31 lines
741 B
C++
31 lines
741 B
C++
#pragma once
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#include <filesystem>
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#include <system_error>
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#include <string_view>
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#include "assets/dynamic_data_store.hpp"
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#include "assets/dynamic_read_buffers/dynamic_mesh_buffer.hpp"
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#include "assets/dynamic_data_stores/dynamic_mesh_store.hpp"
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#include "assets/prefetch_lookup.hpp"
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#include "assets/prefetch_queue.hpp"
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struct stl_loader {
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static constexpr auto name = std::string_view("stl");
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[[nodiscard]] static std::error_code prefetch(
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const file_dir_list& paths,
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prefetch_queue& queue
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);
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[[nodiscard]] static std::error_code load(
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// space stuff that has to persist
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dynamic_mesh_buffer& buffer,
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const file_dir_list& paths,
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prefetch_lookup& id_lookup,
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dynamic_data_store& store,
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bool pedantic = false
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);
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};
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