tried making naming more uniform and implemented most of the opengl managers
This commit is contained in:
@@ -39,13 +39,13 @@ public:
|
||||
|
||||
[[nodiscard]] point_cloud_handle handle() const;
|
||||
|
||||
[[nodiscard]] components::point_cloud_vertex::flags components() const;
|
||||
[[nodiscard]] point_cloud_vertex_components::flags components() const;
|
||||
|
||||
private:
|
||||
point_cloud_handle m_handle{};
|
||||
GLuint m_vertex_vbo_id{ 0 };
|
||||
components::point_cloud_vertex::flags m_component_types{
|
||||
components::point_cloud_vertex::flags::none
|
||||
point_cloud_vertex_components::flags m_component_types{
|
||||
point_cloud_vertex_components::flags::none
|
||||
};
|
||||
};
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user