In the middle of multithreading parsers.
This commit is contained in:
@@ -1,35 +0,0 @@
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#pragma once
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#include <filesystem>
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#include <vector>
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#include <string>
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#include "assets/data_stores.hpp"
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#include "assets/prefetch_lookup.hpp"
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#include "assets/prefetch_queue.hpp"
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#include "assets/prefetch_lookups/mesh_prefetch_lookup.hpp"
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#include "assets/data/shader_source_data.hpp"
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#include "util/string_list.hpp"
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namespace assets
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{
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struct glsl_loader
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{
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static constexpr auto name = std::string_view("glsl");
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[[nodiscard]] static std::error_code prefetch(
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const file_dir_list& paths,
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prefetch_queue& queue
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);
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[[nodiscard]] static std::error_code load(
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shader_source_data& buffer,
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const file_dir_list& paths,
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prefetch_lookup& id_lookup,
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shader_source_store& store,
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bool pedantic = false
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);
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};
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}
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122
include/assets/file_parsers/glsl_parser.hpp
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122
include/assets/file_parsers/glsl_parser.hpp
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@@ -0,0 +1,122 @@
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#pragma once
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#include <filesystem>
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#include "assets/path_id_lookups.hpp"
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#include "assets/data_stores/shader_source_store.hpp"
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#include "assets/data/shader_source_data.hpp"
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namespace assets
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{
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struct glsl_parser
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{
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static constexpr auto name = std::string_view("glsl");
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using data_type = shader_source_data;
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using store_type = shader_source_store;
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using lookup_type = shader_source_id_lookup;
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[[nodiscard]] std::error_code prefetch(
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path_id_lookups& lookups
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);
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[[nodiscard]] std::error_code load(
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const path_id_lookups& lookups,
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store_type& store,
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bool pedantic = false
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);
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protected:
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class parser_context
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{
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public:
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parser_context(
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store_type& m_store,
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std::mutex& m_store_mutex
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);
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void operator()(lookup_type::const_pointer entry) noexcept;
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protected:
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void reset();
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void tokenize_declarations();
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[[nodiscard]] bool parse_metadata_from_tokens();
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void remove_metadata_declarations();
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private:
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store_type* m_store;
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std::mutex* m_store_mutex;
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shader_source_data m_buffer{};
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std::vector<std::string_view> m_value_buffer{};
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std::vector<std::size_t> m_declaration_value_count_buffer{};
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std::array<std::size_t, 4> m_declaration_type_index_buffer{};
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};
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[[nodiscard]] static std::error_code read_file(
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const std::filesystem::path& filename,
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std::vector<char>& source
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);
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static void tokenize_declarations(
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std::string_view source,
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std::vector<std::string_view>& value_buffer,
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std::vector<std::size_t>& declaration_value_count_buffer,
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std::array<std::size_t, 4>& declaration_type_index_buffer
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);
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static [[nodiscard]] bool parse_metadata_from_tokens(
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const std::vector<std::string_view>& value_buffer,
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const std::vector<std::size_t>& declaration_value_count_buffer,
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const std::array<std::size_t, 4>& declaration_type_index_buffer,
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shader_source_data& buffer
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);
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static void remove_metadata_declarations(
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const std::vector<std::string_view>& value_buffer,
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const std::vector<std::size_t>& declaration_value_count_buffer,
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const std::array<std::size_t, 4>& declaration_type_index_buffer,
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std::vector<char>& source
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);
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[[nodiscard]] static bool parse_geometry_declaration(
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std::span<const std::string_view> values,
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model_geometry::types& geometry_type
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);
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[[nodiscard]] static bool parse_stage_declaration(
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std::span<const std::string_view> values,
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shader_components::stage& stage
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);
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[[nodiscard]] static bool parse_components_declaration(
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std::span<const std::string_view> values,
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shader_source_data& buffer
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);
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[[nodiscard]] static bool parse_static_enable_declaration(
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std::span<const std::string_view> values,
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shader_source_data& buffer
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);
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[[nodiscard]] static bool parse_dynamic_enable_declaration(
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std::span<const std::string_view> values,
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shader_source_data& buffer
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);
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[[nodiscard]] static bool parse_component_tokens(
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std::span<const std::string_view> values,
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model_geometry::types geometry_type,
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shader_components::flags& components
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);
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private:
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std::vector<std::string_view> m_value_token_buffer;
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std::vector<std::size_t> m_declaration_token_count_buffer;
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std::array<std::size_t, 4> m_declaration_type_index_buffer;
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std::vector<lookup_type::const_pointer> m_path_buffer;
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};
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}
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@@ -1,19 +0,0 @@
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struct X {
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[[nodiscard]] static std::error_code prefetch(
