tried making naming more uniform and implemented most of the opengl managers

This commit is contained in:
ZY4N
2025-03-25 02:22:44 +01:00
parent c609d49f0d
commit 71ea2d9237
155 changed files with 4097 additions and 2434 deletions

View File

@@ -8,6 +8,9 @@
#include "prefetch_lookups/shader_prefetch_lookup.hpp"
#include "prefetch_lookups/texture_prefetch_lookup.hpp"
namespace assets
{
struct prefetch_lookup
{
texture_prefetch_lookup textures;
@@ -16,5 +19,7 @@ struct prefetch_lookup
mesh_prefetch_lookup meshes;
pose_prefetch_lookup poses;
point_cloud_prefetch_lookup point_clouds;
shader_prefetch_lookup shaders;
};
shader_source_prefetch_lookup shader_sources;
};
}