tried making naming more uniform and implemented most of the opengl managers

This commit is contained in:
ZY4N
2025-03-25 02:22:44 +01:00
parent c609d49f0d
commit 71ea2d9237
155 changed files with 4097 additions and 2434 deletions

View File

@@ -0,0 +1,8 @@
#pragma once
#include "generic/generic_3dtk_loader.hpp"
struct uos_normal_loader : generic_3dtk_loader<true, false, false>
{
static constexpr auto name = std::string_view("uos_normal");
};