stuff...
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@@ -125,7 +125,7 @@ add_executable(z3d main.cpp
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include/assets/data/texture_data.hpp
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source/assets/data/mesh_data.ipp
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source/assets/data/material_data.ipp
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include/assets/data/generic/vertex_array_data.hpp
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include/assets/data/generic/component_array_set.hpp
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source/assets/data/texture_data.ipp
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source/assets/data/point_cloud_data.ipp
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include/assets/file_parsers/mtl_loader.hpp
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@@ -232,6 +232,11 @@ add_executable(z3d main.cpp
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include/opengl/shading/uniform_block.hpp
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include/opengl/shading/uniform_blocks/mesh_uniform_blocks.hpp
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include/opengl/shading/uniform_blocks/point_cloud_uniform_blocks.hpp
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include/config/primitives.hpp
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include/assets/data/generic/component_set.hpp
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include/assets/data_views/generic/generic_mesh_view.hpp
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include/assets/data_views/generic/generic_point_cloud_viwe.hpp
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include/assets/identifiers.hpp
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)
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target_include_directories(z3d PRIVATE include)
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