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Z3D/include/opengl/metadata/material_metadata.hpp
2025-03-30 22:38:06 +02:00

19 lines
370 B
C++

#pragma once
#include "opengl/handles/texture_handle.hpp"
namespace zgl
{
struct material_metadata
{
texture_handle specular_filter_texture_handle;
texture_handle diffuse_filter_texture_handle;
texture_handle specular_filter_texture_handle;
texture_handle shininess_texture_handle;
texture_handle alpha_texture_handle;
texture_handle bump_texture_handle;
};
}