In the middle of multithreading parsers.

This commit is contained in:
zy4n
2025-03-30 22:38:06 +02:00
parent d18b40a7fc
commit 144126ee7a
80 changed files with 2904 additions and 1450 deletions

View File

@@ -1,16 +1,17 @@
#pragma once
#include "opengl/shading/model_geometry.hpp"
#include "opengl/shading/shader_stage.hpp"
#include "opengl/shading/features/generic_features.hpp"
#include "assets/model_geometry.hpp"
#include "assets/components/shader_components.hpp"
namespace zgl
{
struct shader_metadata
{
shading::model_geometry::types geometry;
shading::stage::types stage;
shading::features::generic::type static_enabled{};
shading::features::generic::type dynamic_enable{};
assets::model_geometry::types geometry_type;
assets::shader_components::stage stage;
assets::shader_components::flags static_enabled{};
assets::shader_components::flags dynamic_enable{};
};
}