23 lines
355 B
C++
23 lines
355 B
C++
#pragma once
|
|
|
|
#include "util/uix.hpp"
|
|
#include <array>
|
|
#include <vector>
|
|
#include "GL/glew.h"
|
|
|
|
template<typename C, typename... Ts>
|
|
struct dynamic_vertex_buffer {
|
|
std::tuple<std::vector<Ts>...> vertices{};
|
|
|
|
protected:
|
|
inline void clear_vertices()
|
|
{
|
|
std::apply(
|
|
[](auto&... vertex_opt) {
|
|
(vertex_opt.clear(), ...);
|
|
},
|
|
vertices
|
|
);
|
|
}
|
|
};
|