51 lines
2.6 KiB
C++
Executable File
51 lines
2.6 KiB
C++
Executable File
#pragma once
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#include <optional>
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#include "assets/components/material_components.hpp"
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#include "assets/dynamic_data_stores/dynamic_texture_store.hpp"
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struct dynamic_material_buffer {
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dynamic_material_buffer() = default;
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components::material::surface_properties& initialized_surface_properties();
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[[nodiscard]] inline std::optional<components::material::surface_properties>& surface_properties();
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[[nodiscard]] inline std::optional<components::material::transparency>& transparency();
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[[nodiscard]] inline std::optional<dynamic_texture_store::id_type>& ambient_color_texture_id();
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[[nodiscard]] inline std::optional<dynamic_texture_store::id_type>& diffuse_color_texture_id();
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[[nodiscard]] inline std::optional<dynamic_texture_store::id_type>& specular_color_texture_id();
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[[nodiscard]] inline std::optional<dynamic_texture_store::id_type>& shininess_texture_id();
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[[nodiscard]] inline std::optional<dynamic_texture_store::id_type>& alpha_texture_id();
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[[nodiscard]] inline std::optional<dynamic_texture_store::id_type>& bump_texture_id();
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[[nodiscard]] inline const std::optional<components::material::surface_properties>& surface_properties() const;
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[[nodiscard]] inline const std::optional<components::material::transparency>& transparency() const;
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[[nodiscard]] inline const std::optional<dynamic_texture_store::id_type>& ambient_color_texture_id() const;
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[[nodiscard]] inline const std::optional<dynamic_texture_store::id_type>& diffuse_color_texture_id() const;
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[[nodiscard]] inline const std::optional<dynamic_texture_store::id_type>& specular_color_texture_id() const;
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[[nodiscard]] inline const std::optional<dynamic_texture_store::id_type>& shininess_texture_id() const;
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[[nodiscard]] inline const std::optional<dynamic_texture_store::id_type>& alpha_texture_id() const;
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[[nodiscard]] inline const std::optional<dynamic_texture_store::id_type>& bump_texture_id() const;
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inline void clear();
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std::tuple<
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std::optional<components::material::surface_properties>,
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std::optional<components::material::transparency>,
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std::optional<dynamic_texture_store::id_type>,
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std::optional<dynamic_texture_store::id_type>,
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std::optional<dynamic_texture_store::id_type>,
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std::optional<dynamic_texture_store::id_type>,
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std::optional<dynamic_texture_store::id_type>,
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std::optional<dynamic_texture_store::id_type>
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> data{
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std::nullopt, std::nullopt, std::nullopt, std::nullopt, std::nullopt, std::nullopt, std::nullopt, std::nullopt
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};
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};
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#define INCLUDE_DYNAMIC_MATERIAL_DATA_IMPLEMENTATION
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#include "assets/dynamic_read_buffers/dynamic_material_buffer.ipp"
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#undef INCLUDE_DYNAMIC_MATERIAL_DATA_IMPLEMENTATION
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