Files
Z3D/include/assets/dynamic_data_loaders/dynamic_material_library_loader.hpp
2024-12-22 16:58:40 +01:00

37 lines
1.0 KiB
C++

#pragma once
#include "assets/prefetch_queue.hpp"
#include "assets/components/material_components.hpp"
#include "assets/dynamic_read_buffers/dynamic_material_library_buffer.hpp"
#include "assets/dynamic_data_stores/dynamic_material_library_store.hpp"
#include "assets/prefetch_lookups/material_library_prefetch_lookup.hpp"
#include "generic/base_dynamic_loader.hpp"
#include "assets/data_loaders/mtl_loader.hpp"
#include "util/string_list.hpp"
class dynamic_material_library_loader : public base_dynamic_loader<
components::material::flags,
mtl_loader
> {
public:
[[nodiscard]] std::error_code prefetch(
loader_id_type loader_id,
const ztu::string_list& directories,
prefetch_queue& queue
);
[[nodiscard]] std::error_code load(
loader_id_type loader_id,
const ztu::string_list& directories,
dynamic_material_library_store& store,
dynamic_material_store& material_store,
material_library_prefetch_lookup& id_lookup,
bool pedantic = false
);
private:
dynamic_material_library_buffer m_buffer{};
};