Files
Z3D/include/assets/dynamic_read_buffers/dynamic_texture_buffer.hpp

80 lines
2.2 KiB
C++
Executable File

#pragma once
#include <cinttypes>
#include <bit>
#include <memory>
#include <algorithm>
#include "assets/components/texture_components.hpp"
class dynamic_texture_buffer {
public:
using value_type = std::uint8_t;
using dim_type = std::int32_t;
using size_type = std::make_signed_t<std::size_t>;
using difference_type = size_type;
using reference = value_type&;
using const_reference = const value_type&;
using pointer = std::uint8_t*;
using const_pointer = const std::uint8_t*;
using iterator = pointer;
using const_iterator = const_pointer;
dynamic_texture_buffer() = default;
inline dynamic_texture_buffer(
std::unique_ptr<value_type>&& data,
dim_type width,
dim_type height,
components::texture::flags components
);;
inline dynamic_texture_buffer(const dynamic_texture_buffer&);
inline dynamic_texture_buffer(dynamic_texture_buffer&&) noexcept;
[[nodiscard]] inline dynamic_texture_buffer& operator=(const dynamic_texture_buffer&);
[[nodiscard]] inline dynamic_texture_buffer& operator=(dynamic_texture_buffer&&) noexcept;
[[nodiscard]] inline components::texture::flags components() const;
[[nodiscard]] inline dim_type width() const;
[[nodiscard]] inline dim_type height() const;
[[nodiscard]] inline std::pair<dim_type, dim_type> dimensions() const;
[[nodiscard]] inline size_type pixel_count() const;
[[nodiscard]] inline size_type component_count() const;
[[nodiscard]] inline size_type size() const;
[[nodiscard]] inline const_iterator begin() const;
[[nodiscard]] inline iterator begin();
[[nodiscard]] inline const_iterator end() const;
[[nodiscard]] inline iterator end();
[[nodiscard]] inline const_iterator cbegin() const;
[[nodiscard]] inline const_iterator cend() const;
[[nodiscard]] inline const_pointer data() const;
[[nodiscard]] inline pointer data();
void inline clear();
private:
std::unique_ptr<value_type[]> m_data{ nullptr };
dim_type m_width{ 0 }, m_height{ 0 };
components::texture::flags m_components{ components::texture::flags::none };
};
#define INCLUDE_DYNAMIC_TEXTURE_DATA_IMPLEMENTATION
#include "assets/dynamic_read_buffers/dynamic_texture_buffer.ipp"
#undef INCLUDE_DYNAMIC_TEXTURE_DATA_IMPLEMENTATION