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Z3D/include/opengl/data/shader_program_data.hpp
2025-03-23 21:11:22 +01:00

33 lines
777 B
C++
Executable File

#pragma once
#include "GL/glew.h"
#include <system_error>
#include "opengl/handles/shader_handle.hpp"
#include "opengl/handles/shader_program_handle.hpp"
namespace zgl
{
struct shader_program_data
{
shader_program_data() = default;
explicit shader_program_data(GLuint program_id);
shader_program_data(const shader_program_data& other) = delete;
shader_program_data& operator=(const shader_program_data& other) = delete;
shader_program_data(shader_program_data&& other) noexcept ;
shader_program_data& operator=(shader_program_data&& other) noexcept;
~shader_program_data();
shader_program_handle handle{};
};
}
#define INCLUDE_SHADER_PROGRAM_DATA_IMPLEMENTATION
#include "opengl/data/shader_program_data.ipp"
#undef INCLUDE_SHADER_PROGRAM_DATA_IMPLEMENTATION