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const file_dir_list& paths,
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prefetch_queue& queue
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);
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[[nodiscard]] static std::error_code load(
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// space stuff that has to persist
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dynamic_X_buffer& buffer,
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const file_dir_list& paths,
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dynamic_X_store& store,
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prefetch_lookup& id_lookup,
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bool pedantic = false
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);
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}
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@@ -1,59 +0,0 @@
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#pragma once
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#include <filesystem>
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#include <vector>
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#include <span>
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#include "assets/data_stores.hpp"
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#include "assets/components/point_cloud_vertex_components.hpp"
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#include "assets/data/point_cloud_data.hpp"
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#include "assets/data_stores/point_cloud_store.hpp"
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#include "assets/prefetch_lookup.hpp"
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#include "assets/prefetch_queue.hpp"
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#include "glm/mat4x4.hpp"
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#include "util/result.hpp"
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namespace assets
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{
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struct kitti_loader
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{
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static constexpr auto name = std::string_view("kitti");
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[[nodiscard]] static std::error_code prefetch(
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const file_dir_list& paths,
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prefetch_queue& queue
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);
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[[nodiscard]] static std::error_code load(
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point_cloud_data& buffer,
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const file_dir_list& paths,
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prefetch_lookup& id_lookup,
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shader_source_store& store,
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bool pedantic = false
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);
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private:
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inline static constexpr auto frame_folder = "frames";
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[[nodiscard]] static ztu::result<std::size_t> frame_id_from_filename(
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std::string_view filename
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);
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[[nodiscard]] static std::error_code load_point_file(
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const std::filesystem::path& filename,
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dynamic_point_cloud_buffer& point_cloud
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);
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static void transform_point_cloud(
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std::span<point_cloud_vertex_components::position> points,
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const glm::mat4& pose
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);
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[[nodiscard]] static ztu::result<std::string_view> parent_directory(std::string_view path);
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};
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}
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98
include/assets/file_parsers/kitti_parser.hpp
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98
include/assets/file_parsers/kitti_parser.hpp
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@@ -0,0 +1,98 @@
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#pragma once
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#include <filesystem>
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#include "assets/data_stores.hpp"
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#include "assets/path_id_lookups.hpp"
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#include "assets/components/point_cloud_vertex_components.hpp"
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#include "assets/data/point_cloud_data.hpp"
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#include "assets/data/pose_data.hpp"
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#include "assets/data_stores/point_cloud_store.hpp"
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#include "assets/data_stores/pose_list_store.hpp"
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#include "assets/data_views/pose_list_view.hpp"
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#include "util/result.hpp"
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namespace assets
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{
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struct kitti_parser
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{
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static constexpr auto name = std::string_view("kitti");
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using data_type = point_cloud_data;
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using store_type = point_cloud_store;
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using lookup_type = point_cloud_id_lookup;
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[[nodiscard]] std::error_code prefetch(
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path_id_lookups& lookups
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);
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[[nodiscard]] std::error_code load(
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path_id_lookups& lookups,
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data_stores& stores,
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bool pedantic = false
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);
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protected:
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static constexpr auto frame_folder = "frames";
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class parser_context
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{
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public:
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parser_context(
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const pose_list_id_lookup& pose_list_lookup,
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const pose_list_store& pose_list_store,
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store_type& m_store,
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std::mutex& m_store_mutex
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);
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void operator()(lookup_type::const_pointer entry) noexcept;
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protected:
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void reset();
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void tokenize_declarations();
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[[nodiscard]] bool parse_metadata_from_tokens();
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void remove_metadata_declarations();
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private:
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pose_list_id_lookup const* m_pose_list_lookup;
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pose_list_store const* m_pose_list_store;
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store_type* m_store;
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std::mutex* m_store_mutex;
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data_type m_buffer{};
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std::filesystem::path m_last_pose_path{};
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pose_list_view m_last_pose_list{};
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};
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[[nodiscard]] static ztu::result<std::size_t> frame_id_from_filename(
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std::string_view filename
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);
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[[nodiscard]] static std::error_code load_point_file(
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const std::filesystem::path& filename,
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data_type& point_cloud
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);
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static void transform_point_cloud(
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z3d::array_view<point_cloud_vertex_components::position> points,
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const pose_data& pose
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);
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[[nodiscard]] static ztu::result<std::filesystem::path> parent_directory(
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const std::filesystem::path& path
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);
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#
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[[nodiscard]] static ztu::result<std::filesystem::path> get_pose_path(
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const std::filesystem::path& path
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);
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private:
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std::vector<lookup_type::const_pointer> m_path_buffer;
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};
