Files
Z3D/include/opengl/metadata/shader_program_metadata.hpp
2025-03-23 21:11:22 +01:00

16 lines
318 B
C++

#pragma once
#include "opengl/shading/model_geometry.hpp"
#include "opengl/shading/features/generic_features.hpp"
namespace zgl {
struct shader_program_metadata
{
shading::model_geometry::types geometry;
shading::features::generic::type static_enabled{};
shading::features::generic::type dynamic_enable{};
};
}