17 lines
309 B
C++
17 lines
309 B
C++
#pragma once
|
|
|
|
#include "assets/model_geometry.hpp"
|
|
#include "assets/components/shader_components.hpp"
|
|
|
|
namespace zgl
|
|
{
|
|
|
|
struct shader_program_metadata
|
|
{
|
|
assets::model_geometry::types geometry_type;
|
|
assets::shader_components::stage static_enabled{};
|
|
assets::shader_components::stage dynamic_enable{};
|
|
};
|
|
|
|
}
|