std140 implementation
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@@ -23,15 +23,15 @@ namespace zgl
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{
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class shader_manager
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{
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public:
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using store_type = shader_source_manager::store_type;
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using metadata_type = shader_metadata;
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using data_type = shader_data;
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using handle_type = shader_handle;
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using entry_type = std::pair<metadata_type, data_type>;
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using entry_view_type = std::pair<metadata_type, handle_type>;
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public:
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void process(const assets::data_stores& stores);
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void process(const store_type& shader_sources);
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void get_handles(
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const assets::shader_source_store& shader_sources,
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