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include/opengl/handles/matrix_handles.hpp
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12
include/opengl/handles/matrix_handles.hpp
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#pragma once
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#include "glm/glm.hpp"
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namespace zgl
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{
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using model_matrix_handle = glm::mat4x4;
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using view_matrix_handle = glm::mat4x4;
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using projection_matrix_handle = glm::mat4x4;
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}
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