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Z3D/include/assets/data/material_library_data.hpp
2025-03-28 13:09:34 +01:00

12 lines
169 B
C++

#pragma once
#include "util/string_lookup.hpp"
#include "assets/identifiers.hpp"
namespace assets
{
using material_library_data = ztu::string_lookup<material_id>;
}