Commit Graph

  • 31d6c0900a Last unstaged changes main ZY4N 2025-05-04 19:51:14 +02:00
  • 835c645da4 Finally refactored all stores! zy4n 2025-04-02 17:45:41 +02:00
  • 27977c1738 Ported the obj parser. zy4n 2025-04-01 21:51:56 +02:00
  • bc065bc657 Started obj port and gave up. zy4n 2025-03-31 21:41:24 +02:00
  • 0acfe36118 Made assets::data_stores thread safe. zy4n 2025-03-31 20:13:26 +02:00
  • 144126ee7a In the middle of multithreading parsers. zy4n 2025-03-30 22:38:06 +02:00
  • d18b40a7fc stuff... ZY4N 2025-03-28 13:09:34 +01:00
  • 6f60cc11c8 std140 implementation ZY4N 2025-03-27 19:47:32 +01:00
  • 70893c083b rubbish ZY4N 2025-03-25 15:57:32 +01:00
  • a78be71e34 Fixed wrong vertex buffer element count bug. ZY4N 2025-03-25 02:38:41 +01:00
  • bf0d85ec06 Fixed issue in point_cloud_vertex_buffer_manager.cpp ZY4N 2025-03-25 02:34:26 +01:00
  • 71ea2d9237 tried making naming more uniform and implemented most of the opengl managers ZY4N 2025-03-25 02:22:44 +01:00
  • c609d49f0d ... ZY4N 2025-03-23 21:11:22 +01:00
  • 510398423a Further shader compilation development. zy4n 2025-03-22 17:40:08 +01:00
  • e01b8c2e09 Added parsing for dynamic_enable in lazy shader compilation. zy4n 2025-03-03 21:19:08 +01:00
  • fde6a2fd7b Fixed bugs in lazy shader compilation. zy4n 2025-03-03 20:45:30 +01:00
  • 925125e99b Started refactor to lazily compilable shaders. zy4n 2025-03-02 22:56:53 +01:00
  • 447146b7f5 worked on obj and mtl prefetching nad parsing ZY4N 2024-12-26 20:20:02 +01:00
  • b385b3b1c8 further fixes ZY4N 2024-12-22 21:52:05 +01:00
  • db8db8f9d7 fixes ZY4N 2024-12-22 16:58:40 +01:00
  • 2704814de2 fixes ZY4N 2024-12-22 16:56:44 +01:00
  • 275d47b7c6 initial commit ZY4N 2024-12-10 13:50:21 +01:00
  • 20bbd06a89 first commit ZY4N 2024-12-10 13:44:24 +01:00