fixes
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47
source/opengl/data/shader_data.ipp
Normal file
47
source/opengl/data/shader_data.ipp
Normal file
@@ -0,0 +1,47 @@
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#ifndef INCLUDE_SHADER_DATA_IMPLEMENTATION
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# error Never include this file directly include 'shader_data.hpp'
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#endif
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namespace zgl
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{
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inline shader_data::shader_data(const GLuint shader_id, const GLenum type)
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: m_handle{ shader_id }, m_type{ type } {}
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inline shader_data::shader_data(shader_data&& other) noexcept
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{
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m_handle = other.m_handle;
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m_type = other.m_type;
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other.m_handle.shader_id = 0;
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other.m_type = GL_INVALID_ENUM;
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}
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inline shader_data& shader_data::operator=(shader_data&& other) noexcept
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{
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if (&other != this)
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{
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this->~shader_data();
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m_handle = other.m_handle;
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m_type = other.m_type;
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other.m_handle.shader_id = 0;
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other.m_type = GL_INVALID_ENUM;
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}
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return *this;
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}
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inline shader_data::~shader_data()
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{
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if (m_handle.shader_id)
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{
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glDeleteShader(m_handle.shader_id);
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}
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m_type = GL_INVALID_ENUM;
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}
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inline shader_handle shader_data::handle() const
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{
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return m_handle;
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}
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}
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