Fixed bugs in lazy shader compilation.
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@@ -22,7 +22,8 @@ inline constexpr type color = 3;
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inline constexpr type reflectance = 4;
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}
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enum class flags : std::uint8_t {
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enum class flags : std::uint8_t
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{
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none = 0,
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position = 1 << indices::position,
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normal = 1 << indices::normal,
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@@ -20,7 +20,8 @@ inline constexpr type color = 2;
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inline constexpr type reflectance = 3;
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} // namespace indices
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enum class flags : std::uint8_t {
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enum class flags : std::uint8_t
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{
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none = 0,
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position = 1 << indices::position,
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normal = 1 << indices::normal,
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@@ -11,7 +11,8 @@ using green = std::uint8_t;
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using blue = std::uint8_t;
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using luminance = std::uint8_t;
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enum class flags : std::uint8_t {
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enum class flags : std::uint8_t
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{
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none = 0,
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luminance = 1 << 1,
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red = 1 << 2,
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