Started refactor to lazily compilable shaders.
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6
.idea/misc.xml
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6
.idea/misc.xml
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@@ -1,11 +1,5 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="BackendCodeEditorMiscSettings">
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<option name="/Default/Housekeeping/GlobalSettingsUpgraded/IsUpgraded/@EntryValue" value="true" type="bool" />
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<option name="/Default/Environment/Hierarchy/GeneratedFilesCacheKey/Timestamp/@EntryValue" value="69" type="long" />
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<option name="/Default/Housekeeping/OptionsDialog/SelectedPageId/@EntryValue" value="CppFormatterOtherPage" type="string" />
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<option name="/Default/Housekeeping/RefactoringsMru/RenameRefactoring/DoSearchForTextInStrings/@EntryValue" />
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</component>
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<component name="CMakePythonSetting">
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<option name="pythonIntegrationState" value="YES" />
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</component>
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