tried making naming more uniform and implemented most of the opengl managers

This commit is contained in:
ZY4N
2025-03-25 02:22:44 +01:00
parent c609d49f0d
commit 71ea2d9237
155 changed files with 4097 additions and 2434 deletions

View File

@@ -0,0 +1,11 @@
#pragma once
#include "util/string_lookup.hpp"
#include "assets/data_stores/material_store.hpp"
namespace assets
{
using material_library_data = ztu::string_lookup<material_store::id_type>;
}