Started refactor to lazily compilable shaders.
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3
.idea/codeStyles/Project.xml
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3
.idea/codeStyles/Project.xml
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@@ -147,6 +147,9 @@
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<pair source="c" header="h" fileNamingConvention="SNAKE_CASE" />
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</extensions>
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</files>
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<codeStyleSettings language="Glsl">
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<option name="SPACE_BEFORE_COLON" value="false" />
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</codeStyleSettings>
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<codeStyleSettings language="ObjectiveC">
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<indentOptions>
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<option name="CONTINUATION_INDENT_SIZE" value="4" />
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