In the middle of multithreading parsers.
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@@ -15,12 +15,14 @@ class shader_source_store_iterator
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public:
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using size_type = std::size_t;
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using length_type = ztu::u32;
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using id_type = ztu::id_type_for<shader_source_store, ztu::u32>;
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using id_type = shader_source_id;
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using metadata_type = shader_source_data::metadata;
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using value_type = std::pair<id_type, shader_source_view>;
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using id_iterator_type = id_type const*;
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using string_iterator_type = Char*;
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using length_iterator_type = const length_type*;
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using metadata_iterator_type = const metadata_type*;
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using offset_type = size_type;
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using difference_type = std::ptrdiff_t;
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@@ -35,6 +37,7 @@ private:
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id_iterator_type ids,
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string_iterator_type strings,
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length_iterator_type lengths,
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metadata_iterator_type metadata,
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std::size_t index,
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const offset_type& offset
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);
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@@ -80,6 +83,7 @@ private:
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id_iterator_type m_ids{};
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string_iterator_type m_strings{};
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length_iterator_type m_lengths{};
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metadata_iterator_type m_metadata{};
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size_type m_index{};
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offset_type m_offset{};
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};
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@@ -95,9 +99,13 @@ public:
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using const_iterator = shader_source_store_iterator<const char>;
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using view_type = std::ranges::subrange<iterator_type>;
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using const_view_type = std::ranges::subrange<const_iterator>;
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using id_type = ztu::id_type_for<shader_source_store, ztu::u32>;
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using id_type = shader_source_id;
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inline id_type add(const shader_source_data& shader_source);
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// TODO not storing metadata
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inline id_type add(
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shader_source_id id,
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const shader_source_data& shader_source
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);
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[[nodiscard]] inline std::pair<iterator_type, bool> find(id_type id);
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@@ -119,15 +127,12 @@ public:
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[[nodiscard]] inline const_iterator cend() const;
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[[nodiscard]] inline view_type view();
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[[nodiscard]] inline const_view_type view() const;
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private:
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std::vector<id_type> m_ids;
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std::vector<char> m_strings;
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std::vector<count_type> m_lengths;
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id_type m_next_data_id{ 1 };
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std::vector<shader_source_data::metadata> m_metadata;
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};
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}
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