tried making naming more uniform and implemented most of the opengl managers
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17
include/assets/data_stores/point_cloud_store.hpp
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17
include/assets/data_stores/point_cloud_store.hpp
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#pragma once
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#pragma once
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#include "generic/generic_point_cloud_store.hpp"
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namespace assets
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{
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using point_cloud_store = detail::generic_point_cloud_store<
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point_cloud_vertex_components::position,
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point_cloud_vertex_components::normal,
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point_cloud_vertex_components::color,
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point_cloud_vertex_components::reflectance
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>;
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}
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