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Z3D/include/assets/data_views/shader_source_view.hpp
2025-03-31 20:13:26 +02:00

16 lines
200 B
C++

#pragma once
#include <string_view>
#include "assets/data/shader_source_data.hpp"
namespace assets
{
struct shader_source_view
{
std::string_view source;
shader_source_data::metadata meta;
};
}