std140 implementation

This commit is contained in:
ZY4N
2025-03-27 19:47:32 +01:00
parent 70893c083b
commit 6f60cc11c8
45 changed files with 789 additions and 234 deletions

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@@ -0,0 +1,41 @@
#pragma once
#include "assets/data/material_data.hpp"
#include "assets/data_stores/material_store.hpp"
#include "opengl/handles/material_handle.hpp"
#include <vector>
#include "assets/data_stores.hpp"
#include "opengl/metadata/material_metadata.hpp"
#include "opengl/resource_management/resource_manager.hpp"
namespace zgl
{
class material_manager
{
public:
using store_type = assets::material_store;
using store_id_type = store_type::id_type;
using metadata_type = material_metadata;
using handle_type = material_handle;
using resource_manager_type = resource_manager<store_id_type, metadata_type>;
// TODO add reference and const_reference
using entry_type = std::pair<const handle_type&, const metadata_type&>;
static constexpr std::size_t min_garbage_collection_count = 4;
void process(const store_type& materials);
std::optional<entry_type> get_handle(store_id_type id);
void collect_garbage(bool force = false);
protected:
resource_manager_type m_resource_manager;
private:
std::vector<std::pair<store_id_type, const assets::material_data&>> m_material_buffer;
std::vector<GLuint> m_material_id_buffer;
};
}

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@@ -20,7 +20,7 @@ public:
static constexpr std::size_t min_garbage_collection_count = 4;
void process(const assets::data_stores& stores);
void process(const store_type& meshes);
std::optional<entry_type> get_handle(store_id_type id);

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@@ -21,7 +21,7 @@ public:
static constexpr std::size_t min_garbage_collection_count = 4;
void process(const assets::data_stores& stores);
void process(const store_type& meshes);
std::optional<entry_type> get_handle(store_id_type id);

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@@ -21,7 +21,7 @@ public:
static constexpr std::size_t min_garbage_collection_count = 4;
void process(const assets::data_stores& stores);
void process(const store_type& point_clouds);
std::optional<entry_type> get_handle(store_id_type id);

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@@ -23,15 +23,15 @@ namespace zgl
{
class shader_manager
{
public:
using store_type = shader_source_manager::store_type;
using metadata_type = shader_metadata;
using data_type = shader_data;
using handle_type = shader_handle;
using entry_type = std::pair<metadata_type, data_type>;
using entry_view_type = std::pair<metadata_type, handle_type>;
public:
void process(const assets::data_stores& stores);
void process(const store_type& shader_sources);
void get_handles(
const assets::shader_source_store& shader_sources,

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@@ -12,13 +12,14 @@ namespace zgl
class shader_program_manager
{
public:
using store_type = shader_manager::store_type;
using metadata_type = shader_program_metadata;
using data_type = shader_program_data;
using handle_type = shader_program_handle;
using entry_type = std::pair<metadata_type, data_type>;
using entry_view_type = std::pair<metadata_type, handle_type>;
void process(const assets::data_stores& stores);
void process(const store_type& shader_sources);
void get_handles(
const assets::shader_source_store& shader_sources,

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@@ -28,7 +28,7 @@ public:
using entry_type = std::pair<metadata_type, store_id_type>;
using entry_view_type = std::pair<preprocessed_shader_source_metadata, handle_type>;
void process(const assets::data_stores& stores);
void process(const store_type& shader_sources);
void get_shader_sources(
const assets::shader_source_store& shader_sources,

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@@ -25,7 +25,7 @@ public:
static constexpr std::size_t min_garbage_collection_count = 4;
void process(const assets::data_stores& stores);
void process(const store_type& textures);
std::optional<entry_type> get_handle(store_id_type id);