20 lines
702 B
C++
20 lines
702 B
C++
#pragma once
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#include "prefetch_lookups/material_library_prefetch_lookup.hpp"
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#include "prefetch_lookups/material_prefetch_lookup.hpp"
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#include "prefetch_lookups/mesh_prefetch_lookup.hpp"
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#include "prefetch_lookups/point_cloud_prefetch_lookup.hpp"
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#include "prefetch_lookups/pose_prefetch_lookup.hpp"
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#include "prefetch_lookups/shader_prefetch_lookup.hpp"
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#include "prefetch_lookups/texture_prefetch_lookup.hpp"
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struct prefetch_lookup
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{
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texture_prefetch_lookup textures;
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material_library_prefetch_lookup material_libraries;
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material_prefetch_lookup materials;
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mesh_prefetch_lookup meshes;
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pose_prefetch_lookup poses;
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point_cloud_prefetch_lookup point_clouds;
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shader_prefetch_lookup shaders;
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}; |