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Z3D/include/opengl/shading/model_geometry.hpp
2025-03-22 17:40:08 +01:00

24 lines
318 B
C++

#pragma once
#include <cinttypes>
#include <array>
#include <string_view>
namespace zgl::shading::model_geometry
{
enum class types : std::uint8_t
{
mesh = 0,
point_cloud = 1
};
inline constexpr std::size_t count = 2;
inline constexpr auto names = std::array<std::string_view, 2>{
"mesh", "point_cloud"
};
}