Further shader compilation development.

This commit is contained in:
zy4n
2025-03-22 17:40:08 +01:00
parent e01b8c2e09
commit 510398423a
45 changed files with 1567 additions and 1097 deletions

View File

@@ -0,0 +1,21 @@
#pragma once
#include "features/generic_features.hpp"
namespace zgl::shading
{
struct shader_source_set
{
struct compiled_shader_features_set
{
features::generic::type static_enabled;
features::generic::type dynamic_enable;
};
std::array<compiled_shader_features_set, stage::count> compiled_features{};
std::array<std::uint8_t, stage::count> string_counts{};
};
}