tried making naming more uniform and implemented most of the opengl managers
This commit is contained in:
137
include/assets/data_stores/shader_source_store.hpp
Normal file
137
include/assets/data_stores/shader_source_store.hpp
Normal file
@@ -0,0 +1,137 @@
|
||||
#pragma once
|
||||
|
||||
#include "generic/generic_basic_store.hpp"
|
||||
#include "assets/data/shader_source_data.hpp"
|
||||
#include "assets/data_views/shader_source_view.hpp"
|
||||
|
||||
namespace assets
|
||||
{
|
||||
|
||||
class shader_source_store;
|
||||
|
||||
template<typename Char>
|
||||
class shader_source_store_iterator
|
||||
{
|
||||
public:
|
||||
using size_type = std::size_t;
|
||||
using length_type = ztu::u32;
|
||||
using id_type = ztu::id_type_for<shader_source_store, ztu::u32>;
|
||||
using value_type = std::pair<id_type, shader_source_view>;
|
||||
|
||||
using id_iterator_type = id_type const*;
|
||||
using string_iterator_type = Char*;
|
||||
using length_iterator_type = const length_type*;
|
||||
|
||||
using offset_type = size_type;
|
||||
using difference_type = std::ptrdiff_t;
|
||||
using pointer = value_type*;
|
||||
using reference = value_type;
|
||||
using iterator_category = std::random_access_iterator_tag;
|
||||
|
||||
private:
|
||||
friend shader_source_store;
|
||||
|
||||
shader_source_store_iterator(
|
||||
id_iterator_type ids,
|
||||
string_iterator_type strings,
|
||||
length_iterator_type lengths,
|
||||
std::size_t index,
|
||||
const offset_type& offset
|
||||
);
|
||||
|
||||
public:
|
||||
constexpr shader_source_store_iterator() noexcept = default;
|
||||
|
||||
constexpr shader_source_store_iterator(const shader_source_store_iterator&) noexcept = default;
|
||||
constexpr shader_source_store_iterator(shader_source_store_iterator&&) noexcept = default;
|
||||
|
||||
constexpr shader_source_store_iterator& operator=(const shader_source_store_iterator&) noexcept = default;
|
||||
constexpr shader_source_store_iterator& operator=(shader_source_store_iterator&&) noexcept = default;
|
||||
|
||||
reference operator*() const;
|
||||
|
||||
shader_source_store_iterator& operator++();
|
||||
shader_source_store_iterator operator++(int);
|
||||
shader_source_store_iterator& operator--();
|
||||
shader_source_store_iterator operator--(int);
|
||||
|
||||
shader_source_store_iterator& operator+=(difference_type n);
|
||||
shader_source_store_iterator& operator-=(difference_type n);
|
||||
shader_source_store_iterator operator+(difference_type n) const;
|
||||
shader_source_store_iterator operator-(difference_type n) const;
|
||||
difference_type operator-(const shader_source_store_iterator& other) const;
|
||||
|
||||
reference operator[](difference_type n) const;
|
||||
|
||||
bool operator==(const shader_source_store_iterator& other) const;
|
||||
bool operator!=(const shader_source_store_iterator& other) const;
|
||||
bool operator<(const shader_source_store_iterator& other) const;
|
||||
bool operator<=(const shader_source_store_iterator& other) const;
|
||||
bool operator>(const shader_source_store_iterator& other) const;
|
||||
bool operator>=(const shader_source_store_iterator& other) const;
|
||||
|
||||
protected:
|
||||
|
||||
void calc_offset(difference_type n);
|
||||
|
||||
reference dereference() const;
|
||||
|
||||
private:
|
||||
id_iterator_type m_ids{};
|
||||
string_iterator_type m_strings{};
|
||||
length_iterator_type m_lengths{};
|
||||
size_type m_index{};
|
||||
offset_type m_offset{};
|
||||
};
|
||||
|
||||
|
||||
class shader_source_store
|
||||
{
|
||||
public:
|
||||
using size_type = std::size_t;
|
||||
using count_type = ztu::u32;
|
||||
|
||||
using iterator_type = shader_source_store_iterator<char>;
|
||||
using const_iterator = shader_source_store_iterator<const char>;
|
||||
using view_type = std::ranges::subrange<iterator_type>;
|
||||
using const_view_type = std::ranges::subrange<const_iterator>;
|
||||
using id_type = ztu::id_type_for<shader_source_store, ztu::u32>;
|
||||
|
||||
inline id_type add(const shader_source_data& shader_source);
|
||||
|
||||
[[nodiscard]] inline std::pair<iterator_type, bool> find(id_type id);
|
||||
|
||||
[[nodiscard]] inline std::pair<const_iterator, bool> find(id_type id) const;
|
||||
|
||||
inline void remove(const iterator_type& it);
|
||||
|
||||
inline void clear();
|
||||
|
||||
[[nodiscard]] inline iterator_type begin();
|
||||
|
||||
[[nodiscard]] inline iterator_type end();
|
||||
|
||||
[[nodiscard]] inline const_iterator begin() const;
|
||||
|
||||
[[nodiscard]] inline const_iterator end() const;
|
||||
|
||||
[[nodiscard]] inline const_iterator cbegin() const;
|
||||
|
||||
[[nodiscard]] inline const_iterator cend() const;
|
||||
|
||||
[[nodiscard]] inline view_type view();
|
||||
|
||||
[[nodiscard]] inline const_view_type view() const;
|
||||
|
||||
private:
|
||||
std::vector<id_type> m_ids;
|
||||
std::vector<char> m_strings;
|
||||
std::vector<count_type> m_lengths;
|
||||
id_type m_next_data_id{ 1 };
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#define INCLUDE_SHADER_SOURCE_STORE_IMPLEMENTATION
|
||||
#include "assets/data_stores/shader_source_store.ipp"
|
||||
#undef INCLUDE_SHADER_SOURCE_STORE_IMPLEMENTATION
|
||||
Reference in New Issue
Block a user