Added parsing for dynamic_enable in lazy shader compilation.

This commit is contained in:
zy4n
2025-03-03 21:19:08 +01:00
parent fde6a2fd7b
commit e01b8c2e09
4 changed files with 49 additions and 29 deletions

View File

@@ -154,10 +154,10 @@ bool zgl::shader_program_compiler::parse_features_declaration(
switch (metadata.geometry)
{
case shader_program::geometry::types::mesh:
parse_feature_tokens(tokens, mesh_feature_lookup, metadata.features.mesh);
parse_feature_tokens(tokens, mesh_feature_lookup, metadata.feature_set.mesh.features);
break;
case shader_program::geometry::types::point_cloud:
parse_feature_tokens(tokens, point_cloud_feature_lookup, metadata.features.point_cloud);
parse_feature_tokens(tokens, point_cloud_feature_lookup, metadata.feature_set.point_cloud.features);
break;
default:
ztu::logger::warn("Internal error: Unknown geometry index %.", static_cast<int>(metadata.geometry));
@@ -166,17 +166,36 @@ bool zgl::shader_program_compiler::parse_features_declaration(
return true;
}
bool zgl::shader_program_compiler::parse_feature_toggles_declaration(
bool zgl::shader_program_compiler::parse_static_enable_declaration(
std::span<const std::string_view> tokens,
shader_program::metadata_type& metadata
) {
switch (metadata.geometry)
{
case shader_program::geometry::types::mesh:
parse_feature_tokens(tokens, mesh_feature_lookup, metadata.static_enable.mesh);
parse_feature_tokens(tokens, mesh_feature_lookup, metadata.feature_set.mesh.static_enable);
break;
case shader_program::geometry::types::point_cloud:
parse_feature_tokens(tokens, point_cloud_feature_lookup, metadata.static_enable.point_cloud);
parse_feature_tokens(tokens, point_cloud_feature_lookup, metadata.feature_set.point_cloud.static_enable);
break;
default:
ztu::logger::warn("Internal error: Unknown geometry index %.", static_cast<int>(metadata.geometry));
return false;
}
return true;
}
bool zgl::shader_program_compiler::parse_dynamic_enable_declaration(
std::span<const std::string_view> tokens,
shader_program::metadata_type& metadata
) {
switch (metadata.geometry)
{
case shader_program::geometry::types::mesh:
parse_feature_tokens(tokens, mesh_feature_lookup, metadata.feature_set.mesh.dynamic_enable);
break;
case shader_program::geometry::types::point_cloud:
parse_feature_tokens(tokens, point_cloud_feature_lookup, metadata.feature_set.point_cloud.dynamic_enable);
break;
default:
ztu::logger::warn("Internal error: Unknown geometry index %.", static_cast<int>(metadata.geometry));
@@ -199,7 +218,8 @@ std::optional<shader_program::metadata_type> zgl::shader_program_compiler::parse
std::make_tuple(stage, "stage"sv, &parse_stage_declaration),
std::make_tuple(geometry, "geometry"sv, &parse_geometry_declaration),
std::make_tuple(features, "features"sv, &parse_features_declaration),
std::make_tuple(feature_toggles, "feature_toggles"sv, &parse_feature_toggles_declaration)
std::make_tuple(static_enable, "static_enable"sv, &parse_static_enable_declaration),
std::make_tuple(dynamic_enable, "dynamic_enable"sv, &parse_dynamic_enable_declaration)
}) {
const auto index = declaration_type_indices[static_cast<std::size_t>(type)];
@@ -318,7 +338,7 @@ void zgl::shader_program_compiler::compile_shaders(
const auto& shader_source = *shader_source_it;
if (shader_source.source.empty() and requirements.stage == shader_program::stages::geometry)
if (shader_source.source.empty() and requirements.stage == shader_program::stage::types::geometry)
{
continue;
}