#pragma once #include "scene/lighting_setup.hpp" namespace viewer { struct settings { float mouse_sensitivity{ 0.001f }; float scroll_speed{ 0.1f }; lighting_setup lighting{ .point_light_direction = { 1, -1, 1 }, //.point_light_direction = { -1, -1, -1 }, .point_light_color = { 3.0f, 3.0f, 3.0f }, .ambient_light_color = { 0.5f, 0.5f, 0.5f } }; }; }