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Z3D/include/assets/data_stores/texture_store.hpp
2025-03-31 20:13:26 +02:00

14 lines
233 B
C++

#pragma once
#include "generic/generic_basic_store.hpp"
#include "assets/identifiers.hpp"
#include "assets/data/texture_data.hpp"
namespace assets
{
using texture_store = detail::generic_basic_store<texture_id, texture_data>;
}