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@@ -556,7 +556,7 @@ bool asset_loader::unload(const zgl::shader_program_handle& shader_handle)
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const auto it = std::find_if(
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m_gl_shader_program_data.begin(), m_gl_shader_program_data.end(),
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[&shader_handle](const auto& gl_shader_data) {
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return gl_shader_data.handle().program_id == shader_handle.program_id;
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return gl_shader_data.handle().program_id == shader_handle.id;
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}
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);
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