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Z3D/include/opengl/metadata/shader_set_metadata.hpp
2025-03-22 17:40:08 +01:00

15 lines
313 B
C++

#pragma once
#include "opengl/shading/model_geometry.hpp"
#include "opengl/shading/shader_stage.hpp"
#include "opengl/shading/features/generic_features.hpp"
namespace zgl
{
struct shader_set_metadata
{
shading::features::generic::type static_enabled{};
shading::features::generic::type dynamic_enable{};
};
}