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Z3D/include/opengl/shading/requirements/shader_set_requirements.hpp
2025-03-22 17:40:08 +01:00

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203 B
C++

#pragma once
#include "opengl/shading/features/generic_features.hpp"
namespace zgl::shading
{
struct shader_set_requirements
{
model_geometry::types geometry;
features::generic::type features;
};
}