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@@ -24,7 +24,9 @@ struct shader_program_handle
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[[nodiscard]] uniform_support_type check_uniform_support(std::span<const shader_program_variable> uniforms) const;
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GLuint program_id{ 0 };
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[[nodiscard]] bool valid() const;
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GLuint id{ 0 };
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};
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}
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