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Z3D/include/opengl/metadata/preprocessed_shader_source_metadata.hpp
2025-03-22 17:40:08 +01:00

14 lines
291 B
C++

#pragma once
#include "opengl/shading/features/generic_features.hpp"
namespace zgl
{
struct preprocessed_shader_source_metadata
{
shading::features::generic::type static_enabled{};
shading::features::generic::type dynamic_enable{};
shading::features::generic::type string_count{};
};
}