In the middle of multithreading parsers.

This commit is contained in:
zy4n
2025-03-30 22:38:06 +02:00
parent d18b40a7fc
commit 144126ee7a
80 changed files with 2904 additions and 1450 deletions

View File

@@ -1,8 +1,16 @@
#pragma once
#include "shader_source_requirements.hpp"
#include "assets/model_geometry.hpp"
#include "assets/components/shader_components.hpp"
namespace zgl::shading
{
using shader_requirements = shader_source_requirements;
struct shader_requirements
{
assets::model_geometry::types geometry_type;
assets::shader_components::stage stage;
assets::shader_components::flags components{};
};
}