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}
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@@ -1,37 +0,0 @@
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#pragma once
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#include <filesystem>
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#include "assets/data_stores.hpp"
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#include "assets/prefetch_lookup.hpp"
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#include "assets/prefetch_queue.hpp"
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#include "util/string_list.hpp"
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#include "../data_stores"
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#include "assets/data"
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#include "assets/prefetch_lookups/pose_prefetch_lookup.hpp"
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struct kitti_pose_loader
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{
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static constexpr auto name = std::string_view("kitti_pose");
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[[nodiscard]] static std::error_code prefetch(
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const file_dir_list& paths,
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prefetch_queue& queue
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);
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[[nodiscard]] static std::error_code load(
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dynamic_pose_buffer& buffer,
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const file_dir_list& paths,
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prefetch_lookup& id_lookup,
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shader_source_store& store,
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bool pedantic = false
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);
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private:
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static constexpr auto pose_filename = std::string_view{ "pose.txt" };
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static std::error_code parse_pose(
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std::ifstream& in,
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dynamic_pose_buffer& pose
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);
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};
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66
include/assets/file_parsers/kitti_pose_parser.hpp
Normal file
66
include/assets/file_parsers/kitti_pose_parser.hpp
Normal file
@@ -0,0 +1,66 @@
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#pragma once
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#include <filesystem>
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#include "assets/path_id_lookups.hpp"
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#include "assets/data_stores/pose_list_store.hpp"
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#include "assets/data/pose_list_data.hpp"
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namespace assets
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{
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struct kitti_pose_parser
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{
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static constexpr auto name = std::string_view("kitti_pose");
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using data_type = pose_list_data;
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using store_type = pose_list_store;
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using lookup_type = pose_list_id_lookup;
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[[nodiscard]] std::error_code prefetch(
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path_id_lookups& lookups
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);
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[[nodiscard]] std::error_code parse(
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const path_id_lookups& lookups,
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store_type& store,
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bool pedantic = false
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);
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private:
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static constexpr auto pose_filename = std::string_view{ "pose.txt" };
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class parser_context
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{
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public:
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parser_context(
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store_type& m_store,
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std::mutex& m_store_mutex
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);
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void operator()(lookup_type::const_pointer entry) noexcept;
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protected:
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void reset();
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private:
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store_type* m_store;
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std::mutex* m_store_mutex;
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data_type m_buffer{};
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};
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static std::error_code parse_file(
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const std::filesystem::path& filename,
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data_type &poses
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);
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static std::error_code parse_pose(
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std::ifstream& in,
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pose_data& pose
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);
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private:
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std::vector<lookup_type::const_pointer> m_path_buffer;
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};
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}
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@@ -3,15 +3,17 @@
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#include <filesystem>
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#include <system_error>
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#include "assets/data_stores.hpp"
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#include "assets/prefetch_lookup.hpp"
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#include "assets/prefetch_queue.hpp"
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#include "assets/data"
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#include "../data_stores"
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#include "../data_stores"
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#include "util/string_lookup.hpp"
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#include "assets/data/material_data.hpp"
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#include "assets/data/material_library_data.hpp"
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#include "assets/data_stores/material_store.hpp"
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#include "assets/data_stores/material_library_store.hpp"
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#include "util/result.hpp"
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namespace assets
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{
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namespace mtl_loader_error
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{
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enum class codes {
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@@ -54,3 +56,5 @@ protected:
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ztu::string_list& texture_filenames
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);
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};
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}
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@@ -2,14 +2,15 @@
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#include <filesystem>
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#include "assets/data_stores.hpp"
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#include "assets/prefetch_lookup.hpp"
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#include "assets/prefetch_queue.hpp"
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#include "assets/data"
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#include "util/string_list.hpp"
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#include "assets/data/pose_data.hpp"
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#include "util/result.hpp"
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#include "assets/prefetch_lookups/pose_prefetch_lookup.hpp"
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namespace assets
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{
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struct threedtk_pose_loader
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{
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static constexpr auto name = std::string_view("3dtk_pose");
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@@ -20,7 +21,7 @@ struct threedtk_pose_loader
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);
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[[nodiscard]] static std::error_code load(
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dynamic_pose_buffer& buffer,
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pose_data& buffer,
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const file_dir_list& paths,
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prefetch_lookup& id_lookup,
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shader_source_store& store,
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@@ -38,3 +39,5 @@ protected:
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std::string_view filename
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);
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};
|
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|
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}
|
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|
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Reference in New Issue
Block a user