Files
Z3D/include/opengl/handles/shader_handle_set.hpp
2025-03-23 21:11:22 +01:00

14 lines
194 B
C++

#pragma once
#include "shader_handle.hpp"
#include "opengl/shading/shader_stage.hpp"
namespace zgl
{
struct shader_handle_set
{
std::array<shader_handle, shading::stage::count> stages;
};
}