Started refactor to lazily compilable shaders.

This commit is contained in:
zy4n
2025-03-02 22:56:53 +01:00
parent 447146b7f5
commit 925125e99b
50 changed files with 2181 additions and 738 deletions

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@@ -2,7 +2,7 @@
#include "assets/components/material_components.hpp"
#include "assets/components/mesh_vertex_components.hpp"
#include "shader_program/capabilities/mesh_capabilities.hpp"
#include "shader_program/features/mesh_features.hpp"
#include <array>

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@@ -1,7 +1,7 @@
#pragma once
#include "assets/components/point_cloud_vertex_components.hpp"
#include "shader_program/capabilities/point_cloud_capabilities.hpp"
#include "shader_program/features/point_cloud_features.hpp"
#include <array>