71ea2d9237
|
tried making naming more uniform and implemented most of the opengl managers
|
2025-03-25 02:22:44 +01:00 |
|
zy4n
|
fde6a2fd7b
|
Fixed bugs in lazy shader compilation.
|
2025-03-03 20:45:30 +01:00 |
|
zy4n
|
925125e99b
|
Started refactor to lazily compilable shaders.
|
2025-03-02 22:56:53 +01:00 |
|
ZY4N
|
447146b7f5
|
worked on obj and mtl prefetching nad parsing
|
2024-12-26 20:20:02 +01:00 |
|
ZY4N
|
b385b3b1c8
|
further fixes
|
2024-12-22 21:52:05 +01:00 |
|
ZY4N
|
db8db8f9d7
|
fixes
|
2024-12-22 16:58:40 +01:00 |
|
ZY4N
|
2704814de2
|
fixes
|
2024-12-22 16:56:44 +01:00 |
|
ZY4N
|
275d47b7c6
|
initial commit
|
2024-12-10 13:50:21 +01:00 |
|