Files
Z3D/include/assets/data_stores/material_store.hpp

20 lines
369 B
C++

#pragma once
#include "generic/generic_material_store.hpp"
namespace assets
{
using material_store = detail::generic_material_store<
material_components::surface_properties,
material_components::transparency,
texture_store::id_type,
texture_store::id_type,
texture_store::id_type,
texture_store::id_type,
texture_store::id_type,
texture_store::id_type
>;
}