Files
Z3D/include/opengl/handles/material_handle.hpp
2025-03-27 19:47:32 +01:00

18 lines
319 B
C++

#pragma once
#include <optional>
#include "opengl/handles/texture_handle.hpp"
#include "opengl/handles/surface_properties_handle.hpp"
#include "opengl/handles/alpha_handle.hpp"
namespace zgl
{
// TODO implement
struct material_handle : resource_handle
{
inline void bind() const;
inline static void unbind();
};
}