Fixed bugs in lazy shader compilation.

This commit is contained in:
zy4n
2025-03-03 20:45:30 +01:00
parent 925125e99b
commit fde6a2fd7b
26 changed files with 234 additions and 321 deletions

View File

@@ -0,0 +1,21 @@
#pragma once
#include <cinttypes>
#include <array>
#include <string_view>
namespace shader_program::geometry
{
enum class types : std::uint8_t
{
mesh = 0,
point_cloud = 1
};
inline constexpr auto names = std::array<std::string_view, 2>{
"mesh", "point_cloud"
};
}