tried making naming more uniform and implemented most of the opengl managers
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@@ -59,7 +59,7 @@ inline point_cloud_handle point_cloud_data::handle() const
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return m_handle;
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}
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inline components::point_cloud_vertex::flags point_cloud_data::components() const
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inline point_cloud_vertex_components::flags point_cloud_data::components() const
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{
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return m_component_types;
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}
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